Radiant Dawn
CAUTION! LARGE POST BELOW!
having a hard time finding models in Fire Emblem Radiant Dawn (most likely because I barely know what i'm doing. lol), but upon examnation in a hex editor, I have found animations. beyond that, I dont know. I figured id let the community take a look at it to see if they can find anything significant. Idk how to convert formats or anything.
heres all the kinds of files found:
.bin
.brstm (.sfx and brsar ect. u know the drill. its the same method as brawl)
.thp (movies. same as brawl)
.tpl
.cms (i think these are commands. these r everywhere and have names of other files)
.cmb
.cmp
.ga (animation data..i think)
.pak (? i think these are significant.!)
.s (?????)
.m (????????)
MORE INFO:
finding craploads of .cms files. im guessing they refer to another file because upon hexing, i find file names.
.cmb are the scripts of what the characters say. thats pretty cool.
lots of .bin files. i thought .bin ment it was just binary? am I wrong? im finding .bin files of all varieties.
game uses .thp . SAME AS BRAWL. ive sucessfully imported a movie to load instead of the opening movie. works perfectly.
.cmp apear to be stage effects and things involving cercumstances. example: dessert wind, swamp's fog, torch lighting for nighttime, clouds, fire, ect.
Sound uses .brsar. the SAME AS BRAWL. it also uses .brstm. ive already put a bunch of them into my game and they work flawlessly as they are. thats pretty sweet. same with SFX actuially havent tried those tho.
heres the part i really need someone to take a look into. its got .tpl files of all the characters. within them there is something leading to .cms and .cmp of the characters. in additon there is a _e version of the character in .cms
exaple:
Sothe.tpl
Sothe.cms
Sothe.cmp
Sothe_e.cms
the animations and sound effects are clearly labeled in a different part. the cms sometimes refers to the animation files (sometimes also in .cms, sometimes in .tpl . these might not even be animation files, I am just hypothecizing after all). Laguz characters have an extra one of these files. im assuming its because they have 2 forms.
special attack effects and magic effects are in .ga files which are clearly labeled.
all the weapons are in .cmp files and are labeled by name. (COULD be models. could be animations, could be reference point to position them to the character using them. ) i know for a fact that the weapons are loaded 100% sepreatly from the character. this would explain why theres some orcarina codes to change what weapons someone uses (ex: ike using bow and arrow. ect)
class changes are listed in .cmp files along with the names of skills. (eather, miracle, deadeye, howl ect.)
all the attack animations are labeled under .ga files along with a single .tpl file of the same name. this, im concluding, is the model of the part thats being moved by the .ga files of the attack animation in question. this would explain why some models have multipal folders with animations, and some have less. laguz and complex attacks have more, those without equipment like civilians have 1.
animations are like: advoid, damage, dead, pack, poise, tack
stage effects like animations for river's water are in .cmp
maps are listed by number of their appearance. there is a single .cmp file in each stage's folder, along with assorted .bin files.
and im finding model types in 4 kinds of files. hard to descibe. like weather its a dragon model or not. shmeh. heres an
example:
crow <- file name
cr.pak (HEAR THAT!? .pak FILE!!!! IS THAT SIGNIFICANT IN ANY WAY!?!?!?!?)
crow.tpl
no.pak
pak.cmp
these are for all the diff kinds of laguz, all kinds of armor and mounts. oddly Volke has one all to himself (i guess i can see that, seeing as no1 else shares a model of the same kind with him)
i'm also finding .s and .m files that i cant make heads or tales of. o_0
IN CONCLUSION:
so what does this mean? it means that the model of the character is located in 1 of those file types (characters seem to have one of each. except .m and .s . those are just kinda there.) . i have searched as far as wii scrubber will take me and I am sure of that. so as im pouring over these files,
what should I be looking for? (besides if it says .MDL0 obviously.) I'll be glad to send some of these files to someone if you want to take a look urself. PM me. by asking me for the files, you are agreeing that you have a legal copy of Radiant Dawn. (i dont wanna go to jail fool!)