Yet another update. General attacks, tilts, stats, smashes, and, just 4 minutes ago, aerials are done. Here is my schedule for the rest. Tomorrow, grabs and throws. The day after tomorrow, specials. The day after the day after tomorrow, finishing specials if I didn't complete it, taunts and victory poses. I may either get it onto here that night, or the day after that. And another leak, the ledge attacks!(which are some of Espeon's worst attacks)
Ledge Attack under 100%. Take Down. 8%. 45 degree knockback. Kills at 210%.
Appearance: Espeon pauses on the edge for just a moment, and then, using the edge, vaults itself forward in a high speed tackle. It goes about the distance of Bowser lying down. If Espeon hits the opponent, there will be an explosion where you hit them, and you will bounce back slightly like peach bomber in melee. However, if you don’t hit anything, you will fall on your side and suffer about 1.5 times the lag of a missed peach bomber(brawl) while you get up.
Uses: Don’t use unless the opponent is incredibly stupid and just stands near the edge waiting to get hit. Any intelligent opponent will jump up and punish your lag when you miss. Don’t use.
Ledge Attack over 100%. Grass Knot. 12%. 45 degree knockback. Kills at 134%.Appearance: Espeon appears to just stay on the edge, but he summons a bunch of grass out to about 1.5 times as far as the distance of Bowser lying down, which coils around the opponent’s feet and trips them. It actually happens quite quickly, and, at the same time, Espeon does the usual Take Down move, slamming into the opponent which just fell on their butt. Take Down does slightly more damage in this attack. Yay! Now you don’t have to worry about opponents who shield-grab or attack you when you come back up onto the edge! However, the jump-and-punish strategy still works on this move.
Uses: Same as above. You may be able to hit shielding opponents with this once or twice thanks to the element of surprise, but they will catch on quickly.