Wumbo105
Smash Ace
Please for the love of everything that is good in this world, DO NOT TOUCH his u-tilt.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Fixed, in greenKirby already has enough crazy mechanics with all his hats -giving him moves like Wheel, Mike or Beam wouldjust be a bit muchwould be awesome and appropriate to the character.
The way that Kirby is designed feels like Sakurai felt guilty that Kirby was a good character back in N64 Smash. Since Kirby was his character, Sakurai had to nerf him harder than any other character - much like how a father is much more strict when it comes to his own son.Considering Sakurai makes the Kirby games and the SSB games he's likely given Kirby the moves he thinks best represent the character and I doubt his thoughts have changed.
to it could be just like g&w uair, just a sidways version.If it's only the 6th jump and it leads to a slightly lower level of floatiness (which it logically should), I don't see why it couldn't do 2-3% up close, windbox at further away. After all, it would have a lot of drawback.
You are aware that said "determined" look, rarely appears in a Kirby game? Look at his expressions in games besides Return to Dreamland. A better explanation: http://tvtropes.org/pmwiki/pmwiki.php/Main/AmericanKirbyIsHardcoreHe should look more determined.
He showed more determined looks in Return to Dream Land and a 3DS Puzzle than he ever did in Brawl.You are aware that said "determined" look, rarely appears in a Kirby game? Look at his expressions in games besides Return to Dreamland. A better explanation: http://tvtropes.org/pmwiki/pmwiki.php/Main/AmericanKirbyIsHardcore
Please no not a fire ball dash attack since it made him one of the worst characters in melee and it was just bad >.<More of his attacks need to be his copy powers.
FireBall as his dash attack
Spike as his Up Smash
Freeze as His Down Smash
etc.
Please no not a fire ball dash attack since it made him one of the worst characters in melee and it was just bad >.<
*shrugs* idk maybe beacause the idea of the weak melee fire ball making it back made me react so badly since the fire ball made kirby a punching bag in melee but if it gets atleast more range(like the brawl dash attack) and a little bit more powerJust because the fireball in melee was bad doesn't mean that they couldn't edit the move to be quicker, have more range, more knockback, etc in the next installment. Everyone here seems to think that if a move is changed it will weaken a character. The moves that characters have need to be weakened or strengthened to balance them out and just because a move is changed for the worse doesn't mean that another move wasn't changed for the better, or the range/knockback/damage of an existing attack was altered as well. If every character only had strengths and no weaknesses the game wouldn't be as fun.
More importantly,
Why you replying to a comment I made a year ago?
You bet why we hate it its such a bad dash attack >.<Ooooooooooh, I just remembered something. US fireball sucked big time and they buffed it for the european release. That explains why you all hate it so much.