Think about it like this: I love Uprising. I also love Wario Land 3.
Now, imagine if, for some reason, the creator of Wario Land 3 got put in charge of directing Melee. They put in three Wario Land characters, a bunch of Wario Land 3 stages, music, items, and trophies, while Mario didn't get Peach, Pokemon didn't get Mewtwo, and Zelda didn't get Ganondorf (technically it didn't, but bear with me on this one). Super Mario 64, Ocarina Of Time, Pokemon - the huge, industry-changing games that were released in the generation before Melee did not get this love, but rather a relatively niche Game Boy platformer did.
It would be really jarring and imbalanced, and show blatant, almost unprofessional favoritism. That's why I dislike the overrepresentation Uprising gets, regardless of whether or not it's its "fault" that other franchises got shafted. It shows a lack of having priorities in order.
Yes. This is precisely the reasoning for the many people who are upset about franchise representation in Sm4sh. Currently, it's weighted in favor of certain franchises over others. I mean there are some franchises that make sense, like Mario. However, I think that a more balanced representation would be a much better way to go about making Smash.
It's unfortunate that Nintendo apparently doesn't see it that way.
This Smash feels more like a marketing tool for recent games then a celebration of Nintendo's overall history. I don't like that. Especially since it's very selective about what new stuff it markets. Developer's pets get shilled instead of the fans' favorites.
And the worst part is that it's still Smash, it's still at least 75% amazing, and we're all gonna buy it anyway....
That seems to be the unfortunate truth.
And furthermore, when we
buy it, Nintendo will look at the sales like "oh, these things we've done in Smash Brothers are what the consumers appreciate, because they're buying it!"
In turn, they'll think it's okay to keep doing what they're doing with the Smash games.
If this is the case, I'd wouldn't expect
any more fan-influenced trends for each following Smash Brothers.
I ain't buying it, I don't see a reason to until maybe Mewtwo comes out.
I'm getting Omega Ruby if anything.
Also I'm surprised that no one brings up that stupid gimmick, the Codecs for KI. Yeah, SF gets some, but the way KI uses them, it's a bit excessive...
I am concerned by the possibility that Mewtwo
might be a trap by Nintendo to make more people buy both the 3DS and the Wii U. A quick money grab off of the hype of Mewtwo.
Now, the REASON I'm worried about this is that Mewtwo could very well be the only downloadable character in the history of Smash 4. We can argue that a lot of recent games are recieving multiple characters as DLC, but I can't support that idea until Nintendo proves my fears wrong.
On the other hand, Nintendo has essentially set up the fans to expect/want more DLC, so it will be a double-edged sword if Mewtwo really is the only DLC character.
But, we'll see.
I'd really love to see the more
different sides of franchises become represented in Smash:
K. Rool, Krystal, and Isaac, among other characters, would
require Nintendo to delve into more
intricate parts of Nintendo history to flesh them out as enjoyable Smash candidates. All of these characters have source potential that is DIFFERENT than what has been provided by their respective franchises. THAT'S why I support them.