Brawl is just another Mario Party. Its a fun multi-player game, nothing more, nothing less.
-The game is so slow now that its almost a joke
-Skill components have been removed (Wavedashing, L-Cancelling, etc.)
-All the players have been downgraded and Nintendo didn't want anyone to dominate.
-You grab the edge practically every time, its like magnetic almost
-Great combo's = gone because of slow free fall
-You can airdodge continuously
-Disastrous and awkward load times
Ok, you do have some valid points, but there are also good reasons for everything you mentioned. I've basically responded to each point made with my own point.
I disagree with your first statement. I have seen and played some SSE, and I enjoyed it quite a bit.
-While the falling is slower and there is no way to speed up landing, the game itself is not that slow. I have experienced tons of quick action during 4 player matches (1v1 may be slower) . I would say that some of the actual fighting is much faster.
-Those components make even less sense than double jumping. I m actually happy they are gone. Thats just a preference though. Plus, now gravity is no longer broken with different characters having completely different falling speeds.
-I would put this down as something that is good. There is no character that completely dominates (as of yet) so battles are dependent on your ability to fight, not your ability to fight with Fox/Falco/Marth/Sheik. This makes playing as any character viable and is a great improvement over melee. It also adds that level of skill that you said was removed by getting rid of those techniques.
-I actually have n counter-point for this. I have played mostly Pit and toon Link so getting back to the edge has never even been close to a problem. (Pit and T. Link both have insane jumps and B-ups)
-Combo's are not gone, you just have to alter the way you go about combo-ing.
-I also like this because it means that you aren't just sitting there for anyone to come up and beat you senseless after you use it once. It gives you less distance now, and after a couple times it is like non-directional air-dodging in melee. It simply makes more sense now.
-Yeah. Load times are long because the disc has so much information on it. It had to be double layered and the Wii needed to be updated just to be able to read all of the info on it. Plus, the load time is fun because everyone just sits there completely silently anticipating the beginning of the battle.
You do have a valid point in liking melee for those reasons, its just a personal preference. I personally find this game to be a great success in the sense that it got rid of all the stuff I didn't like in melee. It has some things I don't like, such as 3 Landmasters, but I'm willing to let that slide because the rest of the game makes me so happy.