Hey sorry guys. Probably should have called V/LA but I've been short on time to sit down and look at anything with this game.
That said, I now have read through the rules more thoroughly and understand everything! I also have sense of purpose where before I felt no motivation to try to figure things out!
The Removal mechanic is very dangerous but also very beneficial if we can pull it off. We should only use it if we have TWO mafia members we are damn sure about.
Why two? Because we need the first mafia member we are sure about for the tourney cop at the end of this cycle. This mechanic is not one we choose, it happens no matter what. We want the tourney cop in the tournament, because it means a confirmed town slot in the game, but it also means a lot more than that as a result. I'm about to explain something that makes having the tourney cop in the bracket a HUGE BOON.
The tourney cop is MOD-confirmed town with no exceptions.
This is huge, and will yield us at least one free scummer just for having him in the bracket (in addition to the scummer he'll remove to make sure he gets in the bracket.)
If the tourney cop gets in the bracket, we make sure every one of his opponents purposely loses to him. I don't give a **** if that goes against some personal win-con (looking at you, Ruy) or if you don't like the idea of throwing a match. The tourney cop making his way through the tournament means we keep track of a confirmed townie. If, at any point, he loses a match, we'll know his opponent didn't listen and we can boot their *** next phase.
How do we ensure the tourney cop wins if he can't cheat, though?
Well, we know which colour of moves beat the others, and we have a built-in prisoner's dilemma style mechanic to give people an edge without cheating.Anyone who goes against the tourney cop in cycle 2 will choose their main, the tourney cop will choose their counterpick, and the two will communicate so that the tourney cop uses moves that beat the moves their opponent uses. Failure to comply and allow the tourney cop to beat you will mean an instant scum status in thread.
As I said, huge incentive to get the tourney cop into the tournament.
So we need to get at least one scummer that we're very certain about, and NOT USE THE REMOVAL MECHANIC ON HIM.
If we can get a second scummer we feel certain (and I mean CERTAIN) about, we can use the removal mechanic. It is too big a risk to treat it like a normal lynch or use it on a hunch.
That said, we still do want to find at least one scummer. The best way to do this is always to form reads as normal, which means everyone should be cooperating in thread and trying to be helpful and trying to scumhunt. Refusal to cooperate means people will think you're scum. While they can't lynch you for it, they can do a whole lot of other stuff to **** you over. Having everyone being vocal in thread makes it easier for the tourney cop to know which matches he wants to review. But when the tourney cop finds a cheater, we don't know whether it was a maf cheater or a town cheater, so that doesn't help us cement our reads. How can we find a scummer and be certain about it?
I'm going to repeat what I said earlier.
We should cheat against our scumreads.
If we cheat against our scumreads, it puts pressure on the scum team. They are suddenly forced to try to play townie in thread so people don't think they are scum. If people think they are scum, they will cheat against them. This forces mafia to use banned moves in order to win. But even better than that, is if you cheat against a mafia member and they use their banned moves style of cheating, you will lose even though you cheated. That makes it pretty damn clear that your opponent was mafia. If we agree to cheat against our scumreads, and we happen to be correct, that makes cheating a dangerous choice for them.
The tourney cop can find people cheating and make them auto-lose their match, as well. This choice isn't that crucial and is really up to the tourney cop to choose who they think best.
After saying all this, I realized I've adapted a playstyle of sitting on my stances and doing ****-all, but that's really a bad idea. Attitudes like soup's in this game are toxic towards our success as a collective town, and people treating the game in that manner should be viewed as scummy. There is no excuse for not trying to scumhunt, because we do have advantages at our disposal for catching scum should we get people we dislike in thread. From there, we can confirm them as scum, and even REMOVE THEM FROM THE GAME should we get lucky. We also have the ability to communicate with the tourney cop in the second cycle on which matches are good choices to review to kick the rest of the maf team out of the tournament. Even more incentive to develop scumreads. There is no excuse.