meticulousboy
Smash Journeyman
We really need to think of some things to discuss. There's no way a chat like this can lose its hype after one year.
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y'know, for there to be hype, there would need to be actual people playing this character lolWe really need to think of some things to discuss. There's no way a chat like this can lose its hype after one year.
It's like we're not enough. More members on Smashboards means better chances of having Lucario mains here, let alone secondaries like myself.y'know, for there to be hype, there would need to be actual people playing this character lol
The 1.1.6 patch?Hi. Looks like you and I have a mutual secondary. Of course, that doesn't change the fact that the thread is accumulating dust. But if there's really that new patch coming soon, shouldn't we be talking about what changes we would like to see to Lucario?
My snapchat story is the truth and you know itLet's discuss how badAlexoftheAura is
Oh yes.
AlexoftheAura Don't you think that that behavior repels people from coming here in this thread? We're trying to revive it, sir.
Hmm. Thought you wanted some changes to Forward Air.If Luma gets nerfed a significant amount I'll be really happy.
I also want to see the knock back gain for ZSS Flip Kick and Ness BThrow reduced a little maybe 2-5.
I also want Lucario buffs, but only to a few things like:
I know I've said these things multiple times before, but... Stickies are visible to visitors and if Nintendo was perusing this forum... Well, one can hope.
- Jab 1 startup reduced by 1-2 frames. Jab 2 and 3 would also need to be speed up a frame.
- Horizontal hitbox increases by 1.1-1.25 times on NAir, BAir, FTilt.
- Force Palm Flame to not whiff at point blank.
- Air Walk returning. Rising DAir out of shield.
- NAir hit 2 to hit right after NAir hit 1 hitbox ends.
- BAir late hit to be restored, which got programmed out of the game before the game was released.
- If the late hit is not restored I'd love to have the hitbox duration last at least 1 more frame for BAir.
- BAir hitbox to come out after FAir is used at the start of a short hop even if it requires frame perfection.
- Aura Sphere Charge knock back gain increased, it got nerfed to 93, but was 100 when the game released. Even if it was increased by 1 I would be happy.
We hate each other,he kicked my dogAlexoftheAura
I have no idea what you andKarnu got yourselves into. I have no knowledge of your conflict.
But this is how you get conversationWell, I'll be. How could such things happen? It's not like you asked to be in the same thread...
The thread is not so dead now, huh?But this is how you get conversation![]()
I'm way too white to rapHe rapped my cat though
Lol. The lies he's feeding you, seeing that race is important here.I'm way too white to rap
Proud of youTop 8 at a tournament and second in pools on the weekend.![]()
I feel so sorry for your missed opportunity.I thought my smash 4 bracket was at 2, not 12. I got DQd as a no-show.
Sorry can't contain myself.Calm down
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I thought I'd be madder than I am, but I'm not. I'm upset and disappointed, but I'm not actually that angry.I feel so sorry for your missed opportunity.
I can see the practicality behind it. So I am in.Has anyone played with UTilt to footstool? That'd be hilarious if we could get a footstool jab lock confirm off of a new stock. If it did work... We might have a 30+ combo or even a 0 to death combo at lol Aura percents.
Any lab assistants wanna help me find stuff?
I think as of right now Lucario is indeed top 25 in the game, easyi've also discovered some secret lucario tech that nobody else knows, such as:
-force palm grab into up b (work at very specific %, esp w/ high aura), great for closing out stocks
-force palm grab into bair jablock (work at very low %, very specific to get)
-aura sphere charge into up b (a great kill confirm, probably better than ascjcu)
now i don't know about you guys, but this could change the face of the lucario metagame drastically. this might even make lucario top 25 in the game.
I've tried this, but the Dair either hits the opponent or it takes too long and I can't lock with Nair. Was this completely hypothetical or what?I wonder how long we can jab lock NAir and what other practical jab locks we can do from a footstool off of say Aura Sphere charge.
If we could do something like...
Hit with Aura Sphere charge, footstool, fast fall DAir to cancel momentum, NAir jab lock, UTilt, footstool, fast fall DAir to cancel momentum, NAir jab lock, to repeat UTilt footstool or finisher... If this especially worked at the start of a fresh stock we might have some 0-death setups.
Heh, if this kind of stuff did work we might be top 10.
If anyone wants to test out footstool stuff that would be amazing.