I thought you were already a supporter, I thought whoever replied to this thread was a supporter.I, too, would like to be listed as a supporter.
And I would like to have my moveset put up on the front page too, if it's not too much trouble.
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I thought you were already a supporter, I thought whoever replied to this thread was a supporter.I, too, would like to be listed as a supporter.
And I would like to have my moveset put up on the front page too, if it's not too much trouble.
Not necessarily. This thread's seen a few detractors since its inception. Not many, but a few.I thought you were already a supporter, I thought whoever replied to this thread was a supporter.
Where can l find these posts?Not necessarily. This thread's seen a few detractors since its inception. Not many, but a few.
l love your discussion, and also I don't think any of us are artísts.I don't see much to discuss. I think Little Mac is a shoo-in. My discussion. Bye.
We need more fan art like on the Ridley thread.
Speak for yourself xD.l love your discussion, and also I don't think any of us are artísts.
But you're not an artist.Speak for yourself xD.
I'm an artiste.
I, too, would like to be listed as a supporter.
And I would like to have my moveset put up on the front page too, if it's not too much trouble.
[collapse=Little Mac's Moveset]Added you, btw, where's your moveset? Could you provide me with a link please?
I'll add it right away.
Little Mac vs. Donkey Kong is what I'm more interested in.I just realized how awesome this match-upwouldwill be:
Little Mac Vs Captain Falcon
Approve of this moveset (Maybe sans the non-counter D-Special, but whatever). Also, I support this character.[collapse=Little Mac's Moveset]
A,A,A-Jab combo: alternating left and right. If you continue pressing A, he'll continue to Jab. Can be comboed into Up tilt.
Up Tilt-Hook: He'll quickly punch upwards, and should you press Up+A again, he'll continue to hook upwards, sort of like a second jab combo, only upwards. Can Be comboed into Jab. Knocks items out of enemy's hands as a reference to Soda Popinski.
(Note. Hits are not as fast as other infinite combos, but deal enough hitstun to combo opponents temporarily. Can combo into Up Special)
Side Tilt-Straight Punch: A simple, straight punch.
Down Tilt-Low Blow: Quick, low, ducking jab.
Dash Attack: Quick running punch. Causes opponent to fall down. (See Soda Popinski KO Cutscene, Punch-Out!! Wii)
Ledge attack: Climbs back onto stage, then punches.
Guard: Blocks face with gloves while surronunded by shield.
Dodge Roll: Quickly sidesteps to the side of the opponent.
Dodge: Tilts body to dodge, such as in his own games.
Smashes:
Side Smash: A strong, forward punch. Decent damage and knockback.
Up Smash: Strong upward hook. Slightly below average vertical knockback, but strong damage.
Down Smash: Spins while punching. Damage is below average, only about 15% for each side, but is ridiculously fast in execution/attack speed.
Air:
Neutral: Spins around while punching.
Forward: Punches straight twice, exhaling sharply. Ya know, like boxers do.
Back: Back Knuckle Punch
Up: Punches upwards quickly.
Down: Meteor Smash Punch downwards, similar to Samus' Dair.
Specials
Neutral Special: KO PUNCH. A strong punch that is chargeable, but not storeable. Rather than winding up, he will just prepare the punch, by bringing his arm back. Sort of like a Falcon Punch. Except instead of dealing powerful knockback, it knocks the ememy down. Unlike a normal state of knockdown, the victim must rapidly tap the buttons to stand back up. Should Little Mac Taunt while the enemy is knocked down like this, he will regain health.
Side Special: Infiltration. Rushes forward, infiltrating the enemy's defenses should he touch an enemy. He dodges most attacks as he rushes forward. Pressing B again will follow up with a second punch, and again for a third. If timed correctly, the three punches strung together will beget a Star.
Up Special: Star Punch: The Star Punch is Mac's signature attack. It easily breaks through shields. With no stars it is a basic weak uppercut, dealing about 6-7%.
On the ground:
1 Star: A decently powerful upward strike, does not jump. 10-12% but decent knockback.
2 Stars: Even Stronger. No jump still. Just a strong powerful upward punch, 15-20 damage, above average knockback.
3 Stars: Very Strong, very fast. A jumping uppercut while spinning once. Vertical knockback is extreme, and will KO at medium damage, around 50-70%. The attack itself deals 25-30 damage. Mac's finshing move.
Works similarly in the air. Does not propel him upward a very far distance.
Down Special: Taunt Block.
Everyone has been suggesting a counter for a down special, and I agree. Mac is based around dodging and blocking. Mine can be used offensively or defensively however. It works like this.
Mac assumes a defensive stance, covering his face with his gloves. If an opponent should attack him while he assumes the stance, Mac will block in and counter with a strong punch. PLEASE NOTE that this move is different than other counters. This move is to be used in ANTICIPATION of an attack, as the window of opportunity for the counter to work lasts only a split second. However, when Mac assumes the stance, if he is close to an enemy, it will force them to taunt. This is a reference to Punch-Out!! Wii. In Punch- Out!! Wii his opponents often underestimate him, and show this by taunting him. You have to wait 15 seconds before you can use it again, in the meantime, it'sjust a regular counter.
Grabs:
Most people suggest a double handed punch, like Bear Hugger's Bear Hug, or to clench an opponent.
I suggest to use one of Mac's signature abilities: The Stun Punch.
Also known as "The Dizzy Punch", Mac will do a quick jab that stuns the opponent. From there...
Pummel: Mac will repeatedly punch the opponent.
Forward: Mac will punch the opponent with enough force to spin the opponent around similar to the Cape. Mac can follow up with a number of attacks. Reference to Disco Kid KO cutscene.
Up: Mac deals a punch to the solar plexis (gut) and follows it up with a powerful upwards strike. Knocks food out of them as a reference to Glass Joe and King Hippo KO scenes.
Back: Mac runs behind the enemy, and punchs while whirling around to face them.
Down. Punches enemy who grows a flower on their head, and then falls down. The flower does what it does in Brawl. Reference to Don Flamenco's KO Cutscene, in which his rose turns black and wilts, attached to his body as he is KO'd.
NOTE: Each character has a unique thing flying over their head when stunned by the Dizzy Punch. (i.e. Mario has his hat flying in circles over his head, Luigi has his, Peach has crowns flying in circles over her head, Bowser has Koopa Shells, etc.) As a reference to the Wii installment.
Final Smash: Champion Combo.
Many people wanted *ahem* Roid Rage as his FS. Many people wanted a combo ending in a 3 Star Punch. Well as it turns out, in Punch-Out!! Wii, there is such a thing.
During the final battle with Mr. Sandman in Title Defense mode, after a long and arduous battle, he will unleash his trump card. A LONG Dreamland Express, with multiple lightning quick and powerful uppercuts. And after that, should the attack fail, he will be exhausted. So exhausted that he is in infinite stun. Little Mac is then free to combo him to his heart's content, and slowly depleting Sandman's health, while also building Stars. The final blow can then be a 3 Star Punch, strong enough to put Sandman down in the dirt once and for all.
The final smash inspired by this would be a punch, that if it connects, would be followed by a long combo of punches, ending with a 3 Star Punch, just like in the game's Finale.
Taunts:
Up: Jump ropes in place.
Side: Punches in place.
Down: Mac begins doing situps.
Victory Theme:
Punch-Out Victory Theme.
Victory Poses.
1. Lifts the belt in the air, saying "WOOHOO!" Doc with him, eating chocolate.
2. Is lifted onto Doc's shoulder by Doc.
3. Doc lifts his arm up, as Mac looks happy.
Note:
Unique Star System.
How to GAIN Stars:
Successfully pull of Infiltration will all 3 hits with correct timing. Correct timing implies that you hit them again JUST as the brief hitstun wears off.
Attack an enemy while they are taunting.
Attack an enemy while they are charging a Smash Attack.
Attack an enemy, interrupting an attack by them.
Hit an enemy with a 0 Star Up Special.
Successfully land a fully charged Smash Attack.
Attack after Dodging/Sidestepping
Landing a Ledge Attack
How to Lose Stars:
Die.
Use the Star Punch.
Take a lot of damage.
Be hit by a Smash Attack.
(Note: Being KO'd, or Using the Star Punch uses all the stars. Taking a lot of damage or being hit by a Smash Attack lowers your Star Count by one.)
Taunting will show the number of stars you have over Mac's head.
Style and Strategy.
Mac is ALL about technique. It's about combos, skill, and knowing when to use each move. Mac's main strengths include combos, attack speed, and decent strength and knock back. His jump height is slightly above average. However, his main weaknesses are his fast falling speed, his pretty low weight, and his subpar recovery. However, his side special provides decent horizontal recovery. He does, however recover quickly from knockback and hitstun, having an innate ability to bounce back quickly from attacks, like in his own game. Getting Stars can be rather difficult. His most reliable method of getting stars are his Up and Down Specials. Comboing into his Up Special can beget a star quickly. Forcing the enemy taunt with the Down Special can also yield a star, or even TWO if he attacks a taunting enemy with a fully charged Smash Attack. Besides the Star System, Mac has one other Unique Trait. Mac dodges and sidesteps quickly, like in his own games, and can follow up almost immediately with an attack after dodging. (i.e. After sidestepping, Mac will follow up with a unique attack, a quick punch that begets a star, similar to a ledge attack.)
[/collapse]
Mac Vs Dk? King Hippo Fantasies?Little Mac vs. Donkey Kong is what I'm more interested in.
Would like to note that I'm a Little Mac supporter. I consider him a shoo-in.
Donkey Kong is a secret opponent in Punch Out!! for the Wii.Mac Vs Dk? King Hippo Fantasies?
Thanks. I've always considered Mac a technical character, so I threw in the counter just to be safe.Approve of this moveset (Maybe sans the non-counter D-Special, but whatever). Also, I support this character.
What a pointless thread to make. I see some flaws within his arguments.I have detected a HATE THREAD for our Mac not to be in SSB4.
http://smashboards.com/threads/no-punch-out-in-ssb4-and-heres-why.341498/
I have detected a HATE THREAD for our Mac not to be in SSB4.
http://smashboards.com/threads/no-punch-out-in-ssb4-and-heres-why.341498/
Put me down as a supporter for Little Mac. My brother is a huge fan of Punch-Out so we have all the games, and I think he would be a fantastic fit plus I believe the Boxing Ring to be a Punch-Out stage. Moveset ideas, I think he should have a dodge, like Viewtiful Joe's V-Dodge in Ultimate Marvel VS Capcom 3 (Maybe a down-b.) I like the idea of Up-Tilt being the "hold up and punch" from NES Punch-Out. Up-B as his Star Uppercut is great and I love the idea of being able to power it up with stars. How about you can get stars if you hit someone who's doing a taunt?
Some music that I think he should have:
Major Circuit: http://www.youtube.com/watch?v=9XzAPa4ji7M
Minor Circuit: http://www.youtube.com/watch?v=nSRjVUm2ruA
Super Punh-Out Minor Circuit: http://www.youtube.com/watch?v=i5KGhHQ1HQ8
Victory Music: http://www.youtube.com/watch?v=0ijx_Qlrrb4
Alternate Victory Music: http://www.youtube.com/watch?v=v12taxObLwY
That's one of the worst sets of arguments I've ever seen in my entire life, and considering I've been coming to Smash Boards for about 8 years, that's saying a lot.I have detected a HATE THREAD for our Mac not to be in SSB4.
http://smashboards.com/threads/no-punch-out-in-ssb4-and-heres-why.341498/
I do know 1 thing the 21st of November will be the momment of truth for little mac
And for those playing at home of why thats the day of the nes punch out anniversary in japan and not to mention punch out was the best nes game out of all of them (well estimate position for the game anyway)
I think that Little Mac would get confirmed in a Nintendo Direct while Zelda will get announced near A Link Between World's release date.I do know 1 thing the 21st of November will be the momment of truth for little mac
And for those playing at home of why thats the day of the nes punch out anniversary in japan and not to mention punch out was the best nes game out of all of them (well estimate position for the game anyway)
True but don't forget both toon link and peach were confirmed in september so 2 characters are possible and peach was for a anniversaryNov 21, eh? It's possible but I think they would rather to focus on Zelda character for Zelda 3DS release date.
I dunno why I haven't visited this thread sooner, but count me as a support! Why the hell should he not get in this time?
Dunno if this hasn't been previously discussed, but what do you guys think about the Villager's boxing gloves moves (looks like a Smash attack) as it has never been used in any Animal Crossing game? Does this hint anything about the fate of Little Mac like Villager's Balloon Fighter helmet does to Balloon Fighter?
I highly doubt it.Dunno if this hasn't been previously discussed, but what do you guys think about the Villager's boxing gloves moves (looks like a Smash attack) as it has never been used in any Animal Crossing game? Does this hint anything about the fate of Little Mac like Villager's Balloon Fighter helmet does to Balloon Fighter?
I would love that, but I wouldn't get my hopes up. If I'm wrong, then that would be a blessing really.Well he wasn't announced today, but since they didn't make a Zelda announcement, we might get something Mac related tomorrow.