Kid Goku Preview
SPECIAL TRAIT: Battle Wounds- When selecting Kid Goku, press and hold the shield button (just like how you would select Zero Suit Samus) to turn on “battle wounds”. If you aren’t familiar with the Dragon Ball universe, the characters always show signs of damage in battles, be it ripped clothes, scratches, or limping. Kid Goku keeps this as a fighter. When using Kid Goku, the more damage you receive, the bigger the changes. The wounds vary from: slight tears on his clothes, scratches on his face or body, or a half-closed eye. This does not affect game play, and is more for a visual appeal. His wounds disappear after losing a stock.
Standard Attacks
A, A: Goku begins his standard combo with a kick by his right leg, dealing 2% damage, and with another tap of the good ol’ A button he kicks with his left leg, dealing another 2%.
A, A, A: Ki Blast: Goku finishes off his A combo by standing sideways and holding a closed fist forward. This move has half a second of starting lag while Goku charges up his Ki. After the delay, Goku slowly opens his fist, releasing a spherical force of white energy from his open hand. The blast deals 3% damage and has a special effect: it pushes the target a dodge roll away, as if hit by FLUDD. The distance pushed is proportional to the enemy’s amount of damage. It is great for spacing.
Side Tilt: Power Pole Poke- This will work as a two hit combo, similar to Snake’s tilt. Goku takes out his power pole and gets in a ready stance. This takes about a quarter of a second lag time while Goku readies his power pole. With the first tap, Goku swings his power pole to the side, dealing 5% damage. This has minor knock back and sets the opponent in a perfect place for his second hit. The second tap of the A button causes Goku to step forward while turning and take the stance like that of a pool player: holding the pole between his ring and middle finger while he closes one eye and comically sticks out his tongue for aim. He then extends his power pole (He does not move. One of the unique properties of the power pole is that it can extend many times it’s own height) about the length of a battlefield platform forward. This does 8% damage and little knock back.
CnC, Please?