Luigi Stage Discussion!
Let's make an attemp for Stage Discussions. I hope to get good information with these discussions. We will start from the neutral stages, which will be followed by the couterpick ones. So yeah, how to discuss? I recommend the following, but discuss the way you feel more comfortable, obviously:
Advantages for Luigi
Disadvantages for Luigi
Who do we bring here?
Who do we ban this against?
[collapse=Final Destination]Final Destination!
Advantages for Luigi
FD has a great size for spacing yourself with Aerials and Specials(Neutral and Down B). There isn't many things here, it isn't a very good stage, but it isn't so bad, neither.
Disadvantages for Luigi
Easier to get camped by characters like Falco.
Who do we bring here?
Donkey Kong. It's not one of the best options, but the use of the Neutral B on FD will make DK think before approaching.
Who do we ban this against?
Falco(reason already mentioned) and Ice Climbers. The latter because they can have an easier time to get a grab, and for being able to space well using desynched Dowb/Neutral B.[/collapse]
[collapse=Battledield]Battlefield!
Advantages for Luigi
Platforms in some specific cases. I like them and I think they are useful for Luigi to get aerials by shield poking and juggling opponents. e.g.: Dthrow below the platform on low % > Uair(opponent shields) > Jump > Fair > Nair > ...
Disadvantages for Luigi
Platforms can be good, but they can also be bad. e.g.: Marth using his ****ing aerials!
Who do we bring here?
ROB. It's probably Luigi's best neutral option vs ROB, that sucks on BF for being easily juggled when above a platform.
Who do we ban this against?
Marth, Meta Knight and Donkey Kong. All of them can make a better use of the platforms than Luigi does.[/collapse]
[collapse=Smashville]Smashville!
Advantages for Luigi
Scroog. Ledge drop > green missile > JRC > ledge grab on other side.
Disadvantages for Luigi
Small size? Yeah, there isn't much space for Luigi to use his Neutral B like he can do so on Final Destination.
Who do we bring here?
Smashville is a stage that you would bring characters to it only if you feel comfortable for not having something significant to a give you a advantage. I would say Diddy Kong is a good character to take to Smasville for things being more difficult for him to combo Luigi with his Banana's set ups.
Who do we ban this against?
Marth can make a very good pressure game(SHDF, SH Fair > Uair, ...) against Luigi, who will have difficulties to avoid this type of game because of the stage's size.[/collapse]
[collapse=Yoshi's Island]Yoshi's Island!
Advantages for Luigi
No bottom stage. Which means that characters such as Meta Knight will not gimp Luigi so easy.
Disadvantages for Luigi
The ceiling is quite high, which can give Luigi a hard time killing, but it isn't something really bad because Luigi has good KO options not only horizontally, but also vertically.
Who do we bring here?
It's one of the best stages against Meta Knight among the neutrals(reason already mentioned on the "Advantages for Luigi" section).
Who do we ban this against?
Characters with bad recoveries such as Wolf and Link because they won't get gimped so easy.[/collapse]
[collapse=Pokémon Stadium 1]Pokémon Stadium 1!
Advantages for Luigi
There isn't many things to be said on the start transformation. Luigi has great space for either defensive(Neutral Bs), or offensive[Down Bs and Aerials(platforms <3)] games. On the other transformations, you should play smart by using jabs for your opponent to bounce then to follow with a Up B.
Disadvantages for Luigi
The ledge. It really bothers Luigi's recovery(Up B and Down B coming from the bottom).
Who do we bring here?
Meta Knight is fine. It's like FD but with platforms he can get stuck on.
Who do we ban this against?
Hmmm, Snake! Yeah, he ca do some amazing camping(nades!) game here. Besides, it's difficult for Luigi to see where there are mines and C4 on some transformations like the fire one.[/collapse]
[collapse=Lylat Cruise]Lylat Cruise!
Advantages for Luigi
Platforms. They make Luigi able to juggle and combo his opponents better than usual.
Disadvantages for Luigi
Luigi's recovery isn't so bad, but sometimes things may turn difficult on this stage.
Who do we bring here?
Characters with bad recoveries, such as Link, Ganondorf, Zelda, Falco, Wolf, Ness, Lucas, C.Falcon, Olimar, Ike and Diddy Kong.
Who do we ban this against?
Marth and G&W make a better use of the platforms than Luigi, especially Marth which has the Fair that makes Luigi slides whether he shields. And Snake because he can hide his C4 and land mines around the platforms and on the platforms. Besides, it can be hard to see nades sometimes on Lylat.[/collapse]
[collapse=Halberd]Halberd!
Advantages for Luigi
Low ceiling. Yeah, Luigi kills earlier than usual here with his Fsmash, Usmash and Up B. He can also recovery with Side B by coming from the bottom of the stage. Its platform help Luigi to get some aerials well space, too.
Disadvantages for Luigi
There isn't any disadvantage. Against some character with a good kill potential, the low ceiling can be a disadvantage.
Who do we bring here?
Any character but Snake, Fox and G&W.
Who do we ban this against
The ones listed above mainly because of the loe ceiling and their kill potential.[/collapse]
[collapse=Castle Siege]Castle Siege!
Advantages for Luigi
Disavantages for LuigiWe can juggle about anyone on the 1st part thanks to the weird platforms. The shape of it is good against Falco and Diddy as long as you're keeping the control of the left part.
The second part stops most projectiles, except pikmins and ROB's lazors. We have quite a lot of moves that become killmoves there. Jab cancelling jab1 into jab1 on statues refresh your moves really quickly, and the fact that it's a walkoff makes our bthrow a bit better. The ceiling's high there, so we can keep our usmash fresh for the third part. That 3rd part can either be really good, or really bad. The sloped floor helps us a bit (sliding techniques are better on it), and the free space can be abused to approach and juggle safely. It can have a downside as campers will profit of the free space more than we could.
The ledge on the first transformation that can bother Luigi's recovery.
Who do we bring here?
IC. Lucas and most low tiers.
Who do we ban this against?
ROB. Siege is a great stage for him.[/b][/collapse]
[collapse=Delfino Plaza]Delfino Plaza!
[collapse=Brinstar]Brinstar!