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It made me laugh xDYou taking the time to quote that three times makes me laugh.
Deva is correct. New character plz.G&W goes 60/40 with Link. Link's non bucketable projectiles, u-air that goes through G&W's dair , zair that goes through his bair and jabs that space everything else G&W has give him enough of an edge so he doesnt get destroyed. But Link sucks, and G&W is top tier, so when it comes down to it, 60/40, G&W's favor.
It's the same thing with trying to Usmash Key, it can work, but you have to time it with one of Link's sword swings or it won't stop the key.Uair does almost consistently beat key, it's hard to set up though due to how slow and weird the move comes out >_>
They cancel each other out resulting in a kaboom. Basically it goes;and I can't remember what happens when bombs and grenades collide.
Ano didnt I post a "Hi Anos mom" in size 7 or something in the old, locked tier list discussion.They cancel each other out resulting in a kaboom. Basically it goes;
'Nades cancel arrows,
'Nades blow up bombs,
You can say the above backwards,
Just say hi to your mom.
Yeah, I had to do that to complete the post. Hate the feeling when you just toss out 1 line facts and then it just looks like you didn't spend time on the post. :embarrass
So nades cancel out all of Link's projectiles when they meet head on. Link should generally spam from jumping, and Snake should keep on the ground.They cancel each other out resulting in a kaboom. Basically it goes;
'Nades cancel arrows,
'Nades blow up bombs,
...You can say the above backwards,
Just say hi to your mom.
Yeah, I had to do that to complete the post. Hate the feeling when you just toss out 1 line facts and then it just looks like you didn't spend time on the post.![]()
You were the first of many Lootic. Search "hi anos mom" and you'll be surprised at how many threads have people saying that... -_-Ano didnt I post a "Hi Anos mom" in size 7 or something in the old, locked tier list discussion.
Huh. I don't scour over old threads, so you weren't my inspiration.Ano didnt I post a "Hi Anos mom" in size 7 or something in the old, locked tier list discussion.
Snake can definitely edgeguard Link. Once Link has used his double jump, Snake can easily bair you and send you flying from the stage. After that it'll be pretty difficult for Link to get back.Snake can't really gimp or edgeguard us with anything except a DACUS. If Snake is recovering from below **** him up, Nair, Bair, Dair heck just punish your *** off.
Snake WILL be hitting Link with a bair out of upb. When that happens Link will have no double jump and will be sent too far away to come back.This is assuming GS doesn't beat Snake's Bair? GS has good priority iirc.
Well, let's break this down quickly. I see where you're coming from about it being campy, but let's look at it this way.As mentioned, this is a very campy matchup. If Snake wants to approach, Crawl isn't an option for him, as Link can still hit him with all 3 projectiles.
For the most part this is true.As to who actually forces the other to approach, it actually might be decent to see. Link needs to get in mid range roughly to maximize his camp game against Snake. When you get in range, all 3 projectiles can be used in unison, rather than just Arrows from afar. Snake needs to be careful around Bombs, as they will set off his Nades, possibly messing up his cooking and Shield Dropping.
I honestly can't believe you would even say this at all without a second thought. Snake's ftilt is absolutely broken. It easily outranges just about every option Link has up close except maybe zair. You obviously have no idea about Snake's ftilt range.....or range in general. Link does NOT do well up close against Snake which is why this is still Snake's favor.Up close combat isn't too bad for Link I'd say. Ftilt works pretty well, though Snake may outrange you with his Ftilt. Snake is heavy, so grab him and setup strings. Zair is also very useful as also mentioned. It will outrange everything he has, including the evil Ftilt.
Snake shouldn't be using DACUS that often mainly because Link can knock him out of it with many things, one being a simple boomerang. Like I said before Snake's best option in this match should be shielding projectiles and playing up close.The only thing Snake will definitely find useful against Link is DACUS. Link is too slow to try and punish it, even if he shields it. Unless he doesn't space it correctly, which then you can get an Fsmash in on him, just shield it and keep picking at him with projectiles until he gets back up close.
Delfino is bad for Link, and Snake does much better on Halberd than Link does. I would just go FD. BF isn't good either because it leaves Link little breathing room and coupled with nades, mines, and C4 makes it even harder for Link.Picking a big stage is highly recommended from my point of view. Snake controls the stage almost as well if Falco, if not even better. C4 and Mines will limit the space you are allowed to fight him. Final is a good stage, I would even consider Delfino and Halberd too, but Halberd is probably a better Snake stage overall, so your call there. Battlefield you may get away with, but DO NOT go to SV whatever you do.
Snake would pretty much suck without those things. But Snake is definitely going to outlive you AND KO you first which is another reason why it is Snake's favor.If it wasn't for durability or KO power, I would most likely give Link the advantage here. Link normally has a few decent kill moves namely Fsmash, Ftilt, Utilt, Dair (lol) and Great Spin. But since Snake can live to insane percents against average or below KO moves, you're in trouble.
You won't be gimping Snake, ESPECIALLY with the gale effect. That doesn't even happen in a real match. Fsmash, dsmash, and dair are what should be used to kill.Best bet for killing him... God, none of them are even that good. =\ I would try getting him off the stage early and then maybe try to gimp him with Boomerang's wind effect, but he will almost always recover almost immidately though. If he does, free Dair thanks to Cypher, lol.
So basically, you do have to KO him. Next to no gimping, and any form of it is situational. Go Fsmash or Dsmash I'd say.
If you DI completely upward......you will die easily. I think what you are trying to say is with Link's weight along with good DI and his momentum cancel he can live longer than most. BUT DIing upward wouldn't help because that would make you die earlier.Now Snakw will have more trouble killing you than the rest of the cast. Link actually has some resistance, just DI UPWARDS. I don't know the exact percents, but maybe you'll live to about 130% from a fresh Utilt. I'd need to test it out.
Overall, it isn't really even. 55:45 Snake or possibly 6:4, but I like 55:45 better.
Snake WILL be hitting Link with a bair out of upb. When that happens Link will have no double jump and will be sent too far away to come back.
Well, let's break this down quickly. I see where you're coming from about it being campy, but let's look at it this way.
-Link's camp game beats Snakes. Link has bombs, arrows, and boomerangs which make it hard for Snake to just toss 1 or 2 grenades, especially since all of Link's projectiles either beat out or clank with them. But heres the thing...
Snake doesn't need to camp against Link. If the Snake plays smart and just walks forward, shield projectiles, and ftilts OoS, it becomes much harder for Link. So although Link can camp Snake to a degree, it won't be a very campy match due to Snake's tilt game.
For the most part this is true.
I honestly can't believe you would even say this at all without a second thought. Snake's ftilt is absolutely broken. It easily outranges just about every option Link has up close except maybe zair. You obviously have no idea about Snake's ftilt range.....or range in general. Link does NOT do well up close against Snake which is why this is still Snake's favor.
Snake shouldn't be using DACUS that often mainly because Link can knock him out of it with many things, one being a simple boomerang. Like I said before Snake's best option in this match should be shielding projectiles and playing up close.
Delfino is bad for Link, and Snake does much better on Halberd than Link does. I would just go FD. BF isn't good either because it leaves Link little breathing room and coupled with nades, mines, and C4 makes it even harder for Link.
Snake would pretty much suck without those things. But Snake is definitely going to outlive you AND KO you first which is another reason why it is Snake's favor.
You won't be gimping Snake, ESPECIALLY with the gale effect. That doesn't even happen in a real match. Fsmash, dsmash, and dair are what should be used to kill.
If you DI completely upward......you will die easily. I think what you are trying to say is with Link's weight along with good DI and his momentum cancel he can live longer than most. BUT DIing upward wouldn't help because that would make you die earlier.
Grabs can be a good way to get Snake in the air, however, we need to consider the risks of missing the grab.No, now that I re-read what I typed, you're right. Ftilt will outrange everything but Zair. But grabs are still good, correct? No better way to rack up damage on him than to do it in the air.
I don't like Siege either.As for stages, what do you do if they ban FD? I mean, everywhere else is pretty small, but perhaps Siege? It would pretty much be even because I would think Snake gets the first part, even on the second part, and then you win on the third. Everywhere else is like, a perfect fit for Snake. =\ I only suggested Delfino because of the size it has for decent parts of the stage, but I understand if you don't think it's a good pick.
I advice others to participate.Falco boards discussin' Link matchup.
http://www.smashboards.com/showthread.php?t=247465
Input appreciated.![]()
Can't find the vid on youtube.lol, how can you guys think this is 55:45
Do you know about Deva vs Ally? =P
Genesis, Ally 3 stocks Deva first game on FD I believe, then 2 stocks him on Norfair, the matchup is complete **** IMO.Can't find the vid on youtube.
Honestly I'd have to agree. Kirin had me convinced that it was almost even. and me being as slow as I am I started to realize that it isn't at all >_>Genesis, Ally 3 stocks Deva first game on FD I believe, then 2 stocks him on Norfair, the matchup is complete **** IMO.
Most tilts are "neutralized" by jabs, because jabs are faster than tilts.When your sword's tilts are going to get neutralized by a bastage's Jab, you know you're ****ed.
Link's momentum cancel >>>> Snake's. They both survive to about the same percentage.Sorry. This is not 55:45. This isn't even 60:40. Snake just beats Link. More power, more weight, way better recovery, a spike, better bombs, and somehow more god**** range, too.
Boomerang combos? lol what are you smokingArrows are worthless and Boomerang only gives you combos at 0.