What types of combos and stuff have you guys been seeing with Palutena? I've been busy getting better with her so I haven't seen what has been working for other people. It's really tough for me to win with her, and its sad cause I really see potential. I've won a few games with her, but when it gets tough I'm forced to switch to Lucina. What am I doing wrong?
Oh and I never tried to answer your question.
While I haven't played the game yet, I think I've picked up on some useful tips... Hopefully.
Palutena is a ranger-zoner type character, so sheis lacking in reliable up front combat, so make sure to take advantage if her camping strategies. And don't underestimate her ledge guarding abilities (or whatever it's called. Her forward smash has a wind box, and can push characters away that are about to reach the ledge. Her up smash can keep away characters trying to return on to the stage over the ledge. But if they were hit pretty far off, yet can still recover, she does have a decently reliable spike that is a big surprise to an opponent after a game of mostly camping and zoning. And if they do reach the ledge, if they get up by jumping, reflect can come in handy when set up right to push then back off, and if they get back on the stage by attacking, stand close by and counter. In the Palutena gameplay I've seen, almost nobody uses her counter.
Anyways, when you want to play as her offensively it seems her most reliable moves for most situations would be her jab and nair, and in less cases dair. Not her side tilt though, while most side tilts can be used for a quick offensive attack that gives low damage and knock back (speaking very generally), but it's range combined with its lag makes it another one of her zoning/camping moves. It's mostly only useful for a quick punish to an opponent charging something up from a distance where it could hit you, but where it's dangerous to go in for a grab or dash attack. Her side smash might just be all around more useful.
I'm not sure about combos though, her throws have somewhat far distance so I'm not sure if she can act out of them easy. But she can use her throws for kills pretty well. I love when Palutena players dodge and roll and warp around playing mind games and force their opponent to do something stupid, and coming in for a kill from their mistake.
If I was Japanese I'd have more to say
, d1 probably has a lot of good tips in the video posted above though if you haven't watched it yet, I was just about to myself.