For all we know, playing Smash 4 might be so different that you can't go back to the older games so easily without some adjustment. It might be like going back from Skyward Sword to Ocarina of Time in terms of gameplay.
Whil ths culd aplpy to a legen zeldas sequel, das not how smash sequl works
Suer you can make zelda gaems controls an mechanics abajillion times differenter than the last but at end of day
zelda's about the adventure
you got the kid collectin tha things shootin tha pews throwin the bombs swngin th sord findin the tresr savn the princess
sure you turn it from 2d to 3d but so wat. Still that same dumb green tunic we all know and love doin the same stuff with
but u taek dat out
and replace it with
oh idk
some kid with straw hat
wants to become Pirat Kgn
BAM dfiferent gaem
Smash
aint no adventure
is about
smashin stuffs
no Legend, no Princess, 100% fights.
Change teh roster, change the stages, still the same game
but
oh idk
lets say
every tiem u get knokd off it stars a new round
an every1 has hp bars instead of % damage
BAM difrent game
Sakrai and friends kno wat works. moreovr they know wat casuals (aka teh majorities) liek. Nothing huge is gonna change about the game that hasnt happend alrdy. No new important mechanics will be brought to the table cuz it would be overcomplicating things (worst examples: footstooling, tripping) .
Everythings in the game cuz das wat works best. Sure some things should be tweaked for the better but overall the mechanics are exactly what every1 wants except both BARLW and maylay hadcores want melee airdodges bak.
Yes, even teh brawl hardcores
Because those guise hate the game by now cuz is obnoxiously stale in teh competitive seen.
an just play 4 frnds n monies.
At end of dai tho
all coems dwn 2 ths:
Catering casuals and not hardcore isnt apathetic
is
LAZY.
idk wat Saksuri sez
gaems w/o depth
dies
jus liek wii console itslf