hippiedude92
Smash Hero
Okay I just tried the jab > crouch cancel > grab. It works but sometime's they can jump out of it. It works perfectly if the oppenent is shielding from the jabs. That's when you go in for the grab
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Yes I know, but it does let you do another jab 1 afterwards and it also allows you to follow up with another move (not with a faster speed than normal) instead of waiting for the whole AAA animation to end. In other words thats what the crouch does cancel the following jab animations so you can use another move.You guys realize that jab cancelling is only needed when you want to do another jab 1 afterwards right? It doesn't let you follow up with other moves any faster than normal.
We should undergo more testing for this though. If it works then we can add it but remember one must test before coming to any conclusions.Should we include footstooling? I know it isn't a discovery since it's pretty common, but it works pretty decent for those who like to play doubles or team battles. If you and your partner and only one oppenent is left, you can just get your partner do a footstool on the oppenent and do a free fire punch or a maybe a semi ftilt lock. Although grabbing and then letting your partner kill the oppenent seems convient or a hassle.
lol yeah leave some discoveries for others XP. i was practicing the MCH and can do it 60-70% of the time and can do it while running cos you get a wee slide. ive yet to use it in a proper match.Woot woot! Nice going Loucan! I should try the MCH in a heated match hopefully it works well. The utilt, I still gota learn how to understand it. The Dair spike to semi-spike looks useful, if only i knew how to use the spike on command =/
Btw stop finding discoveries :O!!! Your finding them way too fast xD
Yea you need to know those things, and also thats one of the setbacks of the MCH (misfires!).I find that the MCH you really gotta know your distance and how much you have to charge in order to get the edgehug. I tried using it as a edgehug, instead I got a misfire lol.
U cant do that while crawling, but you can do a dtilt to a down angled Fsmash which can lead to an off stage spike.Just a quick tidbit of info while playing around in Training Mode:
Luigi can Up Smash Right out of a Crouch (With the CStick, set to Smashes Dur) And as long as you're holding down you'll go back to Crouching straight afterward.
You can't do it while crawling though; I was hoping for that :/ So if you do happen to be crawling you could just suddenly shift the control stick straight down and Jam Up on the CStick.
No problem, UpdatingHey, Loucan mind if I post my fireball chart here, just in case it get's lost or something. >.> You can post my fireball chart thinggy up if ya want. Nice reference tho.
http://www.smashboards.com/showthread.php?t=185554
Is it possible if you can test this? ( such as with or no DI, in FD, what certain %, how precise, how useful and etc..) It'd be extremely helpful seeing as Luigi's dash attack is his least used move.I see you mention the f-tilt and fireball lock, but the dash attack locks as well (like hippiedude mentioned, it is possible). If you perform the attack as a regular dash attack, its usually pretty easy to escape from, but if you use it right before your opponent hits the ground, you can lock them into the attack. (similar to a fireball and f-tilt lock) Since Luigi has multiple hits when he does his dash attack and it still moves forward, it's really easy to lock people in it and get some good hits..
Hard to tech? Does that mean it can be teched out of, or just impossible for humans? hahaI've actually done a Dash Attack Lock sometimes.
It's pretty hard to tech, too, lol.
wait a minute, i thought this was a pretty common thing. People aren't taking advantage of that awesome set up?! >:O. I couldn't imagine not doing this move at least once in a match if i had the chance xD.Jab to dtilt *trips* to fire jump punch is **** and one and only few things that Luigi's users dont use.. just watch spacing tho.. if you fk up, then gg lol..
It is, but I was asking for Dash Attack Lock set ups, and now we're drifting to Firepunch setups :/wait a minute, i thought this was a pretty common thing. People aren't taking advantage of that awesome set up?! >:O. I couldn't imagine not doing this move at least once in a match if i had the chance xD.
Some place inbetween where luigi spins his arms around...it's odd and very hard to perform at will. I usually get it by luckWhere is the hitbox for his dair spike?
http://www.youtube.com/watch?v=Qt53flmF2m0i actually use it in turneys and results dont lie i always place atleast 7th or higher.......
its basically mindgames towards last stock people get nervous cause luigi had a killer UP-B move that kills at like 45% 50 ish thats when i jab grab at low %'s then they catch on that he will just jab grab ....is when i jab UP-B......mindgames are a big part.....and a careful recovery is also good.......
Ok, then its gonna be called L-cancel (Luigi cancel). I was afraid you guys would call it something bad, like Bossin'. (Even though that sounds kinda funny).Lol Alia mod's never do anything >.>
Anyways we have a new strat or AT how ever you wanna call it, called "L-cancel" aka " Luigi-cancel" All credits to Boss8 on this ;D
http://www.youtube.com/watch?v=Qt53flmF2m0
Around 0:33 to 0:36 you see him doing aerials much quicker and landing much quicker .
Good sh*t boss!!!