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Link vs Sonic is one I've debated with a friend of mine on quite a few occasions.alright so i'm still setting up for the MU thread, but i want to know from you guys first which MU should we start with.
Also the host is going to start recording randomly selected matches this Thursday, so there's a chance you'll get to see one of my matches in the next couple of weeks. Matches of me... with items on... playing against non-competitive players... well, at least it'll be viewable! :DOverall [Note: We've got 32 people who are officially in the tourney, but we've got about 6-8 people who sub in when somebody has to miss their matches, so we've got about 40 people total playing]
The week saw Anonano and Ben stay undefeated, but with Anonano performing a tad better, he leapfrogs Ben to the top of the charts! Woo! Go Anonano and your name with too many vowels!Code:Name Wins-Losses 1 Anonano 6.0 - 0.0
Kill-to-death ratio
Some pretty good stats here. Ninja and Anonano are still north of 2.00 which is very impressive.Code:Name K:D 1 Ninja 2.33 2 Anonano 2.11
Damage Given-to-Damage Received
Anonano is nearly to 2.00+ on this too. If he continues on this pace we'll be having one of the best seasons ever! Also, Cozmi up on his first list! Boy has some skill!Code:Name DG/DR 1 Anonano 1.92
Damage Received per Death
Code:Name DR/D 1 Warrior 193.90 2 Ninja 170.96 3 Ben 161.46 4 fancylee 160.69 5 Sweek 160.16 6 Vivi 159.40 7 Anonano 155.78
Lifespan (in minutes)
Damage dealt per SecondCode:Name Lifespan 1 Ninja 1.80 2 Caysyka 1.75 3 Sweek 1.69 4 Anonano 1.64
Okay, I keep saying these ridiculous DPS numbers can't last but... um... they are... I'm worried. Records are getting ready to be shattered.Code:Name DPS 1 Ben 2.78 2 Anonano 2.56
Hit%
So P-cubed is staying with the most accurate rating though, surprise, Anonano is right beind him... well, okay so P-cubed actually has nearly a full percentage point lead, but it's less dramatic if I say it that way. Nice shootin', P-cubed!Code:Name Hit% 1 P-cubed 45.77% 2 Anonano 44.83%
Peak Damage
Warrior still reigns supreme!Code:Name PkDmg 1 Warrior 235 2 Ninja 221 3 Splice 212 4 Slavok 205 5 P-cubed 199 6 klynn 198 7 fancylee 196 8 Anonano 195
Smasher Statistical Success [This just puts in a bunch of the stats he takes and calculates them to find how likely we are to have a successful season]
With a dominant week, Anonano takes the top spot! For a newcomer he is quite impressive... well, I mean his stats would be impressive for anyone but I mean... I... I'm ending this sentence because this sentence sucks.Code:Name S3 1 Anonano 88.5 2 Ninja 87.5 3 Ben 87.1
Actually, Final Smashes are banned because they recognize that they are way too cheap. All other items are allowed (including the dragoon, the ultimate causer of chaos imo). And although we're doing teams, they have team attack on and many stages are banned. So they disallow the greatest causers of chaos.^Haha love the enthusiasm despite the whole item thing. Looking forward to seeing some final smash pwnage from you
^More power to you; it's fun to annoy people by winning with low tiers, lol.My friends complain about Link when I play them. :D
"*Link can setup locks (002B)I don't see much of Link but does he do any jab combos like Ike does at all? I was doing it the other day to my brother and he said he couldn't get out of it without difficulty.
I should have done this myself a while ago, but go for it.i would like to start a new match up thread if its fine with everyone.
By the way, loving the avatar. Okami, isn't it?Won my two matches today, the first of which using Link. The last battle ended up in a 1v1 scenario with the host announcing to everybody "Can Anonano continue his undefeated record?" It was pretty sweet.
lolbalancedbrawl.
Yup, good ol' Ammy <3By the way, loving the avatar. Okami, isn't it?
Notably, Ninja has been visited smashboards before and I watched him effectively use DAC to kill an opponent. So that was impressive to me.Week 4 is done and now it is time to see what the matches hath wrought! *clap clap* STATISTICS!
Anonano and Ben remain on top of the league though the order flips! Anonano has taken the top spot!
There have been questions on how the playoffs will work. I'll make a post concerning that in the future. Just not now. Just know for now there that the top 16 players get into the playoffs. The bottom 16 get into the consolation playoffs.Code:Name W - L 1 Anonano 8.0 - 0.0 2 Ben 8.0 - 0.0 3 Ninja 7.0 - 1.0 4 Kronos 6.0 - 2.0 5 Caysyka 6.0 - 2.0 6 Lykos 6.0 - 2.0 7 P-cubed 6.0 - 2.0 8 Warrior 5.5 - 1.5 9 Splice 5.0 - 3.0 10 D.Expert 4.0 - 4.0
Kill to Death ratio
Starting to see the movement in K:D. Ninja is still up at the top. Anonano still RIGHT at the 2.00 mark. Ben behind them.Code:Name K:D 1 Ninja 2.42 2 Anonano 2.00 3 Ben 1.86 4 Kronos 1.64 5 misaki 1.50 6 Caysyka 1.38 7 Warrior 1.27 8 Shifty 1.15 9 D.Expert 1.06 10 Marcman 1.05
Damage Given to Damage Received
Oh look, the same trio at the top but in a different order!Code:Name DG/DR 1 Anonano 1.84 2 Ben 1.58 3 Ninja 1.45 4 Shifty 1.37 5 Cozmi 1.36 6 Caysyka 1.33 7 Marcman 1.16 8 Tock 1.15 9 Sweek 1.04 10 misaki 1.03
Damage Received Per Death
Code:Name DR/D 1 Warrior 180.22 2 Ninja 178.56 3 Ben 167.09 4 fancylee 166.40 5 Caysyka 158.57 6 Lykos 157.58 7 Anonano 156.30
Lifespan (in minutes)
He still is living for over two minutes. This must be stopped.Code:Name Lifespan 1 Ninja 2.08 2 Caysyka 1.87 3 Anonano 1.73 4 fancylee 1.71
[NOTE: Ninja plays Link and has been to smashboards before. I watched him pull off a DAC to kill an opponent yesterday, which surprised me.]
Damage Per Second
Still so many people at or near 2.00 but the bigger story is the fact that the record is 2.46 (done by (who else) Ben in the fall of 2011) and Ben is blowing that out of the water thus far!Code:Name DPS 1 Ben 2.73 2 Anonano 2.44 3 Shifty 2.06 4 Marcman 2.00 5 Ninja 1.94 6 Splice 1.92
Damage Received Per Second (aka: derps)
As voted on by the people (admittedly voter turnout was low) we shall be calling this stat "derps"Code:Name DRPS 1 Cozmi 1.17 2 Caysyka 1.25 3 Anonano 1.33 4 Ninja 1.34 5 LYNDON 1.34
Hit Percentage
Code:Name Hit% 1 Shifty 50.10 2 P-cubed 45.10 3 Ninja 44.68 4 Anonano 44.13 5 Slavok 42.23
Statistical Smasher Success
Ooooo, this is getting pretty close. Pretty close indeed! But Ninja is on top, even if it is by only a hair!Code:Name S3 1 Ninja 87.9 2 Anonano 87.8 3 Ben 86.3 4 Kronos 82.1 5 Caysyka 82.0
That's possible but I think it's more of adding a certain art style (in the case of SS, not so sure about Sonic) rather than dropping graphic design, even though with some art styles the need for intense graphic design is inherently reduced (think how needy Skyrim was with it's graphics where as people called Borderlands beautiful for the cell-shaded look which needed a lot less graphical engineering past the actual cell-shading and basic ground texturing and design.)I noticed later wii games tend to have worse graphics. Not just 1st party games. A lot of this is my opinion.
Out of boredom I played some old games again like TP and Sonic and the Secret Rings etc. Sonic Unleashed was still good but SS and Sonic Colors really look worse than the games made before them. It's like at first people tried to prove the wii could support realistic, hardcore games but after they did both Nintendo and many 3rd party companies slacked off in the graphics areas.
2006 TP
2011 SS
Style difference aside, considering how much later SS was made it looks like a step backwards.
_______________
Sonic and the Secret Rings 2007
Sonic Colors 2010
Colors is smoother but loses a lot of detail and often plays like 2D Sonic games.
/Several game franchises let their graphics slip later on when they should have been better. IMO.
I dunno, just because art doesn't need the graphical potential of other games, doesn't mean it should be thrown away. Honestly, some art is only art because it's not so well-graphically designed. It feels like you're assuming that the art just happened to be thrown in there because the developers didn't want the cost/time taken to make the graphics better.It might be a style but it's still much cheaper/easier to make.
Cut-corner art is a pet-peeve of mine. :[
Big companies should meet their potential
I never played the newer Sonic games. The Genesis sonic games were great. Sonic Adventure 2 was ok. That's about it.I noticed later wii games tend to have worse graphics. Not just 1st party games. A lot of this is my opinion.
Sonic Unleashed was still good but SS and Sonic Colors really look worse than the games made before them. It's like at first people tried to prove the wii could support realistic, hardcore games but after they did both Nintendo and many 3rd party companies slacked off in the graphics areas.
^ This.What i'm saying is, some graphics are beautiful simply because they aren't so cutting-edge - type stuff. Back in the SNES days, Yoshi's island could have definitely done better in this regard but it didn't, preferring to use a style that made things look more cartoony and it worked wonderfully.
:O WW is like a million times better than Star Fox Adventures.^Adventures helped me get through not buying Wind Waker. It was a good game
For me, Link undergoes changes from game to game and I accept that probably Link and Toon Link are two different Links (although standard Zelda fans will argue all Links are different beside the one in OoT-MM), though neither one is less Link-y.In a Nintendo poll, 40% of people really hated the Toon Link style and 60% liked it (something like that). Similarly some people love MM and others couldn't get into it. The Zelda franchise often splits the fans because they don't have a set style.
For me, Toon Link felt like a betrayal because he obviously was not OoT's Link like OoT and MM. I really can't stand that style. He wasn't Link.
SS was more of a hybrid. I think the pre-release art was misleading
which set me up for a disappointment. ^That I would have accepted but the game looked worse. I can picture those screen shot for a Game Cube game, not 2011. TP's lighting was so awesome with the lantern and stuff; I really thought that was the future of Zelda and other games. Then they dropped it. Cell shading is an easier style to render, whether you like it or not. Maybe some people like bosses to look like the Sand Ship boss but for me fighting something from 'Monster's Inc' was a let down.
/standard Zelda style argument.
/standard Zelda style argument.
I'm giving Rizen a hard time.Zelda doesn't have a defined style, realist or toony.
useful hint (don't know if you saw this):I just beat the Monsters, Inc. boss in Hero mode. Anyways.
______________________________'Beat SS Hero mode 100% clear. Fun but basically a carbon copy of the main game with only a few extras and harsher penalties.
Thunder dragon tip: Drink a Guardian potion+ right before talking to the TDragon and you'll start with 3 minutes of invulnerability. I use that for the Horde Battle.
Bamboo Cut tip: Drink a stamina potion or SP+ before talking to the guy who runs it and you can use a lot of spin attacks which have better range than normal strikes and can cut twice in 1 attack (still watch your stamina and use a few normal cuts). This is an easy way to get Goddess Plumes.
For me, OOT Link felt like a betrayal because he was in 3D.For me, Toon Link felt like a betrayal because he obviously was not OoT's Link like OoT and MM. I really can't stand that style. He wasn't Link.
I loved OoS and OoA! I could never get them to connect though... :/For me, OOT Link felt like a betrayal because he was in 3D.
The Zelda series is LOZ/LTTP/LA/OOS/OOA/MC. There are no other Zelda games.
I played through OOT/MM/Sailing adventure, couldn't do it again i have tried.