Problem2
Smash Champion
from completely unstaled, you get 4 bomb jumps before your up-b is too stale to bomb jump anymore.
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It's only possible to do four bomb jumps in a row before your up-b is too stale to make the bomb explode.Doing AGT Up-B Bomb Jumps the way I do them... I almost never mess up... no matter how many times I do it. I've done it up to around 20 to 30 times in a row before. Just bouncing myself across FD... until I do it too high up on the screen and kill myself.
I promise... Going into the bomb from the front, so that it's about in your back... improves the success rate to pretty much 100%.
I've done it all the times. I'll show you... unless you all changed it since 2.6b. In which case I'll shut up lol.It's only possible to do four bomb jumps in a row before your up-b is too stale to make the bomb explode.
Moves don't stale in training mode if that is what you are doing. If you are doing it in versus then sure, make a video. It was possible in 2.1 to do more bomb jumps but not since then.I've done it all the times. I'll show you... unless you all changed it since 2.6b. In which case I'll shut up lol.
Oooooh that would be it then. Did you try it the way I told you though? It works lots yes?Moves don't stale in training mode if that is what you are doing. If you are doing it in versus then sure, make a video. It was possible in 2.1 to do more bomb jumps but not since then.
Yes, it's very useful thanks.Oooooh that would be it then. Did you try it the way I told you though? It works lots yes?
Off the top of my head I'm going to say 9 before it's fully refreshed, but don't quote me on that.Approx. how many moves do you have to hit with (that aren't spin attack) before you can bomb jump again?
Sweet! Now if I see that in future vidz, I'll know I helped you have a better chance of winning haha. Now about that critique... I help you, you help me? lolYes, it's very useful thanks.
Give me some time haha I just got off work and am doing some pmbr stuff.Sweet! Now if I see that in future vidz, I'll know I helped you have a better chance of winning haha. Now about that critique... I help you, you help me? lol
Alright, I shouldn't need to use 4 bomb jumps before hitting the opponent 10 times anyway....Off the top of my head I'm going to say 9 before it's fully refreshed, but don't quote me on that.
Yes, they do. Zair does not however.Alright, I shouldn't need to use 4 bomb jumps before hitting the opponent 10 times anyway....
Maybe if you guys change the training room so the floors missing....
Also do boomerangs and bombs and stuff refresh your moves?
Lol no rush! Just making sure you didn't forget haha.Give me some time haha I just got off work and am doing some pmbr stuff.
I can give you some quick notes:Lol no rush! Just making sure you didn't forget haha.
Sweet! I can do all these things well enough that I can incorporate them into my gameplay pretty easily. Just recently overcame the threshold I had preventing me from being able to WD OoS consistently during a match. Haha I told you I wanna use rang less lol...I know I use it waaaay too much. Are there other methods of approach / attack that you'd recommend? I suppose I could just try what Nausicaa mentioned forever ago... and ban myself from using it for a while. Also what do you mean by wavelanding 'around' platforms. Like just wavelanding on the edges of them to move faster?I can give you some quick notes:
Your overall play seemed slow. You don't make use of AT's much such as wavedashing and shffling and you overall rely on rang too much using it as a crutch in your games to avoid neutral game interaction. Wavedashing is important because it helps your shield game a lot, you really only did things like grab and up-b out of shield instead of utilizing WD OoS or even nair OoS. Wavelanding around platforms is very important for Link as it's one of his fastest ways of moving around which he needs considering how slow he is. Your opponents(at least the first one, don't really have time to watch every video) didn't use AT's either so it's hard to give too much advice on your play when there is so much fundamental stuff you can work on. Practice just wavedashing and wavelanding around everywhere a lot as well as quickly SHHFLing your aerials and wavedashing out of shield. You have the right idea when it comes to interactions with your opponent, can't say too much there you just need to be faster to compete with more experienced players.
There is nothing wrong with using rang, you just don't want to rely on it. Bombs are great to approach with, fair is good, dash attack as a burst movement to catch them out of a dashdance(though this is easily baited so you have to use sparingly in neutral), bair is my favorite approach because you can waveland out of it. And yeah that's sort of what I mean with wavelanding, just getting the perfect waveland length off platforms will help you move around and bait opponents easier, wavelanding onto the ground out of an empty shorthop can be very effective as well.Sweet! I can do all these things well enough that I can incorporate them into my gameplay pretty easily. Just recently overcame the threshold I had preventing me from being able to WD OoS consistently during a match. Haha I told you I wanna use rang less lol...I know I use it waaaay too much. Are there other methods of approach / attack that you'd recommend? I suppose I could just try what Nausicaa mentioned forever ago... and ban myself from using it for a while. Also what do you mean by wavelanding 'around' platforms. Like just wavelanding on the edges of them to move faster?
Sweet! Thank you for the tips. I'll work on these things. I suppose the thing I suck most at is wavelanding on platforms... I have the tendency to dodge through them or I try too early and end up doing most of his dodge animation before landing. So I'll work on that in general as well.There is nothing wrong with using rang, you just don't want to rely on it. Bombs are great to approach with, fair is good, dash attack as a burst movement to catch them out of a dashdance(though this is easily baited so you have to use sparingly in neutral), bair is my favorite approach because you can waveland out of it. And yeah that's sort of what I mean with wavelanding, just getting the perfect waveland length off platforms will help you move around and bait opponents easier, wavelanding onto the ground out of an empty shorthop can be very effective as well.
- waaay quickerOkay, so I have a question for all of you Link mains out there. My bro says that the gale boomerang is better in Project M than in Brawl from a competetive standpoint. If he's correct... why?
Hey Harry, do you think you can talk about the Sonic vs Link matchup? I got somebody who has trouble fighting Link.- waaay quicker
- More hitstun
- No catching animation/ending lag
- insanely good combo starter
- good for clanking and spacing against opponent's other projectiles/attacks
- you can combo boomerang -> boomerang -> boomerang -> boomerang -> boomerang LOL
Brawl's iteration of Link's boomerang IMO is extremely sluggish when compared to PM Link's boomerang thus making it less viable in terms of competitive play.
Thanks for clearing that up for me!- waaay quicker
- More hitstun
- No catching animation/ending lag
- insanely good combo starter
- good for clanking and spacing against opponent's other projectiles/attacks
- you can combo boomerang -> boomerang -> boomerang -> boomerang -> boomerang LOL
Brawl's iteration of Link's boomerang IMO is extremely sluggish when compared to PM Link's boomerang thus making it less viable in terms of competitive play.
I haven't gone up against many Sonic mains recently but I sure did get bodied by one at my first tournament experience lol.Hey Harry, do you think you can talk about the Sonic vs Link matchup? I got somebody who has trouble fighting Link.
Hey! Thanks for the shout out. Glad somebody was watching >_>Shoutouts to all the Links I personally saw on APEX's various streams!
InternetExplorer, Nick Riddle, Wolf, and Apollo Ali!
I learned a thing or two watching your guys' sets. :3
I'll be there wednesday night and possibly friday man, try to make itHey! Thanks for the shout out. Glad somebody was watching >_>
Also, Wolf, your Link is too good! We have to get more practice at Havenshine sometime.
The NZA and I will be there Friday for sure with another one of our cousins who is pretty good (LOL). Not sure if we're planning on going Wednesday.I'll be there wednesday night and possibly friday man, try to make it
Alright, not sure if I can make it Friday but I'll tryThe NZA and I will be there Friday for sure with another one of our cousins who is pretty good (LOL). Not sure if we're planning on going Wednesday.
The wind effect is really good if you were to catch someone with it and send them offstage. So it would allow for better gimps I think.Thanks for clearing that up for me!
That's why I like the Brawl Gale Boomerang! I also use it to drag people into a spin attack or grab. Usually they aren't expecting to be dragged halfway across creation, so I have time to do whatever I want to them. Heh heh heh...The wind effect is really good if you were to catch someone with it and send them offstage. So it would allow for better gimps I think.