Some of the attacks use this movie as a reference:
http://www.youtube.com/watch?v=5NpJ_afFukQ
A button attacks
A-A-A: Double handed kendo strike: starts at 5:45 Lucina uses a weak double handed kendo strike, from her left shoulder, to her opponent's right. She follows up with a second handed sword strike from the opposite side, and ends the combo with a left to right sword strike, that goes from low to mid (5:47).
A- forward: Turning strike: She turns her body counter clockwise and swings her sword with two hands in a mid to high slash.
A-up: Upward slash: Lucina simply slashes upward, with no stabbing motion, from 60 to 80 degrees.
A-down: One handed sword slash While crouching, Lucina will hold her sword just with her right hand. She slashes from right to left one, and one second press she stabs from left to right
Smash attacks
Forward: Brand of the Exalt: Her sword lights up as it charges and she does a double handed stab while standing still. A tilt back after the first attack hits will cause her to pivot and do a big double handed over head slash in the other direction. Lucina actually turns with the second move. The second one strikes behind her, but leaves her vulnerable to front attacks (10:04 to 10:10)
Down: down slash. she goes into her default stance while crouching, and stabs once low, and then pivots and slashes with her right hand in the opposite direction from right to left.
Up: Exaulted High: Lucina does her double handed sword stab at a 55 degree angle and continues to move her sword upward until it hits 90 degrees.
Aerials (note: in the air, she just hold her sword with her right hand.)
Nair: Stab: She stabs forward with her sword, and then continues to cut with her sword downward until she hit
Fair: Spinning strike: she spins in the air, and strikes from her right shoulder to her left hip (5:48)
Dair: Flipping Blade: Lucina flips downward and hits a double handed strike while 270 degrees into her flip. has a downward arc Seen at 6:28.
Bair: Turning strike: she turns in the air, beginning her strike mid through the air, but its a front slash
Grabs (not really able to throw opponent off the stage.
Grab: grabs opponent with left hand.
Grab + A: hits her opponent with the bottom of her right hilt.
Grab up: throws her opponent up, and stabs them with the sword with a completely 90 degree stab
Grab down: stabs her opponent with her sword, and then places down in a lying position
Grab forward: throws her opponent forward, and then hits them with a slash
Grab back: throws her opponent backward, and then hits them with a turning slash
Lucina Specials:
Neutral Special: Defender
It occurs at about
4:10.
Lucina quickly puts her sword behind her back. She then turns around and swings around her sword, and strikes anyone behind with one clean cut. This defends against projectiles with the first part of the move. The move does not have a lot of knockback to knock out, but gives Lucina some space. It's one continuous cut so she ends up facing the same side as when she started the attack. But she stands for a little bit, living her vulnerable to attacks in front of her while performing the move..
Side: Blue Aether - Lucina moves forward, stabbing the opponent with a one handed sword strike using the top edge of her Falchion. It has blue flames. She runs low and disappears for a second, allowing her to dodge high attacks and projectiles. (seen at
5:57)
Up: Galeforce (Or Gale Strike to not canonize her as a daughter of a dark flier) - Lucina jumps forward with a double handed sword strike. If she hits an opponent, she jumps off them and flips in the air, allowing her to jump again, much like Captain Falcon. (seen at
6:01, minus the second jump)
Down: Counter - Like every other Fire Emblem character.
Lucina Final Smash:
Duel Awakening (Dual Strike)
Chrom is warped next to Lucina with magic. Lucina attacks forward, hitting any in front of her, while Chrom attacks anyone behind. This move needs to hit with either of those first strikes. After a few strikes (in the same manner as a brave sword) , they switch, doing the same to anyone in front on the other side. Finally, they hit one blue flamed Aether on their respective sides to knock any opponents out of sight.
Lucina's Taunts:
Up Taunt: She stands and looks at her Falchion straight. She lights up along with her Falchion and says "I challenge my fate"
side taunts: she puts down her stance and puts her sword to her right and says: "Forget about me?"
down taunt: She puts on her mask with her left hand and says "I say when it ends!"
Lucina's Entrance:
Lucina emerges from a dark portal, as Marth, just as she does in the game. Her she removes her mask, revealing her hair and her face. She prepares for battle.
Kirby Hat:
Marth Mask from the game, long blue hair.
Lucina Win Taunts:
Lucina is wearing her Marth mask, and is holding her sword to the side. She takes off her mask, and gently smiles.
Lucina holds her sword in front and glows. Her hair even flies up.
She points her sword at the player, and then puts it down. If characters talk in this one, she says
:"The stars... seem brighter now than they did in the future."
As I said, I envision Lucina as an anti-air, heavy diagonal unit. In terms of characters archetypes, I envision her as a counter based fighter. Her speed isn't as important as her position in relation to other characters. She can use all sort of strikes turns her around, allowing her to surprise her opponent. But on the other hand, she leaves herself vulnerable to attack if she misses or if she is fighting in a multi-person battle royal.
Another possibility would be to make her a stance type character. She could have two stances: two handed sword style, and one handed sword style, The two handed sword style would be stronger and incorporate more stabs, while the one handed sword style could make her faster and use more slashes.