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now that you mention it, I love this I would love SO MUCH if they would do the same for toon link (the brawl design doesn't represent him in his game imo)A number of people have been complaining about how the Mario characters look in SSB4 but I think it's a big improvement because they look closer to how they actually look in their respective games, especially their colors. Their colors are brighter and the details compliment the designs instead of popping out too much. For example, I'd argue that the details for the Mario Bros' overalls were too apparent in Melee and Brawl and in this game they're more blended and natural. I also really like what they've done with Bowser because they made him look more like an unintelligent beast in Melee and Brawl. It made him look more savage, which was pretty cool, but that isn't exactly Bowser. He can be fierce but he can also be a bit of a goof too and I'm glad they "softened" his design for this game.
Samus was actually quite good in Melee.Poor thing - from 64 to Melee
Kinda hoping for that, but I'm expecting Pokémon Trainer's reveal.4 weeks till Pokemon x/y anyone else suspecting a jigglypuff release that day?
I actually rather like some of the Melee backgrounds, they were well done for what GC could do. I especially like the Mother backgrounds. Like most 64 and GC games, it had high poly, but also high quality (artistically speaking).
Ehh the "jump" definitely isn't as large as 64 > Melee or Melee > Brawl but it's still noticeable enough. The stages on the other hand are where Smash really stands out on the WiiU. They're freaking gorgeous (Pilotwings, anyone?). Just look at the Melee background (yuck), the Brawl background (meh), and then the Smash4 background. Night and day.
Plus you also have to keep in mind that these are just screenshots... I'm sure the game will stand out visually more easily in real time.
?Also we have Shine in Smash 4, which means the return of Melee players?