Code:
Turn white during shield stun (v1.02) [InternetExplorer]:
0406B80C 4853B9F4
045A7200 7F03C378
045A7204 81C30070
045A7208 2C0E00B5
045A720C 40820034
045A7210 3DC0C200
045A7214 91C30518 //Write to "red" value
045A7218 91C3051C //Write to "green" value
045A721C 91C30520 //Write to "blue" value
045A7220 91C30524
045A7224 39E00000
045A7228 91E30528
045A722C 91E3052C
045A7230 91E30530
045A7234 91E30534
045A7238 39E00091
045A723C 99E30564
045A7240 8001007C
045A7244 4BAC45CC
The easiest way to change the color is to "comment out" some of the lines where a color is written. So, if you want them to turn red, you'd comment out the "green" and "blue" lines as indicated above. Here's how you "comment out" a line. Replace the right half of the line with "60000000". So, if you want them to turn magenta, you'd comment out the "green" line to look like this:
Magenta is a good color choice, in my opinion, because it's very visible under almost all conditions. Yellow is also a good choice, which you'd get by commenting out the "blue" line instead.
Note that this may have some strange side effects. If a color value was previously stored in that spot, then my code will simply use that color value, so even if you comment out the "green" line, there might already be some value there that the game will use.
I could feasibly rewrite this code to make the color values easily changeable. I'll do so if you send me an EVO donation receipt. =P