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How do you unlock the expert ghosts?Some of the expert ghosts are just ridiculously flawless. I haven't really given any of them a real go though. Might do today.
do a quick time.. beat the normal staff ghost by 4-8 seconds a lap depending on the size of the course and when the time display comes up with all your attempts it should say it at the bottomHow do you unlock the expert ghosts?
Okay, also is it true that unlocking a few of the expert ghosts unlocks a character? I need to know this so when I do get MK Wii it will be easier for me to get everything.do a quick time.. beat the normal staff ghost by 4-8 seconds a lap depending on the size of the course and when the time display comes up with all your attempts it should say it at the bottom
Yep.Okay, also is it true that unlocking a few of the expert ghosts unlocks a character? I need to know this so when I do get MK Wii it will be easier for me to get everything.
Yep.
Spoilers:
Unlock 4 and you get Funky Kong, Unlock 8 you get Baby Luigi
I thinkI got the first one by winning 25 ghost races
Those are some of the worst suggestions that I've ever heard. In what fantasy world is giving a blue shell to the guy in first place a good idea?I hope they change how Blue Shell works in future Mario Kart games.
So you can basically only get Blue Shells at 7-12th Place, problem with that is it doesn't help you when you're in 7-12th place.
Blue Shells are just there so players at 7-12th place can annoy the 1st place racer, it doesn't help them(unless there's a rare scenario where the first place person only happens to be a few feet in front of the 7th place racer).
Here's my idea for making Blue Shells less annoying for the 1st place players and actually useful for the people that's in 7-12th place:
1. Make Blue Shells hit everyone in front of you. Except Blue Shells no longer explode, instead, they're basically a Red Shell that hits everyone in front of you.
2. Blue Shells should be easier to dodge, Blue Shells should move very slowly left and right and they will try to home in on each players but players should able to dodge it by simply boosting or drifting out of the way at the very last second.
3. Blue Shells should no longer remove items(because they can hit everyone).
4. Blue Shells can also be fired backwards, they will not, however, home on any targets. When a Blue Shell is fired backwards, it just fires straight behind the vehicle and if it hits something, it will explode.
However, the Blue Shell should move 30% slower than a standard green shell, making the Blue Shell that's fired backwards dodgeable.
5. Blue Shells can be obtained from 12th-1st place.
Yeah, I actually miss that a lot.Make blue shells like they were in MK64 where they were spiked and ran though the center of the track til they hit 1st place, and can hit anyone else in the way.
no they removed them.....aw wellDoes anyone know if characters still have their own special items?
It's removed but it would have been cool if they were back.Does anyone know if characters still have their own special items?
On of my friends that work at Gamestop said they would, but I have yet to hear this news for every Gamestop. But so far, no clue for my self.Is Gamestop having a midnight launch?
Well we can just take out the "Fire backards idea" and make it so only 4th-12th place gets it.Those are some of the worst suggestions that I've ever heard. In what fantasy world is giving a blue shell to the guy in first place a good idea?
The blue shell helps the people in the back by slowing down the guy in 1st, so that the people in 2nd and 3rd become more of a threat. If the guy in 1st gets too much of a lead, the people way in the back have no chance of ever winning. But if you slow him down, the race will become closer between the people in the front and they'll slow eachother down while the people in back catch up.