Wow. Those textures are like gamecube level. That is embarrassing.
I feel the same way whenever I look at Corneria in Smash Bros Brawl.
Don't get me wrong, its probably the stage I play on the most, but it has graphics from a game 3 generations old by the time the wii came out.
The same thing is happening again with stages like Skyloft being added to SSB4.
The Wii's graphical capabilites were at gamecube level. So putting anything from the Wii onto the Wii U automatically makes the graphics 2 generations older. Also the platforms are perfectly flat. There are cool details on the stages like Wily's Castle and Battlefield where you can see dips and elevated parts in the terrain, but on the animal crossing and Skyloft stages the platforms are just flat. And now they've added 2 more stages ripped from Wii games. Metroid Other M and the Wuhu Island stage. I don't mind stages that are retro, but to just rip the exact model from an older console just looks bad. If they had rebuilt Skyloft to take advantage of the Wii U's power, like they did with the retro themed stages in Brawl. They had the same worlds from older games, but with updated graphics. Like the Mushroomy Kingdom 75M and Mario Bros and Game and Watch.
Hell they could've ripped the stage but improved the textures at least, which is what it looks like they did with the Other M stage. Then again its hard to tell because Team Ninja did such a damn good job at making Other M look amazing anyway.
It would take too much damn work to rebuild a level from recent games like those anyway.
I think what I was really hoping for was a zelda stage based off the upcoming Zelda Wii U, there's still a chance they'll add another zelda stage though. Or maybe they'll add Temple to ssb4 in all of it's gamecube graphical glory.