Dastardly Ridleylash
Smash Lord
- Joined
- Feb 14, 2015
- Messages
- 1,926
- Location
- Sudbury, Ontario, Canada
- NNID
- Ridleylash
- 3DS FC
- 1736-1657-3905
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Today, the Shaq boards are under your reign. Use your day wisely.Today is a good day
aw tysm <3Hi, Nokturnith! Welcome to the Melee boards!
How Sakurai wants us to remember Melee...
Fox's usmash is a great move but smashes in general aren't the safest, I believe. It's been pointed out that Hax barely uses his Up Smash (or any smashes at all, really). So yea, you have to be wary but it's definitely punishable.I know that Fox is a hard character to use, but **** I hate his Up Smash so much. He can easily Star KO characters while he himself is hard to Star KO thanks to his fast falling speed. If it were up to me I wouldn't even make that a reliable K.O. option.
/rant
Fox's usmash is a great move but smashes in general aren't the safest, I believe. It's been pointed out that Hax barely uses his Up Smash (or any smashes at all, really). So yea, you have to be wary but it's definitely punishable.
He is the best character in the game, after all.I know that Fox is a hard character to use, but **** I hate his Up Smash so much. He can easily Star KO characters while he himself is hard to Star KO thanks to his fast falling speed. If it were up to me I wouldn't even make that a reliable K.O. option.
/rant
True. Nobody plays Roy because he's banned from tournaments.I'm pretty sure Roy is the best character seeing as they haven't included him since he was so brokenly good.
When did roy get banned from tournaments?True. Nobody plays Roy because he's banned from tournaments.
A new Roy tech was discovered recently; way too OP, so he's now banned from most of the large tournaments. That's why AmSa tweeted about t3h phir3.When did roy get banned from tournaments?
Kinda hard to say because I'm not sure what you're saying exactly, but I'd say have a basic knowledge of how to actually play the game and then everything will improve with experience. Read the boards, watch videos, but above all play. Also check out the FAQ thread for questions.i start playing melee likealitle time ago, and i want to now what is more important: now the game (MUs, ATs, frames, situations) or training in the game with basick nowing of the game?
I'm 90% sure that should work. My friends always swap around the parts to their gamecube controllers and never have any problems.anyone know if the new black smash 4 controllers fit the original gamecube controller parts 1:1?
I have a good controller now but I want to get that nice matte finish and mix & match parts within the shell
I laughed at this more than I should have LOL
I'd just like to throw out that I've had a few conversations with a really knowledgeable player on incorporating dominant elements of certain characters, into other characters gameplay.
I was reminded of it by reading a snippet on smashboards from DR.PP, talking about his working dashdancing into Falco's game. To grossly paraphrase, he says that a lot of players will just cut sub optimal parts of characters game, out, which is to say, Falcos wouldn't DD because Falco's DD is relatively poor.
DR.PP used DD with Falco by acknowledging that on its own, it wasn't that good, and looking for a way to augment it with another part of Falco's game. So now he incorporates DD, at very specific distances, while also keeping laser relevant. Bam. Falco meta has DD now.
What I'm trying to say with all of this, is players need to do this more. Look to other characters fortes, hell, look to other players fortes, and incorporate. Samus as a character spaces with lots of micropositioned Ftilts and Jabs, but HugS specifically does so out of shield, as well as to bait spacing based reactions.
So from watching lots of Samus matches I've started micropositioning more with Mario's Ftilt's and Jabs. From watching lots of HugS matches, I've started using WD OoS > Ftilt to zone, as a way to move out of high pressure situations and establish a toe hold with which I can push advantage in the neutral.
I'm doing all this with Mario. In this case his tools are similar enough for it to translate mostly intact, but that won't always be the case, but players have to try this stuff. See if you can fit this part of this characters game, or that part of that players game, into your character, and your thought processes, and your style. It'll let you build upon your character and your mentality and play, while watching a match between two characters you don't play, and two players you don't play like.