How do fellow Link mains feel about bidou?
https://www.youtube.com/watch?v=mH528Pdh1Rk
Is it worth giving up soft thrown bombs to have more control over movement?
I personally don't think it's worth it for Link, even though I agree that there are many characters that do get a clear benefit from using it. I already checked this out when the original Japanese video came out and my opinion hasn't changed since then.
Following along with the video, Link doesn't get anywhere near as much out of perfect pivoting compared to other characters. Everything in that video that uses the PP as it's base tech is therefore made that much more worse for Link.
We have no crawl.
We're not about to be doing multiple dash attacks at the edge in a row.
We have no wall-jump.
Nobody should be having trouble ledge trumping. You can do what he did in the vid by simply doing a half-circle on the joystick from forwards to down to back quickly.
We can already do the walk to run thing with the A-stick.
We can't do the stutter running thing because our skid isn't quick enough (and ftr, it can be done with the A-stick too).
I see no reason why we would ever want to slow run when our walk is faster.
We can do the standing turn around with the A-stick. Otherwise, every application he mentioned can be done automatically with the joystick and buffering.
Having an easier RAR would be nice for certain MUs, but then with a bit of practice you're not actually gaining anything that can't be done quite realistically with regular controls. It's just like, run, do the input for a dash dance (i.e. backwards then quickly forwards) and put a jump input in between, and bam, you're instantly doing perfect RAR's with no effort and no need for new controls. So no, the RAR with the b-stick setup is not executed "a bit faster". "On a side note", doing a B-reverse after a RAR is made easier if you don't have to let go of the special trigger first.
Link fast falls so fast and his ability to change his momentum is so average that any adjustments you would have otherwise made to your aerial mobility while fast falling in the time it takes to move the joystick back to the left or right position would be minimal anyway.
Link's extended dash dance kind of sucks compared to other characters, though it's still pretty cool. The trouble is that we don't have any amazing options out of a dash, which makes it much worse.
Aaaaand we lose soft throw bombs. And some easy bombslides. And we lose A-stick for aerials. Which in turn makes it like impossible to get FH buffered Uair out of D-throw. And we lose A-stick for throwing bombs in any direction while maintaining control with the joystick (I'm not about to rely on the 1 frame directional input from the b-stick for that). And we also lose instant tilts, which hurts a bunch of things such as the first hit of Bair to turn around U-tilt.
What I'm saying is, I don't think it's worth it for Link.