TommoPuppy
Smash Lord
You monster! D:Oh yea I forgot jiggly isn't a minion well.. You could slightly consider him a minion due to the fact that pokemon are nothing but minions for the humans
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You monster! D:Oh yea I forgot jiggly isn't a minion well.. You could slightly consider him a minion due to the fact that pokemon are nothing but minions for the humans
not for pal version ;_;As far as the machinima goes, it might actually help to have characters over alloys.
Just saying
That sometimes happens to me as well but all that matters is the ingame footage right? we could just use the capture card to get the Ingame footage then if it freezes it doesn't matter right? Cuz we got what we needednot for pal version ;_;
they freezing everytime you end the game
Nope loldid someone before tried to make Giga Bowser over Bowser ^^u ?
yeah but if we need them in more scenes / stages will be time comsuming to freeze the wii, turn off the wii and turn on it again and go to brawl.That sometimes happens to me as well but all that matters is the ingame footage right? we could just use the capture card to get the Ingame footage then if it freezes it doesn't matter right? Cuz we got what we needed
Awsome its gunna be fun to walk on those tredmils again lol ^^I have started Mushroom Kingdom !
no pics sry
that would be awesome.Nope lol
Attention!
I propose we really put our minions to the test by having a first ever
MINIONS REVENGE TOURNAMENT
We we all have a character to play and is actually playable (me and kg will finish first lol)
We will all decide on the characters and stages we would like selected then I will try to form a Tournament pack. Filled with our characters so we can all have the same things soo choose which characters were gunna have then we can all agree on stages.
Then WE FIGHT!!!!
I got the Idea from another hacking team who is starting there own tournament.
GeminiCrossFade: Toad
Stage Idea: Mushroom Kingdom
Nice also I thought of a unique way of him moving(if I can complete piranha plant in time)
Pikazz: piranha plant
Stage idea: a new Mario kart wii stage
since plant cant walk or run I believe it would be best choose to make him so he cant jump either.
he doesnt have leg or something like that so it would look ugly if he can do it :/
but so, the cant be knockout or die :/ I would set so if he has 500 or more, he will automatic lose a stock.
If all this is possibly to make. or else he can jump just like in SMW (just the head)
anyway. I have planned his signatur moveset.
B: fireball - from SMB. he will spit an fireball horizonally.
B>: Bite - from SMG. he will "nomnom" before the attack and then attack with a powerful bite
B^: stretch - he will make grow taller and stretch him up to attack they that are in the air
BV: peaceful rest - from sm64. he will fall asleep to heal himself a bit but if he gets attacked, he will be in rage and trying to attack who attacked him.
Finalsmash: Headslam - from SMG. he will lock the opponent before him. piranha plant will charge for a powerful swing and slam the opponent with his head (the giant piranha plant using that attack i SMG)
what do you think?
thinking more he will shrunk his body so the head are close to the ground and then jump off and only the head is viewed. then he is on ground, the body will grow out againNice also I thought of a unique way of him moving
His head comes out of the pot in the air then the pot appears in a diffrent spot and the head lands there lol it would be slightly cool
DId you know how to fix the shell model problem because ludwig shell has a error problem and doesnt have bonesCamonsters: Lemmy Koopa
Stage: I'll probably make one using nsmbw models
Here is his planned moveset so far. I need some help.
B: Ball throw - Similar to mario's fireball but its chargable and it throws out a ball instead
B>: Shell Dash - He will hide inside his shell and spin like squirtle.
B^: Ball Jump - similar to sonics B^ but instead of a spring its a ball.
BV: He hides himself inside a ball that shields from projectiles but pops from melee attacks
Finalsmash: Headslam - from SMG. he will lock the opponent before him. piranha plant will charge for a powerful swing and slam the opponent with his head (the giant piranha plant using that attack i SMG)
What do you think of it so far?
Lemmy's shell model is working it only has one bone because its just suppose to rotate and move with that bone. Usually you have to open the model close then open the model again and it should work.DId you know how to fix the shell model problem because ludwig shell has a error problem and doesnt have bones
it doesn´t work can you help me please:Lemmy's shell model is working it only has one bone because its just suppose to rotate and move with that bone. Usually you have to open the model close then open the model again and it should work.
Nah. He may be a minion of Bowser, but he still lords over something.the alt textures could be king boo
That would be awsome I could actually give him KUNG FU MOVES!!Does Toad's NSMBWii model have pose-able fingers and mouth? Then we might be able to use that via importing over another model.
Sure thing all from ness now but whaz about lucas? there the same right?Hey GCF, here are the animations you wanted.
http://www.mediafire.com/?jwy4uzjfyc5
I haven't finished the squat ones yet. might do them later.
And I don't know who you got the original animations from, but from now on, get them from Ness.
Would you be able to help me import NSMBW mdl0's if I asked you nicely?Fixed Ludwig: http://www.mediafire.com/?4lzyrtwbjtt
I also fixed his textures because I noticed that nsmbw models sometimes need the textures fixed especially the eyes because they are missing.
@Beren Zaiga
From what I looked at his head is a seperate model so I don't think we can.
Green you gotta fix your link nothing appears when I open itWould you be able to help me import NSMBW mdl0's if I asked you nicely?
because whenever I try, it just error's Brawlbox.
Thx man they look awsome I just tested them oh btw I came up with Toads Psawhoops sorry, here ya go.
http://www.mediafire.com/?hdmnmqtnnyx
yeah, but when I opened ludwig it didn't do it.Like when you preview the model it says error? You just close the model previewer and then open it again and it should work.
Waddle Doo will be continued and Toad will be completed lolheh... minions machinima... but how did you get Waddle Doo to be so close to what i'm like?
but anyways, i'm here more to say that while brawlbox hates me, i'm continuing work on Waddle Doo, since no one wanted to continue him. for some reason brawlbox will save replaced textures, animations i make, and edits to collision data on stages, but anything else i edit it wont save. that pretty much ruins most of my ideas i was going to start, so i'm limited to what i can do that way. so right now i'm putting Waddle Doo over Pikachu, and once i fix up a few animations and try to figure out PSA, i'll get a release out.