Wind Owl
Smash Lord
..... It's a trap?
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that's just a texture glitch when i took the screenshot with brawlbox
HAHAHAHAHAHA yeah it's an actual vid of it thoughIt's blocked in my country.
[noob]dayum dats hot, gimme dat nao or else ill find ur ip and send ppl to beat u up[/noob]i havnt made anything in game but here's another one
there isnt one so far as i know
EDIT: the only 2 other characters in the game are missing half their heads any ideas?
Video is blocked in my country..time to move to Japan!ok guys so watch this video on bikini slayers
http://www.youtube.com/watch?v=dIKWgvIVrBU
each brres comes with 2 models and im pretty sure the 2nd model is their hair
lol
and another thing the only bikini thing is possible skip to 2:00 in the video
i live in the US lol[noob]dayum dats hot, gimme dat nao or else ill find ur ip and send ppl to beat u up[/noob]
Video is blocked in my country..time to move to Japan!
For those who can't see it, it's the X-Play review of it and another review of the 360 game: Bikini Samurai Squad.ok guys so watch this video on bikini slayers
http://www.youtube.com/watch?v=dIKWgvIVrBU
each brres comes with 2 models and im pretty sure the 2nd model is their hair
lol
and another thing the only bikini thing is possible skip to 2:00 in the video
yes, will PM you :3Also sure pikazz. You have MSN?'
It's okay. That one will do, with some adjustment...i havnt made anything in game but here's another one
there isnt one so far as i know
*dat dere smexy image*
EDIT: the only 2 other characters in the game are missing half their heads any ideas?
Well the texture is clearly messed up somehow, but, the model is fine. It's because in TvC, Megaman has the drill for each side he's facing, left and right... so they're just props.What did I do wrong?
I did the material fix already, but the model still looks messed up.
It's just the textures I'm worried about, I plan on polygon deleting the drills anyway. Got any ideas as to what the problem textures might be?Well the texture is clearly messed up somehow, but, the model is fine. It's because in TvC, Megaman has the drill for each side he's facing, left and right... so they're just props.
I was trying to insult him? i was just saying i thought his comment was funny and i lol'd you *******!It just bugs me that he was attempting to insult him, and yet sounded pretty stupid :l
Well I read there are multiple textures (layerd on top of one another) so that might be the issueIt's just the textures I'm worried about, I plan on polygon deleting the drills anyway. Got any ideas as to what the problem textures might be?
Aha! It was rim_t!Well I read there are multiple textures (layerd on top of one another) so that might be the issue
They use a different model format, so for now they can't be converted.what about models from GC games? can someone go through wind waker to get a toon ganondorf?
Dude...that was days ago.....everyone forgot about it.......you don't need to resurrect something like that..........I was trying to insult him? i was just saying i thought his comment was funny and i lol'd you *******!
I had that problem with Roll's model before I had found out about the texture error that I had caused. If the material properties are set up properly, the rim_t won't have to be removed, as I've proven with the picture I showed of Zero a while back.It's just the textures I'm worried about, I plan on polygon deleting the drills anyway. Got any ideas as to what the problem textures might be?
How would I swap models in PSA? I was planning on having one drill arm and one shield arm, but if I can swap them out, that would be amazing.Why the HELL are you deleting the drill?
For one, Volnutt's left/right arm (forgot) is always equipped with a different prop. Delete them...and he has no hand. D:
Keep them all, but use PSA to determine which are out, and when.
I had that problem with Roll's model before I had found out about the texture error that I had caused. If the material properties are set up properly, the rim_t won't have to be removed, as I've proven with the picture I showed of Zero a while back.
Yeah... I'mma just ignore that.They use a different model format, so for now they can't be converted.
Dude...that was days ago.....everyone forgot about it.......you don't need to resurrect something like that..........
I knew it was GC, but, it's worth a shot.Sould Calibur Is Gamecube. I would be very suprised if some GC games had MDL0's!
Maybe Soul Calibur legends?Anyone know the Soul Calibur 2 model file?
Guess again.It has more Narutos than the universe will allow?
I can easily tell that the one in the middle is Ike. Nice try, though.EDIT: Tell me, what is wrong with this picture?
The imported models' shadows are messed up?Maybe Soul Calibur legends?
EDIT: Tell me, what is wrong with this picture?
Close, but no.I can easily tell that the one in the middle is Ike. Nice try, though.
This is what I was looking for.The imported models' shadows are messed up?
I've asked that question like, 4 times. No responses. So, would you kindly investigate this?Maybe Soul Calibur legends?
Don't have time now.I've asked that question like, 4 times. No responses. So, would you kindly investigate this?
Alright, that's fine, no rush. But, could you please report back the model type even if it's not mdl0? I'm interested in making an Ivy papercraft ._.Don't have time now.
Maybe tomorrow.
Oh, well it sure looks like Ike. Seriously, look at it.Close, but no.
This is what I was looking for.
Reminds me of Gunz.Here's a small thing I did on Reiko, thanks for the model, piggybank, by the way.
*Reiko*
It is Ike.Oh, well it sure looks like Ike. Seriously, look at it.
Oh, so I'm not a complete dumb***.It is Ike.
It wasn't the problem do.
The shadows were.