InternetExplorer said:
Netplay is simply using Dolphin's built-in 'Netplay' feature to play Melee online. There are many issues with this:
1. You need a REALLY fast PC to play at full speed
2. The interface is garbage
3. You're likely to desync quickly, possibly even during the first match
I don't think you're looking at the whole picture when saying this. In fact, I've actually heard contradictory statements from the Dolphin forums on what builds to use. Using 787 for Melee would just slow you down in comparison to 3.0. As Massive said, the netplay hasn't really changed all that much. If anything, by saying to use latest build, you're only pushing the system requirements even higher without much reason... you could just look at my results to see that.
1. Is going to be true even with your FPS codes; though they are great for those with computers three to four years old. I understand one of your goals is to make Melee sync with dualcore, but maybe a better solution would be to accept the high system requirements for now and get your system working without it.
2. Interface... as in Dolphin's menus? I'm going to guess that's what you mean at least, and respectfully disagree. The interface isn't easy if you're doing something as particular as Melee netplay, but for just using the emulator and trying out settings, it's perfectly useable and on par with any other emulator. If we hack Dolphin too far, we may lose the support of the devs, which is why code needs to be as version independent as possible.
3. While I know you've had problems with this, I've pulled people off the forums, setup dolphin, and on the very first try synced for 45+ minutes. There's even a
video that was live streamed.
I do agree wholeheartedly with you on making things easier for people going forward. There are features that would be great and help people for using Super Smash Bros. Melee over the internet.
I really hope Melee Online works out, but when we seem to be getting completely different information from the Dolphin devs, including the fact one of the people I worked with AND synced a few rounds with on Melee's netplay is a reputable dolphin tester.
Edit: Yeah, the dolphin devs say you're more likely to get a desync with newer revisions and have recommended 3.0 before, right on their forums, just do a simple search.