AlvisCPU
Smash Ace
I tell ya what, guys. Knowing that down-throw combos into nair and uair is game-changing for me. I can now reliably KO people instead of throwing out a Smash attack and hoping for the best!
I also like your display picture.
I feel like this is quite true. With some exceptions, I feel most of the Smash Bros. cast can be picked up and played fairly easily (a great selling point) but it's hard to play effectively with others - Palutena's one of those. I can move her around and do attacks but I feel like I wasn't playing to her strengths because she can't afford to play like everyone else. I don't have any questions in particular (at the moment), just after whatever info could be helpful. Actually only question I'd have comes from your post - when you say "nobody uses their Jab1 quite like she does", I take it you mean just jab1? In what cases is that useful? I find jab combos for her to be very useful because it's quick, I'm now wondering if there's some benefits to be had from hitting A and... I dunno, running away or something.The most important thing to understand is that Palutena doesn't play like any other SSB4 character. You're still playing the same game, but you have to use her kit in a way that is unusual, even unintuitive. Nobody uses their jab1 quite like she does for example, and it's a central part of her kit. Do you have any specific things you're curious about?
I also like your display picture.
I think I'm going to have to play it a little more defensively and slow with her to learn what my opponent does so I can punish properly. A little difficult when I can't often play against real people, but I guess it's practise in reading people as well as understanding her range and attack speeds.Palutena's an advanced character that, like InfinityCollision said, doesn't quite play like the others. A lot of her moves are slow or have low reward or have lots of end lag, but they are all useful in specific situations, giving her a lot of options to punish certain things. She has some quick and safe moves too though, jab, dash attack, and her aerials in general, especially fair and bair.
She has some flexibility in terms of what style you play her, but of course at some point to be most effective you would have to mix and adapt. She can be aggressive. When you can start reading your opponent, you could, for example, go for a hard punish and get an early kill at 60%. Or you can play very safe and make them approach you and try to wall them out, that is punish their approaches. You can try to be aggressive and get an early lead, or you could also stay on a sort of backfoot and play very defensively, taking it slow and learning your opponent so that in the final stock you can step up the aggression and finish it quick and clean with a hard punish and nullify any sort of lead the opponent may have had.