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Kirby Jab Lock Combo w/ Character Specific Video

cAm8ooo

Smash Lord
Joined
Dec 22, 2005
Messages
1,059
Location
Kentucky
haha that's awesome Hustla. You can send it to me, i've never sent or received a replay before though, do you just need my brawl code?

it's 4811-6625-6025
 

SpikeSpiegel19

Smash Ace
Joined
Feb 4, 2008
Messages
691
Location
Arlington
hahahahahahahaha that would b to funny, hopefully we can evolve this thread into just posts of matches with this combo in it and study how the Kirby player set up the combo
 

TwilightKirby

Smash Ace
Joined
Mar 22, 2008
Messages
552
Location
socal
hmm I think I will use fthrow uair cause what most people mash when I do that is jump, so then I can either try to footstool them before they can jump or maybe predict where their jump will go and footstool them there.

It looks like that people are at the perfect height for this combo at the end of the uair though.

Someone post that video on youtube XD
 

SpikeSpiegel19

Smash Ace
Joined
Feb 4, 2008
Messages
691
Location
Arlington
it wont work, my brother and i tested that one thoroughly, thats y we did the whole going back and restesting to figure out who it would combo, if anything u want them to mash anything but jump, airdodge upB anything
 

IM_A_HUSTLA

Smash Journeyman
Joined
Dec 3, 2006
Messages
289
Location
Lancaster, Ca
its not a real match though we were only messing around talking when he just so happened to phuck up horribly and i simply walk up to him and utilt and i kinda messed up on the end of the jab lock but still got the fsmash

i can put it on sendspace.com or something like that
 

Dflected

Smash Cadet
Joined
Jun 3, 2008
Messages
27
hey, i've been havin trouble making the up-air send the opponent in the air so you can fs the to the ground. how do i fix this?
 

MK26

Smash Master
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Jun 29, 2008
Messages
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http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
Do you think y=it would be possible to lock with the d-tilt? Mixing it up would be awesome, and it would kill stale-move negation (to a certain extent).

Also, is it possible for the d-tilt of the lock to trip your opponent? That would suck, pulling the lock off only to have your opponent luck out and trip to cancel it...
 

Rollo

Smash Rookie
Joined
May 15, 2008
Messages
21
I found a way the falling uair>shfs might work better in actual brawls. It's to do an advancing jump, (not a shorthop) and then press up on the c-stick and down on the analog stick at the same time. It comes out pretty fast and just seems easier to land than a short hopped uair. Unfortunately, I haven't been able to do it very well on taller chracters such as samus and rob.
 

SpikeSpiegel19

Smash Ace
Joined
Feb 4, 2008
Messages
691
Location
Arlington
Do you think y=it would be possible to lock with the d-tilt? Mixing it up would be awesome, and it would kill stale-move negation (to a certain extent).

Also, is it possible for the d-tilt of the lock to trip your opponent? That would suck, pulling the lock off only to have your opponent luck out and trip to cancel it...
u can Dtilt lock or tilt lock for that matter but the knockback is to much to continue it past two hits
 

cAm8ooo

Smash Lord
Joined
Dec 22, 2005
Messages
1,059
Location
Kentucky
http://youtube.com/watch?v=_1N0D0SdIr4

Gonzo, do you think this is possibly useful? I dont have a wii at the moment to test, but the ness player basically n-airs while footstooling. Can kirby do this? If so wouldn't this open the combo for everyone? Now he ONLY toadstools people on the ground, so you probably cant do it in the air (surely we would have realized this by now) But hey, you can look at other possible combos.
 

Xpwnage123

Smash Cadet
Joined
Aug 29, 2007
Messages
52
I found this combo works well:

F-throw Uair, Short Hop, Toadstool, Nair, Jab Lock.

It's basically your combo with some minor adjustments. I like it better for two reasons:

1. It's easier (for me)
2. There is no Dtilt meaning there's no chance that they can randomly trip and mess up your combo.

Any idea if this works well in game?
 

~Gonzo~

Smash Ace
Joined
Jul 28, 2008
Messages
763
Location
Muppet Treasure Island
lol should make for very interesting Kirby dittos. the problem with the throws are that ur opponent can jump out after the uair if u try and footstool them. Also the dtilt doesn't trip b/c the opponent can't issue a valid command while stunned.
 
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