Munchystamp
Smash Apprentice
x iLink x, or however his name is spelled, is named Chronos on his game.What was this Chronos you speak of using?
EDIT: Sorry for posting twice >.<
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
x iLink x, or however his name is spelled, is named Chronos on his game.What was this Chronos you speak of using?
I have been working on a google doc. It's not done yet, but I have a good chunk of stuff down. If you have any weapons you can put up that would be awesome. Seriously guys doing this by myself takes foreverrrrrrrrrrrrrrrr.Has anyone put together a big weapon info dump?
Like with weapon stats like range, damage and melee damage for all the types of firing abilities?
Can someone get me some links please :o?
What about dash shots? They deal different damages and have different propertiesHrmm ok. Here is some of the data for the First Blade.
Range
Standing (Total Damage) 2.3 (135) 27 m
Standing Ch. 16.8 - 28 41 m
This shows the damage dealt by the First Blades standing uncharged shot (the rapid fire) and the the standing charged shot, as well as how far the shots travel.
Each uncharged standing shot deals 2.3 damage. The number in the parenthesis shows the amount of damage done if you hit with all of the shots (hold down the shoot button until Pit stops firing for a bit to fire all of the shots.) It also travels 27 meters, as shown by the number on the right.
Standing charged shot info is displayed the same way but with 2 differences. First off, it shows a range of damage: "16.8 - 28" This means that at 41 meters, the farthest you can be from the enemy and still hit him, you will deal 16.8 damage to him, and when at point blank range, you will deal 28 damage to him. There is no total damage shown because the First Blades charged shot only hits once.
Also the point of a google doc is that anyone can edit it. If you study weapons and want to add stuff like, "Eyetrack Orbitars have really good homing, but move very slowly" you can add it yourself in the notes section below Eyetrack Orbitars. You don't need to PM me that lol.
Also I get the feeling I'm not conveying this properly. You DON'T need a weapon that has 0 stars and no mods in everything. Say you have a weapon that has 0 stars in melee but 5 stars in range, you can just measure the melee (Which is the easiest thing to measure btw), but leave the range data blank to do later.
Erm... I thought it was obvious that it only affected damage. O: Modifiers are for homing, range, combo, etcI got around to answering one of my lingering questions, partially, and proving the "online champion" wrong.
Range stars do not affect shot distance. I'm not sure yet if they have any effect on homing, but that's doubtful.
I tested Sagittarius bows and jetstream orbs, two of each with a 2+ range star difference, and all shot distances were identical.
Next steps are to test a few more weapons and try to test homing.
It seemed obvious, yes, but the damage difference is pretty small for ranged attacks, from what I had heard.. Also going to do some testing on that.Erm... I thought it was obvious that it only affected damage. O: Modifiers are for homing, range, combo, etc
Yeah but ranged shots generally have quick succession, so only a slight increase is needed to deal a lot more damage.It seemed obvious, yes, but the damage difference is pretty small for ranged attacks, from what I had heard.. Also going to do some testing on that.
The "online champion" also mentioned something about stars increasing range and homing, which I didn't believe but still thought it should be tested out.
Silver star, post your friend code and join up when we do matches. May do more tonight. My friend code has been posted a few times and is in my sig.
I also have a magnus club 6 star melee, but also has 5 star range and it's value is a whopping 301. Not too useful in LvD but it's kicks the heck out of FFA, I usually fall about 12-13 opponents per match. Speaking of which that one video a while back also had a guy using a similar magnus club falling 13 players-maybe I'm an online champ, too...?!In other news, just fused a 6 star melee Magnus club with only a 202 value and no negative modifier. Gonna take it for a spin.
andora: Hard work and determination.Yah My book says 98.1% although I don't know how that last 2% is gotten.
My treasure hunt is one more window away from 95%, let me tell you those 9.0 chapters are NOT easy-6 of the hardest are left for me.
If ANYONE figures out how to possibly get chapters 18 and 25 done on 9.0, share your secret.
That's what got me through the first 22 chapters on 9.0 (excluding 21 and 18)andora: Hard work and determination.
I keep dying on the one part where his entire chest and arms start spraying every kind of shot at you(I think even his eyes shoot at you as well), I do decent on it but I just can't seem to avoid every shot and I swear I got pretty close to beating it once.Specifically for 25, what phase is giving you trouble?
Also, seen on GameFAQs: in Together, activate Pisces Heal and melee a tombstone for a ton of health.
That's actually a pretty clever idea. lolAlso, seen on GameFAQs: in Together, activate Pisces Heal and melee a tombstone for a ton of health.
Kinda. lolI only have 12 of them right now.
Is it cheating to be reading them off my computer through scans? :3