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Kowns Thread.

DJ Arcatek

Smash Champion
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Dark Side of the Moon
This is like saying pearl harbour was good because It can go with guile's theme. No matter how bad or horrible something is in it's respective scenario, that thing (thing being guiles theme or MK) will still go with it
That was one hell of a comparison, but yeah, pretty much
 

Pitzer

The Young Lion
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Pit's a decent doubles character he just loses what tools he has that makes him good in singles, however he is a good stock tank, he works well with anubis strats and uh mk is very good for him, anyone with a good low percent kill move is generally good for pit
 

LoliLovesRain

Smash Master
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Messages
3,311
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Miami,FL
I wanna be a threat too. But right now, I'm reading Mirai Nikki. Which is an amazing manga somehow since I got so into it after two chapters. :kirby2:


I also lol'd @ pit saving snake. Yeah for helping him out on ground, but not sure if you can on air/recovering while dealing with two opponents.
Good keep reading Mirai Nikki :3 It's a really good manga to read. I hate the voice actor for Gasai in the anime though so I stopped watching it but I think the anime was pretty much the same. Also, read Another. It's a pretty good read as well but shorter iirc.
 

Kuro~

Nitoryu Kuro
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Kinda hard to explain HOW it works. It's just the constant harass and safety/team fighting/combos.

Both characters throws leads to something dumb for the other.

Basic ike zoning/spacing is extremely easy to arrow and around and hit the enemy while he's doing it. Arrows+ike pressure is dumb as hell.

It's a team that has a very easy time harassing offstage and separating teams to proceed to destroy the other.

And pit can save ike relatively well.
Haha it's not even cuz the low % combos(though yes it's really strong.

All of pit's aerials besides upthrow lead to stupid crap for ike. And ike's bthrow DA is one of the best team separators in the game. Which the proceeds to allow destruction.
 

Admiral Pit

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I still dont believe him. Then again, I don't trust snakes anyways, and I still prefer long details, and he didn't answer the stage/character part of my request.
 

pitskeyblade

Smash Lord
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Messages
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Makin movies makin songs & FIGHTIN ROUND THE W
I still dont believe him. Then again, I don't trust snakes anyways, and I still prefer long details, and he didn't answer the stage/character part of my request.

Ok, here's why teaming with Snake (or maybe just Jesse) is good for Pit for those of you like AP who want it broken down.

Versatility:

Snake and Pit are both capable of CQC and camping. They are both good at holding stocks (Snake with his weight and Pit's planking capabilities). There aren't many team combinations that can outright beat Snake and Pit because they feed off of each other very well and cover each other's flaws. Pit can easily save Snake from being gimped or juggled with a few well placed arrows. If Pit is forced into a situation where he has to use WoI, Snake will be able to clear him for a landing with DACUS and tilts.

The stage choice is limited only to the players' specific likes and dislikes. Though it would be wiser to stick with stages that Pit can fly under if he needs to, Snake should be able to make sure you aren't easily gimped. Team combinations are limited only to the players' creativity because Snake's tilts leave lots of opportunities for follow ups from Pit. Tech chasing is amazing in 2 vs. 1 situations because Pit can wait in that one spot that Snake wouldn't be able to get to and punish accordingly. One of my favorite things to do when teaming with Snake is to have him put the C4 on me and go ham on our opponents.

KO Potential:

We all know too well the KO power behind Snake's infamous Utilt. Where Pit's KO options can be limited sometimes depending on how the match is going, Snake can cover that easily with his Utilt, Uair, Bair (seriously, that hitbox is crazy), C4, and occasionally grenades. Snake has the power to kill at higher percents, and Pit's arrows and mirror shield give us opportunities for gimping for early leads.

Damage Racking

Snake: Ftiltftiltftiltftiltftiltutilt. Ggs.
No, but seriously. Snake's tilts and grenades alone can rack up a good deal of damage. Couple the already irritating tilts with an untouchable Pit on the ledge firing arrows at someone and you're dealing with a pretty sizable amount of damage here. While Snake would be the primary contributer, Pit can always dart in and assist before going back to doing what he does best.


Idk guys, maybe I'm biased on the whole Snake + Pit teaming thing but I just spent a good amount of time listing a ton of pros for that team. I'm sure if I missed anything, Jesse or Kuro would be happy to fill in the blanks. For those who need visuals, here's the link to me and Jesse teaming for the first time.

http://www.youtube.com/watch?v=TkooDdhJePs

/rant over
 

Luckay4Lyphe

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Messages
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Nope! Also that description was pretty much proving that SNAKE is the good doubles character and anything Pit related was pretty much stuff any character can do except shoot arrows to save Snake.
 

Heartstring

Smash Legend
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Messages
11,129
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England
Haha it's not even cuz the low % combos(though yes it's really strong.

All of pit's aerials besides upthrow lead to stupid crap for ike. And ike's bthrow DA is one of the best team separators in the game. Which the proceeds to allow destruction.
Even though you quoted yourself, i know you were talking to me XD

Yup, I still stand by the Bthrow>Dash attack discovery being one of the most useful things discovered for ike ever. Not because of extra damage. But because its almost always gonna put someone offstage XD

Nope! Also that description was pretty much proving that SNAKE is the good doubles character and anything Pit related was pretty much stuff any character can do except shoot arrows to save Snake.
what other character would be so effective at covering snake from a long range? The only other projectile that hits long range and can be angled/controlled is R.O.B. And rob's needs to charge, Plus it cant be angled too much while pits options are practically endless for aiming
 

Admiral Pit

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Ok, here's why teaming with Snake (or maybe just Jesse) is good for Pit for those of you like AP who want it broken down.

Versatility:

Snake and Pit are both capable of CQC and camping. They are both good at holding stocks (Snake with his weight and Pit's planking capabilities). There aren't many team combinations that can outright beat Snake and Pit because they feed off of each other very well and cover each other's flaws. Pit can easily save Snake from being gimped or juggled with a few well placed arrows. If Pit is forced into a situation where he has to use WoI, Snake will be able to clear him for a landing with DACUS and tilts.

The stage choice is limited only to the players' specific likes and dislikes. Though it would be wiser to stick with stages that Pit can fly under if he needs to, Snake should be able to make sure you aren't easily gimped. Team combinations are limited only to the players' creativity because Snake's tilts leave lots of opportunities for follow ups from Pit. Tech chasing is amazing in 2 vs. 1 situations because Pit can wait in that one spot that Snake wouldn't be able to get to and punish accordingly. One of my favorite things to do when teaming with Snake is to have him put the C4 on me and go ham on our opponents.

KO Potential:

We all know too well the KO power behind Snake's infamous Utilt. Where Pit's KO options can be limited sometimes depending on how the match is going, Snake can cover that easily with his Utilt, Uair, Bair (seriously, that hitbox is crazy), C4, and occasionally grenades. Snake has the power to kill at higher percents, and Pit's arrows and mirror shield give us opportunities for gimping for early leads.

Damage Racking

Snake: Ftiltftiltftiltftiltftiltutilt. Ggs.
No, but seriously. Snake's tilts and grenades alone can rack up a good deal of damage. Couple the already irritating tilts with an untouchable Pit on the ledge firing arrows at someone and you're dealing with a pretty sizable amount of damage here. While Snake would be the primary contributer, Pit can always dart in and assist before going back to doing what he does best.


Idk guys, maybe I'm biased on the whole Snake + Pit teaming thing but I just spent a good amount of time listing a ton of pros for that team. I'm sure if I missed anything, Jesse or Kuro would be happy to fill in the blanks. For those who need visuals, here's the link to me and Jesse teaming for the first time.

http://www.youtube.com/watch?v=TkooDdhJePs

/rant over
And that's also why I love ya. You give details, and even provide a video too when I needed it. I still hate the team though. I had my bad experiences with teaming with one as it is, but that's just me. Although it's not everything that I wanted to discuss about teams (wherever that format I had went off to), it's way better than the way he explained things. Plenty details and such is great to me. Save that post, for I may need it if I wanted to get back into gathering dubs data.
 

Heartstring

Smash Legend
Joined
Jun 12, 2009
Messages
11,129
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And that's also why I love ya. You give details, and even provide a video too when I needed it. I still hate the team though. I had my bad experiences with teaming with one as it is, but that's just me. Although it's not everything that I wanted to discuss about teams (wherever that format I had went off to), it's way better than the way he explained things. Plenty details and such is great to me. Save that post, for I may need it if I wanted to get back into gathering dubs data.
you could always have just been teaming with a ****ty snake, or inversely you could have not adapted your playstyle to suit snake. or something of the sort. When people say pit's bad in doubles, I don't agree, I just reckon his playstyle in doubles has to differ so much from his playstyle in singles, courtesy of being primarily a supporting team member
 

Luckay4Lyphe

Smash Master
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Messages
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College Park, MD
Even though you quoted yourself, i know you were talking to me XD
No, he incepted himself.


what other character would be so effective at covering snake from a long range? The only other projectile that hits long range and can be angled/controlled is R.O.B. And rob's needs to charge, Plus it cant be angled too much while pits options are practically endless for aiming
K, you got me there. Ggs

And that's also why I love ya.
Hmm

I still hate the team though. I had my bad experiences with teaming with one as it is, but that's just me.
It's not about your personal experience with Snake. I've had success teaming with a decent Snake from my region, but I still don't like the team itself.

What British friend said. FACE, AJ!
Ow, my poor widdle face. D:

edit: @AP- whenever you team with a Snake, you hafta be prepared to take a few ftilts to the face. All part of the business. Tbh, Snake is my favorite teams partner. I like dubs in general, but having him as my partner makes it the most fun. :3
Do I have to learn Snake for you to team with me again? :S

you could always have just been teaming with a ****ty snake, or inversely you could have not adapted your playstyle to suit snake. or something of the sort. When people say pit's bad in doubles, I don't agree, I just reckon his playstyle in doubles has to differ so much from his playstyle in singles, courtesy of being primarily a supporting team member
This. Except supporting team members are usually the weakest doubles characters which is why he isn't as good in doubles as he is in singles.
 

Maharba the Mystic

Smash Master
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Houston, Texas
except for the part where pit is good with non high tiers as well. pit fox is ****. pit peach is ****. pit luigi is ****. pit kirby is ****. pit g&w is ****. you know pit doesn't have to play support, he just excells at it more than almost any other character. he absolutely can be onstage in dubz, no one just ever does it usually because pit is arguably the best support. but when he needs to get onstage and do work why would he be any less capable than in singles. if anything he is 10x more ****. having pit play support is just usually the stronger option but in the end dubz make's him more onstage viable

good pit dubs
http://www.youtube.com/watch?v=ZaDYAWYGP9w
http://www.youtube.com/watch?v=WsjxGc1Kwks
http://www.youtube.com/watch?v=C3OBfecJ1J0
http://www.youtube.com/watch?v=g2_IyH2D3RM
 

Heartstring

Smash Legend
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Messages
11,129
Location
England
This. Except supporting team members are usually the weakest doubles characters which is why he isn't as good in doubles as he is in singles.
Yeah, But having 2 on-point people on the same team wouldnt work so well (outside of people like MK) as an on point+support system would, It also matters how well the players adapt to the mould

Speaking of pit/snake. Loz8ichimaru usually team with a snake with fruitful results
...I really need to get myself a common double partner. I just sorta float around :l
 

Maharba the Mystic

Smash Master
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Houston, Texas
the top 5 best pit teams (excluding knights and archers aka pit mk) in order are palutenanubis (pit lucario), robin hood and little john (pit snake), the gayest pair you ever did see (pit wario), romeo and juliet (pit peach), and it's either angels and demons (pit diddy) or smokey and the bandit (pit weegee) or the dark fortress (pit toonlink). however pit works great with more characters. it's just that these characters make pit shine the brightest

edit:

if yall want more of these amazing team names, just tell me your ideal team and ill give it a name. my names rock.
 

Kuro~

Nitoryu Kuro
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Apopka Florida
Earth and his girlfriend apparently do extremely well as pit/marth.


I think pit/olimar would be much better than pit/weegee on paper.
 

Admiral Pit

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My playstyle isn't compatible with Snakes. If I try to hold stocks, even by planking and arrowing from afar, I either get ganged up, or the Snake can't hold his own for w/e reason, or the Snake somehow screws me over. I hate Snakes in general as it is.

Now Peach/Pit is currently my favorite, and have good chemistry, provided I'm with a smart Peach that knows how I work. I honestly don't mind being with another Pit (as long as he/she is smart and knows how I work, and if I don't hate the Pit), a smart ZSS, and I can't remember anyone else.

I do refuse to be with ICs, Diddy, Falco, TL, have a lot of disdain being with MK, G&W, Marth, Snake (as said before), Olimar, and more. I'm only fond of Peach, Pit, and ZSS atm, but then again, I never was a fan of dubs. Even then, I'm rusty as it is, so my memory also isn't as good as it used to be. We'll see Fyre-chan... We'll see.
 

Admiral Pit

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It looks broken and all I can see is either a coding or something, but not the vid itself.
 

Kuro~

Nitoryu Kuro
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Messages
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Apopka Florida
Not ***. Just not tier 1.

Why does he just throw out fsmash, like it isn't safe on shield lol I don't understand. ED seems so scrubby to me when he does that.
Most of them are reads. Just like marth would dash upsmash OoS while in a shield standoff predicting the pit to jump OoS like they often do.


Edit: I do agree that some were questionable and were used more for the positioning of both characters and probz could of just been a reset instead of agression like fsmash but overall i don't see the scrubbiness at all.
 
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