My problem with how things seem to be working now, is that it again shows Sakurai's philosophy of forcing us to play HIS game, the way HE wants. I mean, he is shoving his tastes down our throats, and this is not how balancing a game works. Some glitches do not break the game, but add something else, and while it may be that true, it's not the balance you had in mind or you didn't balance the chars with that in mind, it still doesn't break the game, so why ix it? It makes the meta unnatural and it curbs its evolution.
I'm all for fixing glitches and patching games, but there has to be a line drawn, and where will tha tline be drawn? Will they actually balance the game, or just fix "glitches" and never touch the properties of the chars themselves? I mean, sure, take toss cancel away because it was a glitch, but hey, this char isn't doing that good in general and seems to be underpowered, will they boost him? We are all happy due to patches and broken things (like infinites) finally being fixed, but will they truly balance the game? Or just fix the things Sakurai doesn't like?
This may seem harsh, but Sakurai has a horrible track record with Brawl, the game he purposedly sabotaged to try and kill the competitive scene (tripping much?). Honestly, I wouldn't put it past him.