Admiral Pit
Smash Hero
I didn't bother reading much of what they said about poor Palutena. It's just not a place for reliable stuff.Here is the site, basically has popularity polls for fighting game's roster.
http://www.eventhubs.com/
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I didn't bother reading much of what they said about poor Palutena. It's just not a place for reliable stuff.Here is the site, basically has popularity polls for fighting game's roster.
http://www.eventhubs.com/
No. Spit it out already, dancing around the point and dropping hints is dumb.Hint
I agree with this... I thought the point of this thread and forum was for Palutena mains to share info and discuss the character. I can only imagine how dead this thread would be if everyone was elusive about what they foundNo. Spit it out already, dancing around the point and dropping hints is dumb.
Although by the sound of it it's just chained ledge cancels?
Fine... sheesh. And yesNo. Spit it out already, dancing around the point and dropping hints is dumb.
Although by the sound of it it's basically chained ledge cancels?
Not many ppl credit wifi-restricted players like myself, and I can't say I was respected much during my Brawl Pit days despite my push to help em. It was because of how I was mistreated by the community back then that I often either feel unwanted and/or just not appreciated at all, so I occasionally feel like I should hide stuff and data I find and just keep it for myself.I agree with this... I thought the point of this thread and forum was for Palutena mains to share info and discuss the character. I can only imagine how dead this thread would be if everyone was elusive about what they found
Which is why I made this post. Because I realized the potential of Warp Cancels.... its really ridiculous when you think about it.Palutena circle camping on Battlefield O_O
Warp cancels. Warp cancels everywhere.
Combo on Zero Suit at the beginning...Well everyone, my Palutena combo video is finally done. I wanted to do this earlier when the 3DS version first came out, but due to me not having a capture card, it made things a whole lot difficult. Plus, I think Palutena deserves more justice being done on the Wii U. So here it is. Hope you guys like it.
Yeah, the combo I did on Link I made sure to be in enough range. Just wanted to see how fast it could be followed up from. As far as the chain grabs, it may not be like Mêlée, but it's the next best thing.Combo on Zero Suit at the beginning...
down throw > up air > fastfall to cancel the up air > jab > regrab
Can Palutena chain grab?
Also, is the warp canceling dependent on your distance from the ledge?
It's pretty easy to escape.Can Palutena chain grab?
Mad respect! Is Fair into Super Speed into follow something that works on humans as long as the Fair connects, or is it something that they can interrupt by mashing out an airdodge or aerial? Also, is SH Uair easier to do on the GCC? I'm having an insane amount of time doing it on the 3DS... though I haven't tried since turning off Tap Jump, maybe that will help. Also, I'm assuming Warp Cancels are infinitely easier to do on the GCC. Oh right, and are any of these combos using Lightweight?Well everyone, my Palutena combo video is finally done. I wanted to do this earlier when the 3DS version first came out, but due to me not having a capture card, it made things a whole lot difficult. Plus, I think Palutena deserves more justice being done on the Wii U. So here it is. Hope you guys like it.
I'd assume from the Wii U version correct? (Which I don't have cause... Australia T-T)hii plautena players
can i get someone to
get me palutena images like this: http://smashboards.com/threads/lucina-moveset-data-analysis-thread.367457/
for every move?
Thanks man. In regards to the Fair to super speed, that actually works as consecutive hits. So far, it seems to work best and easier at 50%-ish. I think it can work on percentages a little lower, but I haven't tested that yet. The SH Uairs, at least IMO, are much easier to pull off on my Gamecube controller, as well as the warp cancels. I always have the Tap jump off when on the Wii U and 3DS. So to me short hops were sorta kinda easier on the 3DS, but it just feels better on the Wii U. Unfortunately, I did not use light weight in any of the combos. They were all Palutena's normal stats.Mad respect! Is Fair into Super Speed into follow something that works on humans as long as the Fair connects, or is it something that they can interrupt by mashing out an airdodge or aerial? Also, is SH Uair easier to do on the GCC? I'm having an insane amount of time doing it on the 3DS... though I haven't tried since turning off Tap Jump, maybe that will help. Also, I'm assuming Warp Cancels are infinitely easier to do on the GCC. Oh right, and are any of these combos using Lightweight?
... maybe I'm asking too many questions... sorry, I was just really impressed with a few of the things I haven't tried doing and wanted to see how I could incorporate them
No Lightweight is good news, it just means there's possibly so much more Palutena can do. If this happens to be the best we get out of her attack chains without Lightweight, just imagine what's possible with itThanks man. In regards to the Fair to super speed, that actually works as consecutive hits. So far, it seems to work best and easier at 50%-ish. I think it can work on percentages a little lower, but I haven't tested that yet. The SH Uairs, at least IMO, are much easier to pull off on my Gamecube controller, as well as the warp cancels. I always have the Tap jump off when on the Wii U and 3DS. So to me short hops were sorta kinda easier on the 3DS, but it just feels better on the Wii U. Unfortunately, I did not use light weight in any of the combos. They were all Palutena's normal stats.
I mean, I would help, but if you are only looking for 3DS pictures then that is where I'm limited. I don't have a capture card for it. So all you would get is ok quality pictures from my phone. I do however have a good quality capture card for the Wii U, and I could easily get you picture from that.I guess no one's interested in kool parutena things huh?
*Facepalm* Of course. I forgot about that feature.You can use the snapshot feature of the 3DS.
Alright, I am working on it right nowBattlefield, make sure they're standardised, same camera angles and size, I'll give you credit for em.
Thanks! Delegation! Delegation!
Usmash is the exception because usmash
Ok, I'm finished. There on my PC now. So how do you want me to go about giving this to you?Battlefield, make sure they're standardised, same camera angles and size, I'll give you credit for em.
Thanks! Delegation! Delegation!
Usmash is the exception because usmash
Upload and pm em to me <3Ok, I'm finished. There on my PC now. So how do you want me to go about giving this to you?
Quick question. You said you wanted them all in the same shape and angle too right? So for a move like Palutena's up smash, do you want me to keep it in the same range as I did with the other Smashes, or would you prefer for me to zoom out a little to see the full beam?Upload and pm em to me <3
Zoom out but keep the same angleQuick question. You said you wanted them all in the same shape and angle too right? So for a move like Palutena's up smash, do you want me to keep it in the same range as I did with the other Smashes, or would you prefer for me to zoom out a little to see the full beam?
Ok good. Just wanted to make sure. I'm uploading them to my photobucket account. I will pm you with the links when I'm done.Zoom out but keep the same angle
How are you getting hitbox data?
The explosion make it more epic, as expected from the Goddess of Light.
http://opensa.dantarion.com/s4/mastercore2/index.php?char=palutena&mode=view104How are you getting hitbox data?