FrozenHobo
Smash Hero
I just thought I might have to have some code to enable these stages on the PAL version. Obviously not then. =]
i just heard there isn't a file patch code for PAL, so if you don't have a working version of that nvm.
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I just thought I might have to have some code to enable these stages on the PAL version. Obviously not then. =]
Rumble Falls->Wifi Waiting RoomCould someone please help me out with getting rid of the sandbag?
I'm not sure if there's a code or a change in the .pac itself?
Somebody just point me in the right direction :/
Hmm I recall using that with brawl+, and when I finshed playing with ike the hole game would crash.Rumble Falls->Wifi Waiting Room
C298D528 00000003
2C060031 40820008
38C00005 60000000
90DD08C0 00000000
C26DCEE0 00000003
A37A0022 2C1B0008
40820008 3B600037
60000000 00000000
That one was done a long time ago. What's the point of fixing it if there already is one?Bump for help with :
"Finally, got this one to work :D.
Stage Replaced: Final Destination
SSE Stage: Tabbu's Battle
Progress: Complete
Download: http://www.mediafire.com/?jjnzzmoue2z
EDIT: It seems there's a bug with it. The edges of the stage (Where you can grab onto when falling) are shorter that the stage model... If someone could please fix this and either post or PM the file to me, I'd appreciate it. If you download and use the stage, you'll see what I mean.
"
Well, I wanted to get it to work on my own, so, help is appreciated. Also, a link to the already done one would be nice aswell.That one was done a long time ago. What's the point of fixing it if there already is one?
thats a regular code in B+, i just added the sandbag = money part back in from the original sets. if its freezing, check your SD card/don't rush to the CSS screen. that code alone won't do anything to B+.Hmm I recall using that with brawl+, and when I finshed playing with ike the hole game would crash.
Any way to avoid that?
cool also has anybody fixed the smash skiff stage yet?Another stage mix, this is wifi waiting room's platform with this SSE background:
http://img696.imageshack.us/img696/1020/al0912190253binout.jpg (unfinished)
Final version:
![]()
Upload want! Thank you so much.
This is it http://www.mediafire.com/?dmnmwymywtyUpload want! Thank you so much.
I'll take a look at it ^^Menergy125 said:can someone help me with this? i want to use the background from target test level one, but the actual stage is part of modeldata[0] with the background. i've tried deleting any polygons that don't have anything to do with the background, and importing some texture data from the target test stage. then i replaced modeldata[0] with battlefield's modeldata[1], but some parts of the stage, and other stuff, show up. i also want to keep the day to night changes. i'll let you look at it. thanks in advance.
I don't know any tutorial but you must edit the bones in Modeldata[100], it's very intuitive once you get thereFrozenHobo said:how do i set death boundaries/spawn points with BrawlBox?
if there's a tutorial, link me to it.
anybody?cool also has anybody fixed the smash skiff stage yet?
i mean having the stage completely rocking back and forth like in SSE
I haven't seen it yet, you mean the platform moving around the mountain, right?anybody?
please
has anyone looked at this yet?can someone help me with this? i want to use the background from target test level one, but the actual stage is part of modeldata[0] with the background. i've tried deleting any polygons that don't have anything to do with the background, and importing some texture data from the target test stage. then i replaced modeldata[0] with battlefield's modeldata[1], but some parts of the stage, and other stuff, show up. i also want to keep the day to night changes. i'll let you look at it. thanks in advance.
http://www.mediafire.com/?n5aqcb4ihn4
Eternal Yoshi fixed it. The download is in this thread.anybody?
please
we can play on that stage w/o hacks . did you edit it in any way?I haven't seen it yet, you mean the platform moving around the mountain, right?
I will try it if I get time to ^^U
I have done this:
![]()
It is the "config test" stage, I'll upload it tomorrow if anyone is interested ^^U
[/quote]Edit: Another stage... Is this a fainted rayquaza?
![]()
i already tried that one it wasnt fully rocking back and forth and move around the mountain type thing in the bgEternal Yoshi fixed it. The download is in this thread.
Well, since I haven't played that one without hacks, I'm not really sure, but I think it originally had walls on the sides so you could only die upside, and I have removed these walls so you can die there too![]()
we can play on that stage w/o hacks . did you edit it in any way?
I am positive PW's code works in general, and it works fine alongside Dant's. I use BBrawl, which is only a few codes different from B+, so it should work fine.I'm pretty sure that you can load up any stage that replaces WWR, but I'm not entirely sure if PW's code works; Dant's does, though, IIRC. Has anyone running B+ managed to get either / both of the codes working?
I use snaploader and it's EASY for me to add codes whenever I want. You ARE using the latest Brawl+ Tweaker, aren't you? ¦Dbut as I use a snaploader, it's not as easy for me to simply add codes as for most.![]()
Never heard of Brawl+ Tweaker (as you may now tell I'm not as often in this forum as you guys areI use snaploader and it's EASY for me to add codes whenever I want. You ARE using the latest Brawl+ Tweaker, aren't you? ¦D
Where do you fight on this stage?
This is a zoom, you fight where rayquaza fight takes place in SSE, rayquaza is just in the backgroundWhere do you fight on this stage?
wow this stage looks amazing!! it'd be great if you could upload it when you're done making it =]This is a zoom, you fight where rayquaza fight takes place in SSE, rayquaza is just in the background
![]()
lolz everybody would love that =plol i thought we would fight on dead raykwanza