TheLPGamerify
Smash Rookie
- Joined
- Aug 7, 2014
- Messages
- 5
ThanksNice opening post! Welcome to the forums!
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ThanksNice opening post! Welcome to the forums!
I could do that for you if nobody else does.I'm VERY late to the Party, so let me just state this about Palutena's moveset.
Auto Reticle seem pefect. It looks as if Palutena can hit the opponet with this move from far away. If it can lock onto the Smash Ball, then this will be default for me. (Hope it does at least 12 damage if you hit all three on a character).
Explosive Flame seems like a good sheild breaker, and as if itwould cause a good amount of damage. But, judging by where Palutena is using it, that may be its spacing limit.
Divine (I prefer saying this over Heavenly) Light seems as if it will be perfection for racking up damage. This would've been a default for me, only if it healed her in the process.
Reflect Barrier looks great for edge-guarding. This was kinda proven in the trailer, with Little Mac falling to his doom after he got hit by it. I just hope that the ending lag isn't so bad.
Angelic Missle looks as if it will put you in a helpless state if you missz. Buut, when you hit, has good knockback in return.
Super Dash (same reason as to why I said Divine). I'm tied between Reflect Barrier and this for a default. Super Dash is a good escaping move, which you can attack during also. Unless you can use this move off of the stage and don't fall into a helpless state, Reflect Barrier will be default for me.
Warp seems to move faster faster than Zelda's Warp, and can travel in any direction. And it travels a good amount of distance also.
Jump Glide is perfect. She moves fast during the move and it covers a great amount of distanse. Moving Palutena wherever you want to land/go and being able to attack during is a Plus in my book.
Rocket Jump is perfect for knockback and fast damage. Though, it's Ike's Recovery all over again.
Counter is ok. It's perfect to fend off aggresive combo players, but there are enough Counters in the game. Plus, if you use it at the wrong time, your done for.
Lighten: This move here is risky. If you get hit, you take more damage and you may become lighter than Jigglypfuff. If you can't attack during the move, then you better know how and when to use it.
Celestial Fireworks is basically another version of Counter. You automaticaloy become invulnerible, but then you fire the fireworks regardless of getting hit or not.
And with that said, My Moveset for Palutena will be:
: Auto Reticle
+: Super Dash/Reflect Barrier
+: Jump Glide
+: Celestial Fireworks
Also, we need some Palutena gameplay in the stream on the Japanese Release Date for the 3DS Version
Someone already is doing it, but thank you.I could do that for you if nobody else does.
OkSomeone already is doing it, but thank you.
Do it anyway. I demand constant gameplay footage by as many people as possible.
I hope not. I want her to be the first character I try out in Smash Run.I hope she is locked, because I like unlocking stuff, specially stuff I really want to try.
Will do. I want to make at least 3 vids on Palutena. 1 being her moveset. 2 (Might take a while) any tricks or cancels I may have found while playing as her. And 3 being a combo video.Do it anyway. I demand constant gameplay footage by as many people as possible.
Yes please. I wonder how she will be unlocked. (If she's locked of course).Will do. I want to make at least 3 vids on Palutena. 1 being her moveset. 2 (Might take a while) any tricks or cancels I may have found while playing as her. And 3 being a combo video.
Palutena? Screen K.O? That will be interesting to see, lol. And in the recent famistu pics, it seems as if her hair has physics now. Good.A closer look of her costume colors would also be nice. You know me with wanting a gold one to go with my Gold Pit and all. I wonder how she'll look close to a Pit, not just height-wise, but maybe that's me planning for any potential Pit+Palutena teams.
Speaking of, I'd love to see her expressions closer as well. As much as I don't want to see her hurt, let a Pit or Palutena do the damage... and let's not forget her screen KO (I think there's more than 1 look for that).
Can't forget that majestic hair and overall grace. I must see all of it for our amazing Goddess of Light. <3Palutena? Screen K.O? That will be interesting to see, lol. And in the recent famistu pics, it seems as if her hair has physics now. Good.
I know, considering your signature. Not a bad thing though, you are a Male xD.Can't forget that majestic hair and overall grace. I must see all of it for our amazing Goddess of Light. <3
Yeah. Reflect Barrier definitely will be a great defensive and offensive move.At least Reflect Barrier is definitely a default special. That's one of the things she really needs.
They could both be a part of the same move animation.Take a look at these:
So is it just me, or is Kirby striking two different poses here. He's definitely using a special move in both, as his staff is lit up, and his halo is there. But in the image with Palutena, he's rigid and holding his staff straight up, similar to Palutena's Heavenly Light stance. But the second image is closer to either Auto Reticle or Explosive Flame, with the staff being pointed outward and one foot sticking out. Is it possible the special move that Kirby gains by swallowing opponents changes depending on which custom special they have selected?
If so, that kinda puts a hole in image 1 supporting the idea of Heavenly Light being Palutena's base neutral special.
i don't know man it doesn't look that bad her walking speed sure but her runinig speed seems decentIn a game where almost has an extremely fast funning speed, I feel like characters that lack it will be pretty bad. Palutena's running speed... atrocious...
Exactly, once they're in then it will be annoying to keep them out. You can't really out run them.i don't know man it doesn't look that bad her walking speed sure but her runinig speed seems decent
her strengh will lay in her range game not her speed at least thats the way i see it.
Amazing observation! So to that extent Kirby could possibly copy Mario's Fire Orb or DK's Tornado Punch evenTake a look at these:
So is it just me, or is Kirby striking two different poses here. He's definitely using a special move in both, as his staff is lit up, and his halo is there. But in the image with Palutena, he's rigid and holding his staff straight up, similar to Palutena's Heavenly Light stance. But the second image is closer to either Auto Reticle or Explosive Flame, with the staff being pointed outward and one foot sticking out. Is it possible the special move that Kirby gains by swallowing opponents changes depending on which custom special they have selected?
If so, that kinda puts a hole in image 1 supporting the idea of Heavenly Light being Palutena's base neutral special.
Hm, maybe. Is there footage of the entire Heavenly Light animation?They could both be a part of the same move animation.