Lucasmaster90
Smash Rookie
why kirby is the worst in the game?
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He's not, but it doesn't really matter in the grand scheme of things since he is in the bottom half.why kirby is the worst in the game?
I think it's just people salty over the ability to break out of his forward and back (and maybe up?) throwswhy kirby is the worst in the game?
I don't know about flying, it's more like falling with styleand he can fly
Kirby confirmed Buzz Lightyear. Who's Woody?I don't know about flying, it's more like falling with style![]()
Definitely Samus, she runs like Woody. She gangly.Kirby confirmed Buzz Lightyear. Who's Woody?
Dayum. We need a Smash Toy Story.Definitely Samus, she runs like Woody. She gangly.
In that case, Fox is Buzz.Woody's like Roy or Mewtwo because we all thought they were cool and then we moved on to other characters that were better.
Well he's got a red laserIn that case, Fox is Buzz.
Falco's the evil Buzz?Well he's got a red laser
You can't customize your control setup for Melee, so you'll just have to adjust.I didn't know whether to make my own thread or post here so I just decided to post here.
I am into the Smash 4 competitive scene but also trying to learn Melee.
However I have a different control setup that is very different from Melee's original controls.
I have Z set to jump and X set to grab on smash 4 and I will stick with it for the rest of my days.
Do you think this will correlate negatively with my play for both games? If so, what can I do?
But do you think it'll have a negative correlation?You can't customize your control setup for Melee, so you'll just have to adjust.
Yeah, but switching from one to the other will always impact your performance. They're too different of games for it not to. It doesn't matter if you don't want to be very competitive.But do you think it'll have a negative correlation?
Say I was playing Melee, then go to play smash 4, do you think it'll impact my muscle memory or whatever?
This really makes me want to switch back to default controls :/.Yeah, but switching from one to the other will always impact your performance. They're too different of games for it not to. It doesn't matter if you don't want to be very competitive.
You should really give competitive Melee a shot before you decide you want to give it a fair shake, or divide your time between it and Smash 4. It's a much tougher game on all fronts, honestly, and will take much longer to become reasonably proficient.This really makes me want to switch back to default controls :/.
The controls I have for smash 4 allows me to swiftly and effectively have maximum control over my aerials.
I will focus more on smash 4 competitively more than Melee but I want to eventually do the same with Melee.
What do you suggest for this situation?
Just what I needed to hear, thank you!You should really give competitive Melee a shot before you decide you want to give it a fair shake, or divide your time between it and Smash 4. It's a much tougher game on all fronts, honestly, and will take much longer to become reasonably proficient.
If you want to seriously improve, you don't have to pick one game, but your development will be greatly assisted by choosing one game. If you like Smash 4, go for that. The cycle to become competitive is more manageable, and quicker, than Melee's. After you feel you have a more competent grasp of the competitive mindset, or improvement mentality.
In general just be ready to really have to work at it. Being competitive at a game is much more of a laborious thing than people expect it to be, so try at it with one game before you try to commit to doing it with two.
I used custom controls for Project M for a while, and I see no problem with it. It'll just take some time to adjust to once you pick up Melee, but the games are different enough that it shouldn't be a problem.Just what I needed to hear, thank you!
I will come back to Melee when I have developed a competitive mindset !
Sorry for the repetition but what do you think I should do with the controls?
Awesome, thanks again!I used custom controls for Project M for a while, and I see no problem with it. It'll just take some time to adjust to once you pick up Melee, but the games are different enough that it shouldn't be a problem.
No probby, dude. Melee is a fun as heck game, and I'm definitely not saying you shouldn't touch it. Dip your toes in. Try it out and have fun.Awesome, thanks again!
Just trying playing with your right finger :vSo I think I broke my left index finger which I press L with (I don't use R for anything), so I can't play. Does anyone know a good therapist that can get me through these hard times?
That's like asking someone to wipe with their other handJust trying playing with your right finger :v
The alternative is to stop playing Melee. The choice is yours.That's like asking someone to wipe with their other hand
Or, I could get a bionic finger. Is that tournament legal?The alternative is to stop playing Melee. The choice is yours.
Dude, if bionic finger becomes an option, go ham. perfect shields all day.Or, I could get a bionic finger. Is that tournament legal?
Find a doctor/therapist.So I think I broke my left index finger which I press L with (I don't use R for anything), so I can't play. Does anyone know a good therapist that can get me through these hard times?
I was kidding I'm not actually depressed at all, it's just a videogame.Find a doctor/therapist.
Don't be M2K about it.
Most likely people would call the character derogatory terms for homosexual because said character wouldn't play like Fox or Falco.what if melee had a legit projectile zoner that was pretty solid/viable?
I mean gameplay wise. The change in how people will play with the threat of such a character in the metagame.Most likely people would call the character derogatory terms for homosexual because said character wouldn't play like Fox or Falco.
Well obviously the only change to gameplay would be when the character is being played. I'd assume the way to deal with such a character would be to stay in a range where you could punish there projectile attempts but still block/react to any physical attacks. You'd kind of have to rush down a projectile zoning character because of they want the space to zone you out and limit your options.I mean gameplay wise. The change in how people will play with the threat of such a character in the metagame.
This is a interesting hypothetical IMO, the reason I asked it, because I think with that threat, could shake the meta up pretty violently.Well obviously the only change to gameplay would be when the character is being played. I'd assume the way to deal with such a character would be to stay in a range where you could punish there projectile attempts but still block/react to any physical attacks. You'd kind of have to rush down a projectile zoning character because of they want the space to zone you out and limit your options.
Honestly it's a hard hypothetical because with the fast, aggressive pace of Melee projectile zoning characters just don't/wouldn't do that well. I'm trying to picture a Young Link but better, but it's really hard to come up with something that is reasonable (at least for me).
The problem is he still has to set up all these projectiles and fast characterslile Fox can just rush into his space and punish him for pulling a bomb. Against slower characters like Peach this works much better, and I'd say he's a perfectly valid choice against Peach even without hypothetical boosts.This is a interesting hypothetical IMO, the reason I asked it, because I think with that threat, could shake the meta up pretty violently.
Just think Ylink with BIG slow arrows with more damage (with little endlag), a boomerang with more control and KB, and a more damaging bomb that you can detonate at will with pressing down B again.
super complex, but I think that's what a zoner would kinda be in melee.