The Star King
Smash Hero
- Joined
- Nov 6, 2007
- Messages
- 9,681
Any half-decent one won't have input delay...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm working on partnering with an individual distributor to provide high-quality adapters to Melee fans at a discount. I'll keep everyone updated.I'm guessing there will be some issue regarding the GC controller to USB connector used, if it's got input delay then combined with online lag it's a little annoying. :| Are there any usb connectors that don't have input delay?
Oh man, I'm glad you told me.dis aint work
dat aint work neitherOh man, I'm glad you told me.
I had been wasting a lot of my free time coding it...
Back to my metroid papercraft I guess.
Ugh. I guess I'm back to seducing women and drinking too much Diet Dr. Pepper again.dat aint work neither
We ruled this out because P2P is superior unless you have dedicated servers all over the world, and this would be way too laggy via P2P.or we use cloudgaming to stream the button input to - and rendered picture from - a dedicated server
Because everyone's controllers and USB adapters are different, it's basically up to the player to configure the controller settings to his/her liking. Some require larger deadzones, some don't support analog shoulder buttons, etc. If you're having trouble teching or something then the timing might be different based on your monitor's input delay.Will you guys be posting a guide on getting everything set up exactly like on a Gamecube? For example, the controller settings. I've been playing on the emulator for a while now and I'm almost positive my L button isn't set up correctly because I can't tech with it but the shielding seems to work fine o.O And also I guess getting the deadzone etc set up correctly.
IE was hosting a Project M mirror on it.the website is down. in any case, thanks you guys for working on it.
I'm sorry I guess?i think u shouldnt have anounced this so early. would have been better if u announced it close to playable public beta. but its just an opinion
It's worth an announcement to say that we are actively working on this. It's not speculative and it's not vaporware. Because we can't predict a release date or even a beta date, we can't time an announcement around it. Furthermore, those interested in our progress can keep up with the dev blog, which would not have been public were it not for the announcement.lol that's like saying game developers shouldn't announce games years ahead of time *cough* Diablo 3
then lets hope it wont turn into a big disappointment ^^and yes!! the melee community is def cheering u guys on!!! keep up the good work!!! we were actually just talking about this yesterday at a smashfest. EVERYONE is hyped!!
sheesh, got quite an optimist here.then lets hope it wont turn into a big disappointment ^^
i think u shouldnt have anounced this so early. would have been better if u announced it close to playable public beta. but its just an opinion
What the hell, dude.then lets hope it wont turn into a big disappointment ^^
I still don't see why people are comparing this to Brawl but okay.No, he just doesn't want to have false hopes, like he did for Brawl.
Exactly. We're not Sakurai. We are part of the competitive Melee scene. Our goal is to make you guys happy while Sakurai's goal was to specifically NOT make you guys happy, hehe.I still don't see why people are comparing this to Brawl but okay.