Speed Weed
Smash Master
Alright, this whole thing was kind of a mess but I'm ending the assist vote now: Meka Dragon will be our Wonder Boy assist!!!!
Item submissions are still open
Item submissions are still open
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Job 59
Tarot Cards (Persona 4)
This will appear floating slightly above the ground anyone can pick them up and picking one up summons a random persona that performs a single powerful ability.
Potential Abilities
Agi - A Blast of Fire is sent forwards
Agilao - A Strong Cone of Fire is sent forwards
Zio - A Bolt of lighting strikes an opponent
Mazio - A bolt of lightning strikes each opponent
Garu - Some wind damages an opponent and sends them upwards
Magarula - Several Powerful Gusts of wind appear.
Bufu - A random opponent is frozen
Mabufudyne - Every opponent is damaged and frozen
Hama - A random opponent has a 25% chance of instantly being KO'd
Eiha - A small blast of dark damage is sent forwards
Megido - A ball of Almighty damage falls onto the stage
Dia -The User is healed
Mediarama - The User and their teammates are fully restored
Tarukaja - The User's damage is increased
Tarunda - An opponents damage is lowered.
Job #144: Hand Scroll (Shinobi)
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In Shinobi (2002) and Nightshade, scrolls are limited items that allow the player to use one of three strong abilities peruse. Originally, you need a trained ninja to read this, let alone use it to cast ninjutsu but where's the fun in that?
In this game, any character who reaches one of these first will use Ka'en, a fiery area of effect spell that burns anyone and anything in its range aka big bomb magic. However, this move will be activated in seconds after you get the scroll so it's in your best interest to place yourself somewhere you'll cause the most destruction as possible. Keep in mind that while your character will be immune to the fire damage caused by this move if you accidentally set off any explosives, you're gonna have a bad time.
Job 105:
Neff (Altered Beast)
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Neff is main Antagonist of Altered Beast game and he is ruler/god of Underworld. In the Game, he kidnapped Athena and resurrected Centurion needs to save her before it's too late. In original arcade game, he was a God of Underworld that looked like a Monster, but in Wreck-it Ralph, it changed to Purple Rhino (Van Vader) form. He is even final boss of the Game itself when you enter the last stage.
He later appeared in Wreck-it Ralph as cameo during "Bad-anon meeting" scene.
The Fight takes place at his Arena from last stage of Altered Beast, which is completely City of Dis (The last stage of Altered Beast).
His theme is Final Boss theme from Altered Beast (Arcade).
His design is Based on Altered Beast design (God) and Wreck-it Ralph version (Rhino), which he is a Evil God, but he turns into Rhino before battle.
His Boss attacks in First phase:
- Rhino Punch - Neff punches very hard with knockback.
- Rhino Dash - Neff charges at opponent with great force.
- Rhino Slam - Neff slams with ground pound at Player with huge damage.
- Rhino Kick - Neff kicks with strong damage.
At second phase, he's now shape-shifting into first 4 Bosses from Altered Beast:
- Head throw - Neff transforms into Aggar and throws Heads at Player and later turns himself into Rhino after this attack.
- Eye Shot - Neff turns into Octeyes and fire the Eyes into Player. You can Deflect eyes. He can be stunned sometimes if you stun him with Attack. After the attack, he turns into Rhino.
- Green Stream - Neff turns into Moldy Snail and shoots a Streem of green goo that poisons the Player. After that, he turns into Rhino form.
- Fire Ball spit - Neff turns into Crocodile Worm and spits fireballs at Player with Fire Effect. You can Deflect balls. After that he turns into Rhino, again.
- Demon Summon - Neff in Crocodile Form summons red demons to attack the Player. The demons can be KOed.
And if you defeat him, he will turn into God form and he dies, lying on the floor. After his defeat, you basically win.
I nominate Neff for Boss, because his boss fight could be Iconic and he could fit in Unnamed Story Mode and Arcade Mode. He could represent Altered Beast in Franchise as Boss Character. Don't forget that he is iconic character in SEGA and he could appear as Boss like I said earlier.
Besides that, his Iconic Rhino fits him well into the boss battle.
Mr. X
The main villian of the Streets of Rage series. A powerful criminal. He acts as the major antagonist for all three original Streets of Rage games. His legacy plays a big part in the plot of the most recent game.
In Battle of Ages, he would act like a classic beat em up boss. Players would enter his arena, where he sits on his chair and laughs. He would summon enemies to attack the player. And eventually he will jump into battle himself. He is a heavy fighter, and uses his machine gun to mow down fighters.
Job 60
Arahabaki (Sakura Wars)
The arena would resemble that of the fight in game, it is a cave with industrial and flaming parts, in the background you can also see Arahabaki's controller, Orobo.
Arahabaki would start by flying around the background and occasionally cutting into the foreground, Arahabaki's attacks look similar but have different functions
Beam: A Very tall vertical beam would be shot forward onto the stage
Beam Shield: beams of light would start circling arahabaki, touching them damages you
Homing Laser: Arahabaki shoots a laser at an opponent
Grab: Arahabaki would grab the player and crush them
Beam Volley: Many Beams would be shot forward in a row
Laser Volley: Many lasers would cut across the stage
Once you deal enough Damage to Arahabaki when it is flying it will then crash into the ground where you can deal more damage, it will then awaken and return to the flying phase.
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(Custom sprite from PrimeOp over on ScrollBoss)
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The new ruler of Planet Paperock, the planet Janken the Great hails from, after Alex Kidd subsequently defeats the invading Janken and puts a permenant end to him in Miracle World.
Ashra is the main antagonist of Alex Kidd in the Enchanted Castle and is believed by Alex to be the man behind his father, King Sander(or Thor in this game)'s disappearance.
Ashra is rather large. Whilst no where near Perfect Chaos' size I'd say he'd tower over our current fighters with ease.
Whilst it's hard to accurately guess his size thanks to the small sprite style of Alex Kidd titles, his size in the games is comparable to Janken's size in the original games, so working backwards I'd imagine he'd be about this size:
View attachment 316619
As for what Ashra can actually do:
Ashra is capable of regrowing his limbs, which is very useful since one of his main attacks is a long range rocket punch, where his arm shoots off his body to attack you. With six arms at his disposal, all of which move rapidly around his body to defend himself.
Whilst he doesn't perform such moves in Enchanted Castle due to the games very simplistic nature, the fact he has six arms is bound to give him lots of creative holds, grabs and throws.
Lastly he is known as the greatest Janken player on a planet of Janken players, meaning he's just as proficient in Rock Paper Scissors style fighting as Alex Kidd himself(albeit without the Shellcore martial arts that allow him to grow his limbs to insane sizes). He should also be able to use all three styles of punching, palm strikes and fingers stabs simultaneously thanks to his additional limbs allowing for some devastating attacks.
Warning, this spoils the very ending of Enchanted Castle...and it's...not a great ending. Watch only up until 0:55 if you want to see JUST the boss fight with Ashra.
Theme music: Sky Castle Remix
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(Sprite by PrimeOp)
You know I had to submit another Alex Kidd character.
As pointed out above, Janken is unfortunately already an assist, but his son (yes, this is Janken's son according to the Japanese manual, not really a strong family resemblance, huh?) is a perfectly good antagonist who will be able to fill in the role of a heavy-weight role whilst adding another antagonist to the roster.
Whilst Janken is straight up your typical villain dictator, conquering planets and the like, Ashra is someone who likes to try and be intimidating, but is actually pretty timid under all that bravado he uses to prop himself up, as seen when Alex defeats him at the end of Enchanted Castle.
Ashra has a few unique abilities going for him. Obviously he has six arms, allowing him to pull off grapple combinations no one else on the roster would be able to at this point as well as fantastic melee strikes, but he also had the ability to launch his arms off his body like a missile projectile before instantly growing said arms back. Naturally, he would also use Rock, Paper and Scissors as specialist attacks, something I negated to give Alex Kidd in his moveset outside the All-Star move.
Ashra is also responsible for popularising Yakyuken upon Planet Paper-Rock - a Rock, Paper, Scissors variant game which involves the loser losing an item of clothing. Due to wearing very little, it's clear he's very confident in his skills...he does have six arms after all in which to succeed.
In the Western version of Alex Kidd in the Enchanted Castle, rather than being stripped, a huge 100t weight will fall upon the loser, crushing them flat. Ashra would likely incorporate that into his moveset. This may sound familiar to those who played Sega Superstars Tennis where it was Alex's All-Star move.
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Ashra's easily a lesser known character than the majority of other suggestions here, but with his six arms, ability to regenerate limbs, rocket punch projectile fists, cartoon-like weight drops, wrestler physique and bravado personality, I think he could make for a very entertaining fighter overall.
Jubileus (Bayonetta)
The final boss of Bayonetta 1 - the Bayonetta series is known for being absolutely over-the-top in just about every way imaginable, and its bosses are no exception to that.
Jubileus towers over the fighters, the stages, and most other bosses - the stage is similar to Final Destination, taking place on a large flat rock that Jubileus occasionally summons in her later phases for the player to use as platforms. Jubileus will hover in the background of the stage, trying to punch at you - during this part of the fight, she can only be hit if you dodge her punches and counter attack, but she's not vulnerable for very long.
Occasionally, she will float further into the background, stabbing into the stage with the ribbons that adorn her body. These ribbons will fire missiles, and stay stabbed into the stage until they're attacked enough times - attacking these will damage Jubileus's health bar.
Once they've been attacked enough, the ribbon will shatter, causing Jubileus to be dragged back on-screen, stunned and woozy - at this point, she can be attacked directly for massive damage. As more ribbons are damaged, the background will change, and Jubileus's attacks will change accordingly:
-Space: where the fight starts out and finishes - Jubileus uses the above attacks (changes to Volcano after the first two ribbons are destroyed)
-Volcano: Jubileus's punches create geysers of lava on either side of them, making them harder to counter, and the ribbons shoot fireballs which move faster but don't hit as hard (changes to Blizzard after the third ribbon is destroyed)
-Blizzard: the ribbons shoot balls of ice that freeze whoever they hit, and icicles will occasionally fall from the sky (changes to Tornado after the fourth ribbon is destroyed)
-Tornado: the ribbons shoot balls of electricity which stun the player, lightning strikes the stage (indicated with yellow circles before the bolts hit), and the stage will be broken into three smaller platforms (changes back to Space after the fifth ribbon is destroyed)
Once the fight has returned to space, it's near the end, though now Jubileus will also throw galaxy-like spiraling disks at you, which move erratically and give you something else to dodge in addition to the punches. Much like Master Hand, Jubileus can only take so much damage while she's stunned before she's immune.
The final hit (after the sixth ribbon has been destroyed and her health bar has been depleted - she's permanently stunned once the sixth ribbon is destroyed, though much like Master Core, taking too long to beat her causes her to use an instant-kill attack) triggers a cutscene where Jubileus's soul is knocked out of her body and sent hurtling towards the sun, ending the fight.
Segata would be cool candidate for being a Final boss of the game.Your fighter has just made it through their stage. You managed to pull off a confident win and you're feeling pretty good about yourself.
Suddenly you hear a chorus strike up.
The sound is powerful.
You feel the slightest bit tense as you grip the controller.
It sounds familiar but you're not sure why.
The chorus begins to swell and you notice your hand isn't as steady as it was before the music began.
Your body is already reacting to what you're about to face next instinctively.
Your palms begin to form a noticeable layer of sweat, and you can feel your heart pounding...and then you hear those words.
The words that may be the last thing your fighter hears.
"Sega-ta Sanshiro, Sega-ta Sanshiro! Sega Saturn...shiro!"
Your eyes widen as your heart beats thrice as fast, adreneline coursing through your veins.
Fear.
The realisation that you are a mere prey animal facing off against the deadliest of predators. The man you are about to face, nay, the demon you are about to face does not show pity, nor does it show remorse.
Your fighter stands there, blissfully unaware of how much pain is about to be inflicted on them as you instinctively force them to jump back to stay out of his range...but you know in your heart it is far too late. Your fate has been sealed. You're about to become the victim of...
Job #145: Segata Sanshiro
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For those unaware, Segata Sanshiro was a marketing mascot used to promote the Sega Saturn using an actor playing a parody of a legendary judo fighter from a 1943 film; Sanshiro Sugata.
Segata would be used in dozens of adverts for Sega, where he would most commonly beat the absolute hell out of his opponents for not playing Sega Saturn. No one was safe. Men, women, children. All of them put in choke holds or thrown over his mighty shoulders, although it is worth noting Segata would also play a hero of sorts, saving a woman from a burning building in the advertisement for Burning Rangers, being a love interest of sorts for Sakura Shinguji in the Sakura Wars advertisement, fighting off zombies in The House of the Dead advertisements and even prevent Sega HQ from being blown up by a missile by using his incredible strength to stop it mere inches from the building and redirect it, along with himself, into space where it exploded, presumably killing him.
Segata also has had several video game appearances himself, including Project X Zone 2, Rent-a-Hero and his very own game, a Japanese exclusive known as Segata Sanshirō Shinken Yūgi. He also has a cameo in Sonic & All Stars Racing Transformed as seen here.
Segata recently reappeared, very much not dead in 2020's Sega 60 anniversary commercials where his son, Sega Shiro must take on a mysterious rival 'Sega Hatan Shiro' which is revealed to be Segata in disguise. Sega Shiro is played by Segata Sanshiro's actor, Hiroshi Fujioka's, real life son.
So enough history lesson, what on earth does Segata do?
Segata will appear on screen carrying a giant Sega Saturn. He will remove it before the fight, letting it drop to the floor. The entire screen will shake from the sheer weight of the giant Sega Saturn.
Segata's abilities include:
How to fight Segata Sanshiro:
- Throwing opponents so hard they explode upon impact (Saturn Bomberman Fight! advert)
- The ability to lift many times his own weight with great ease (General Saturn advert)
- A rapid punch attack when opponent have been thrown, trained by practicing with a giant Sega Saturn controller (General Saturn advert).
- A rolling bear hug across the ground with his opponent (Sakura Wars advert)
- He can headbutt the opponent so hard they end up embedded in the floor like a tentpeg (Solo Crisis advert)
- The ability to kick back projectiles (Greatest Nine 98)
- The ability to clone himself to send several mini Segata Sanshiro's forwards, rushing opponents down (Dragon Force II advert)
- Disguising himself as Santa and pelting people in the face with Christmas gifts (likely Sega Saturns) from a distance. (Christmas advert mixed with Segata Sanshiro Shinken Yugi)
- And of course, deflecting giant missiles with his bare hands, and redirecting them into the opponent, which he will do after taking enough damage.
You don't. You run.
Not actually inaccurate.
Getting up close to Segata is ill advised unless you've managed to somehow stun him. He specialises in powerful grapples, throws and grapple combos so getting close is ill-advised. If he grabs you once he may throw you to the floor, following up with his rapid downed opponent punch and burying you in the floor with a mighty headbutt.
Careful hit and run and projectile based tactics work best against him, but be warned he can reflect projectiles if performing a mighty kick.
To try and close the gap on you, Segata will chase after you, cloning himself and sending mini Segata's to attempt to slow you down. This is a man who can outrun a ice skating pro on ice with his bare feet though, so try to be always moving whenever you can.
If you somehow manage to harm Segata enough to get him down to 25% of his original HP, he will change tactics, catching and throwing missiles at you from a distance. The most efficient way to damage Segata during this stage is to attack the missiles he's holding with a projectile to chip away at his health.
Upon being defeated, Segata will prepare a sushi dish for the fighter and give a big thumbs up of approval at their improvement.
Additional notes:
If facing off against Sakura Shinguji, cherry blossoms will appear across the screen and Segata's attacks will seem more playful and less aggressive in their animation. Unfortunately for Sakura, whilst his bear hug attack will now be rose tinted with cherry blossoms and hearts, it still deals damage and is merely an aesthetic change.
There is a 1/10 chance that the giant Sega Saturn strapped to Segata's back will be replaced by Saturn, the Sega Hard Girl. She still falls to the floor with immense weight, although will get up and walk off with her eyes spinning if it is her.
Whilst Segata isn't 'evil', he's still a boss worthy character due to his incredible strength and status as a superhuman hero capable of incredible physical feats.
Some may argue that Segata fits better in a fighter role but...come on, that's hardly fair to the rest of the fighters. This man could solo the entire Sega universe with a single pinky finger and we know it. He's very much the Sega equivalent of Team Fortress 2's Saxton Hale, capable of destroying every known being if he really tried.
Job #145: Aletheia (Trauma Center)
Aletheia is one of multiple strains of the neo-GUILT pathogen, which in turn was developed from the artificial disease GUILT. Unlike the original GUILT disease which was used for acts of bio-terrorism, neo-GUILT is sold by a pharmecutical company as a miracle medicine that can enhance the body. However, Neo-GUILT still attacks the body in the same ways its predecessor does, proving itself to still be a threat to peoples’ lives. Alethia specifically halts the host’s aging process and gains full control over their body once it infects them. It is the final strain of Neo-GUILT that the player has to confront and remove from the host’s body.
That’s right, in a game that features an ancient water monster and all-powerful evil nightmare wizard as bosses, my boss pitch is a mother****ing disease. Granted it’s a powerful body-altering disease, but still, not something that would usually transfer well into a fighting game boss fight. At least, so it seems. You see, Trauma Center isn’t just a normal surgery simulator, so extracting diseases isn’t as simple as it might seem. Alethia specifically can call upon other strains of GUILT to protect itself and prevent Derek Stiles from making any progress. Basically, imagine if a tumor was a Touhou boss and that’s your average Trauma Center boss fight. It’s more than capable of defending itself, so there’s plenty to pull from for a moveset. Also, one of the main things that prompted me to submit Aletheia because somebody I know put it in their fan roster as a fighter a while back, and the idea of it making its way into this project in any capacity has lived rent-free in my head ever since.
So how do you adapt this into a boss fight? First off, we’re going full Osmosis Jones with this **** and having the fight take place inside the host’s body. Basically, the setup here is you’re helping fight the disease on the inside while Dr. Stiles (or if he gets added as a fighter, one of the other surgeons from New Blood) is doing his surgery thing on the outside. The boss theme will be Severing the Chains of Fate from Trauma Center: Under the Knife 2. Aletheia is attached to the heart, and there will be a single platform under it. While this means Aletheia will remain stationary for the entire boss fight, that doesn’t mean it’ll be vulnerable the whole time. When Aletheia’s eye is closed, you won’t be able to do any damage to it. In order to expose Aletheia’s weak spot, you need to take out the other strains of GUILT that it summons. After you’ve defeated each wave of GUILT, Aletheia’s eye will open, leaving it vulnerable to attacks for a short period of time before it closes again and begins summoning more GUILT strains. Here’s a rundown of all the GUILT Aletheia can summon:
- Kyriaki - The first GUILT that Aletheia summons. Four of this strain will surround Aletheia in a diamond-shaped rotation, creating lacerations in the heart and dealing damage to anyone caught in their way. Whenever one of these is defeated, the cuts created will be stitched right back up.
- Nous - A few of this strain will surround Aletheia in a circular motion and create three tumors inside the body. These tumors must be removed in the exact order they were created before fighting the disease itself. If you attack the tumors out of order or knock out a Nous before taking care of them, the tumors will create a large explosion and deal major damage.
- Pempti - Five of these will move around Aletheia sporadically and create polyps. While they won’t deal any direct damage to you, the lasers pointing at them to remove them will hurt you. It’s best to stay out of their way if a laser is aimed towards one.
- Sige - A few of these guys will circle around Aletheia and release gas clouds that damage the player.
- Tetarti - These three go around Aletheia in a triangular motion and release a toxic mist that chips away at the player’s health.
- Bythos - A bunch of this strain will quickly circle around Aletheia, dealing damage to anyone who comes in their way. For the brief time that they’re stationary, the player will be able to freely hit them.