Nabbitnator
Smash Ace
My mains will be
And my subs will be
And my subs will be
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I tried. I regret.Oh Paluetna, how epic you've become. That's just so satisfying. <3
Now we just need to imagine counting Mac's KO punch and send it back at him.
We'll get him back by just gimping him, don't worry. *patpat* D:I tried. I regret.
damnnn man...dat endingOh Paluetna, how epic you've become. That's just so satisfying. <3
Now we just need to imagine counting Mac's KO punch and send it back at him.
I would say she is. Her shield is great for handling against pressure. Although, I know some might disagree with me.How do you guys think Palutena is for the free for all event? Is she good in free for alls?
I plan on using her for the FFA tourney. I think I'll do well. That up-smash is great with all the chaos, some people won't see it coming.I would say she is. Her shield is great for handling against pressure. Although, I know some might disagree with me.
Thank you very much for this, you seems like a really capable fighter, to be honest after watching your videos, I discovered a personal weakness of mine, you know competitive Smash wasn't a thing for me until about last year, I always played with my friends without items and Final Destination (to test who were the best on "neutral" conditions), I was the kind of player that didn't risk to much pursuing the others when they were off the stage, unless I was using Kirby because of his fantastic aereal mobility, after watching you pursuing others off stage and manage to accurately hit and recover, I am starting to risk more off stage. At least with Mario at the demo which is the closest thing to Luigi one of my low secondaries. I can say Palutena's recovery is much better than Mario'sHey guys. Got two more videos for you.
https://www.youtube.com/watch?v=fv7SwU9IWJ4&list=UU4XfnWnsYwNtg48VkVQAj4w
https://www.youtube.com/watch?v=roOAZz0XWm0&list=UU4XfnWnsYwNtg
Hope you guys like them.
You and I are very similar. I didn't really get competitive in Smash until roughly 3 years ago. But even then, my edge game was very poor. It wasn't until last year where I started taking risk. Now, edge game is a thing with me. And like you said, Palutena recovery is a lot better than Mario's. With Mario, I have to make sure I don't go to far down the ledge or else I'm in trouble. But for those situations, I try to use Mario's wall jump if I can. Also, Mario's cape isn't as good as it use to be for recovery, but surprisingly, Fludd is. You can actually use fludd to shoot your way back to the stage. But with Palutena, all she has to do is teleport.Thank you very much for this, you seems like a really capable fighter, to be honest after watching your videos, I discovered a personal weakness of mine, you know competitive Smash wasn't a thing for me until about last year, I always played with my friends without items and Final Destination (to test who were the best on "neutral" conditions), I was the kind of player that didn't risk to much pursuing the others when they were off the stage, unless I was using Kirby because of his fantastic aereal mobility, after watching you pursuing others off stage and manage to accurately hit and recover, I am starting to risk more off stage. At least with Mario at the demo which is the closest thing to Luigi one of my low secondaries. I can say Palutena's recovery is much better than Mario's
You pretty much just summed it up. I noticed the moment I picked her up that I can't play as Palutena like I do with the others. Palutena has a lot of defensive tools and that is probably why it turned down some players. However, I think most gave up on her too quickly. It is those same defensive moves that can make Palutena very aggressive. And it took me a day and a half to realize that. My first impressions of Palutena where not positive ones. But I didn't give up, and continued to play as her. Now, I believe I've hit the Holy Grail.So I've been watching a decent amount of Palutena game play and I think I'm starting to understand her. Unlike how some players are trying to play her right now I don't think she's a camping character. With her defaults she's just doesn't have the ability to keep people out nor the speed so I think you should only ever camp against other very camping characters, she's anti camp not campy.
Instead how she suppose to be played is a aggressive defense game where she would hover at the very edge of her dash attack attack range or her mid range. When your opponent approaches put a ftilt wall in their face or better yet a jab, if they come from the air utilt or counter/shield. You do this only when they come to you while you wait you dance in and out of dash attack range making sure to punish their landings with a dash attack or when they disrespect your zone. If you see a opening or want to keep them honest put pressure on them with fair into jabs as it combos very well, save bair for gimping and maybe kills, uair too..maybe it might be needed for juggling more then killing. Dair is amazing but I don't know how to add it yet to this style besides for gimps, nair I need to see it get use before I can even start to think about it.
This is the base I'm going to built my Palutena style on and I think this is how she suppose to be played against non campy characters.
That would be so appropriate for her character it would actually be physically painful.So are you saying that Palutena is passive aggressive because I love passive aggressive characters.
Yeah I had a real tough time with her at first, so I mainly played with Lucina and Duck Hunt. But now that I've gotten much more playtime, she is for sure my main. Lucina is number 2.You pretty much just summed it up. I noticed the moment I picked her up that I can't play as Palutena like I do with the others. Palutena has a lot of defensive tools and that is probably why it turned down some players. However, I think most gave up on her too quickly. It is those same defensive moves that can make Palutena very aggressive. And it took me a day and a half to realize that. My first impressions of Palutena where not positive ones. But I didn't give up, and continued to play as her. Now, I believe I've hit the Holy Grail.
Indeed, I even made a thread here detailing how default Palutena can counter nearly allSo I've been watching a decent amount of Palutena game play and I think I'm starting to understand her. Unlike how some players are trying to play her right now I don't think she's a camping character. With her defaults she's just doesn't have the ability to keep people out nor the speed so I think you should only ever camp against other very camping characters, she's anti camp not campy.