Kind Dedede
Smash Ace
I would openly support that belief
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Respect to Diddy and K. Rool, but Zero Suit Samus was more of a WTF addition than something everyone knew was going to happen, assuming you're talking about before the first Brawl trailer.But it was clear logic that Diddy would be the second DKC character that would get in. Like... Everybody knew that that was going to happen.
Just like with Zero Suit Samus and Metroid.
Don't take the bait. It's just more of the same Ridley trolling, because somehow everyone knowing and saying that Impa wasn't replacing a beloved two-game veteran is comparable to a massive number of fans being let down that the ambiguously-handled Ridley is a hazard.Respect to Diddy and K. Rool, but Zero Suit Samus was more of a WTF addition than something everyone knew was going to happen, assuming you're talking about before the first Brawl trailer.
To be fair, K. Rool never really had a shot of getting in Brawl. He wasn't going to get in over characters like Wario, Meta-Knight, King Dedede, Pit, etc and he was most certainly never was going to get in over Diddy Kong. Now that they're in, King K. Rool is among the biggest (non-casual) character not playable yet and as such, this is his first shot of getting in.This should of happened in brawl, YOU'RE LATE
He was considered in smash 64 so I don't think there is much of a problem.To be fair, K. Rool never really had a shot of getting in Brawl. He wasn't going to get in over characters like Wario, Meta-Knight, King Dedede, Pit, etc and he was most certainly never was going to get in over Diddy Kong. Now that they're in, King K. Rool is among the biggest (non-casual) character not playable yet and as such, this is his first shot of getting in.
King K. Rool was not considered for 64 and neither was Diddy.He was considered in smash 64 so I don't think there is much of a problem.
as I said in the release of the first game ....it's... something, at least. =P... if the Kremlings returning in Smash Run isn't proof enough for make people think that the characters and the content of the original trilogy are owned by Nintendo, the return of the RareWare games on VC is more argument to shut these mouths; XD ... I mean, are the DKL games, but still... Here's the hope that the DKC be put back on VC, preferably in the Wii U's VC. =PTo be fair, it is a Virtual Console game, so it doesn't really mean K. Rool will be back.
Still, I'm glad we're seeing the Donkey Kong game on VC again. Hopefully this means the Donkey Kong Country games can show up on the Wii U Virtual Console.
And Brash the Bear! Don't forget him!
And add him to your reveals predictions for E3, because he's an obvious guess now.
No, I'm saying that literally K. Rool and Ridley have pretty much the same fan bases, seem to only have support in the West (personally I always felt Japanese smasher's opinions were overrated because they don't care as much about the game, sans as a extremely casually Nintendo character "beat 'em up" generally speaking), they both are the most unique characters that Nintendo owns that have yet to be playable, most of the older Nintendo fans want them, most of the older smash fans want them, most competitive smashers want them, and most super dedicated "casual smashers" want them as well.I hope this doesn't mean that you are losing faith in K. Rool.
Because if anything his chances are better than before.
Im surprised they never released DK64 on the Wii's VC. Since N64 games are coming to the eShop then now would be the perfect time to release it along with re-releases of the 3 original Donkey Kong Country games.If both happened at the same time, I would be extremely excited.
It's because of issues with Jetpac being one of the games present within DK64. Unless they were to replace that with another game, I don't see it coming to the Virtual Console.Im surprised they never released DK64 on the Wii's VC. Since N64 games are coming to the eShop then now would be the perfect time to release it along with re-releases of the 3 original Donkey Kong Country games.
Most of us DKC fans and smash fans were too busy riding the hype train for Diddy to give K. Rool much attention. We also realized that almost definitely wasn't going to happen with K. Rool, whereas if we pushed Diddy down the smash development team's throats, they'd have to add Diddy.This should of happened in brawl, YOU'RE LATE
DK64 has a game within it called "Jetpack" that Rare made that is owned by Rare. They would have to remove and replace it with something before adding it to the Virtual Console.Im surprised they never released DK64 on the Wii's VC. Since N64 games are coming to the eShop then now would be the perfect time to release it along with re-releases of the 3 original Donkey Kong Country games.
IMO K. Rool should have gotten in over Meta Knight or Pit. Neither of them are nearly as important, iconic, or as unique a potentially playable character as K. Rool. It doesn't help both of them are poorly designed in Brawl, for 2 entirely different reasons. Plus K. Rool just fills out the roster better (no pun intended).To be fair, K. Rool never really had a shot of getting in Brawl. He wasn't going to get in over characters like Wario, Meta-Knight, King Dedede, Pit, etc and he was most certainly never was going to get in over Diddy Kong.
Look at DKC's popularity; it is bigger in popularity now than Zelda.There is one concern have regarding K. Rool's inclusion. Sure, he may be popular here with hardcore smash fans, but how popular is he with casuals?
Helps that Both Returns and Tropical Freeze were far, FAR superior to Skyward Sword.DKC Returns outsold Skyward Sword in just about every territory (including Japan) with nowhere near the same amount of marketing or money behind it, and with less butt kissing reviews hailing it just because it's "the new Ocarina of Time". Unlike Zelda, DKC isn't become less and less relevant; no, it's becoming more relevant.
I think that maybe King K. Rool could qualify as both unexpected and unique. At the very least, definitely unique. All the cards seem in his favor, and there's no large card against him, unlike some other characters. I'd honestly shock me if he or god forbid Dixie didn't make it in.Helps that Both Returns and Tropical Freeze were far, FAR superior to Skyward Sword.
Please don't hurt me
Still, despite everything the DK series has going for it right now, I can't but be a little worried. I've stated before that I'm concerned we may get an influx of 'unique' and 'unexpected' characters from new or obscure series. Sure, Rosalina may be the exception to that, but I have nagging feeling Nintendo told Sakurai to use her.
That kinda already happened...Still, despite everything the DK series has going for it right now, I can't but be a little worried. I've stated before that I'm concerned we may get an influx of 'unique' and 'unexpected' characters from new or obscure series.
You're not wrong. Skyward Sword is criminally overrated, whereas DKC Returns is fan-freaking-tastic, despite the Wii awful motion control usage (but the 3DS port fixes that). I haven't played DKC Tropical Freeze (I don't have a WiiU), but I imagine it is similarly incredible.Helps that Both Returns and Tropical Freeze were far, FAR superior to Skyward Sword.
Please don't hurt me
Yeah, I do feel that worry. Hopefully the development team have more characters than what they and the rumors are leading on towards, otherwise my theories about how smash 3DS and WiiU should be run instead how it is run (aka 6 more months of development, the focus almost entirely on the multiplayer, making everything else a minor feature, and making lots of fairly priced/free DLC) IMO would have been more suitable, profitable, and better off for smash fans, Nintendo, and the development team.Still, despite everything the DK series has going for it right now, I can't but be a little worried. I've stated before that I'm concerned we may get an influx of 'unique' and 'unexpected' characters from new or obscure series. Sure, Rosalina may be the exception to that, but I have nagging feeling Nintendo told Sakurai to use her.
Skyward Sword isn't overrated, the game is so polarizing. You'd expect that when the game has the highest highs and lowest lows in the series.You're not wrong. Skyward Sword is criminally overrated, whereas DKC Returns is fan-freaking-tastic, despite the Wii awful motion control usage (but the 3DS port fixes that). I haven't played DKC Tropical Freeze (I don't have a WiiU), but I imagine it is similarly incredible.
No, it's overrated. It's the easiest in the series sans FSA (in a series full of super easy games; every game from Ocarina on has a childish difficulty), it's world is super small, it has no replay value, it holds your hand and basically plays the game for you, it has nothing to explore or any real way of exploring, and it's just barren, boring, and bland. It's good gameplay, music, bosses, and dungeon designs can't hide the fact it's just bad at a lot of things.Skyward Sword isn't overrated, the game is so polarizing. You'd expect that when the game has the highest hights and lowest lows in the series.
The shake controls were that bad. 30fps were still pretty good, and the 3DS really made the levels stick out. It more properly used the graphics because it wasn't limited to the CRT 480p bland-ish look gaming was stuck in for over a decade.And lol no, DKCR Wii >>> DKCR3D. 60FPS is far superior than no waggle.
You're really not wrong with your complaints (in fact I agree), but that doesn't really make it overrated. The game gets praises, but at the same time it gets a LOT of critcism as well. Opinions on the game are extremely polarizing.No, it's overrated. It's the easiest in the series sans FSA (in a series full of super easy games; every game from Ocarina on has a childish difficulty), it's world is super small, it has no replay value, it holds your hand and basically plays the game for you, it has nothing to explore or any real way of exploring, and it's just barren, boring, and bland. It's good gameplay, music, bosses, and dungeon designs can't hide the fact it's just bad at a lot of things.
To quote myself, "Arkham Asylum and Arkham City are what Skyward Sword wishes the next 3D Zelda game could be." #BatmanForSmash #LOLNO
Did you try time trials on the 3DS version? Near unplayable. 30FPS is very unresponsive for a precision platformer, shake to roll just needs adjustment. (It's really nothing more than a flick of the wrist anyway)The shake controls were that bad. 30fps were still pretty good, and the 3DS really made the levels stick out. It more properly used the graphics because it wasn't limited to the CRT 480p bland-ish look gaming was stuck in for over a decade.
Beating the levels themselves is a huge hurdle for me. Beating the levels acting like a demon is chasing me going as fast as the wind, however, is something I cannot fathom doing.Did you try time trials on the 3DS version? Near unplayable. 30FPS is very unresponsive for a precision platformer, shake to roll just needs adjustment. (It's really nothing more than a flick of the wrist anyway)
Either way, TF has the best of both worlds. Though I think shake to roll is better for time trials than buttons.
There's nothing special about the game except the motion controls, and honestly, even Nintendo admitted they are tired of motion controls. It's just controls, and honestly, you take them away, the real time action, and all that, and it's a boring, bland excuse for a 3D Zelda games. Even Twilight Princess blows it away.You're really not wrong with your complaints (in fact I agree), but that doesn't really make it overrated. The game gets praises, but at the same time it gets a LOT of critcism as well. Opinions on the game are extremely polarizing.
It's not hard! I mean it'll take 20 tries to get down the timing for a level, but it's worth it. Not to brag, but I got top 10 on a level in Tropical Freeze and the satisfaction of it is umatched. Time trials are absolutely the best thing about Retro's DKC. It's like a damn Sonic gameBeating the levels themselves is a huge hurdle for me. Beating the levels acting like a demon is chasing me going as fast as the wind, however, is something I cannot fathom doing.
I really need to get TF. I loved Returns, so there's really no excuse for me to not have TF by now.
World 6(that's the dinosaur-bone one, if I remember) was one of my favorite DK worlds ever. I also like the fact that the Xylophone tiki kind of resembled a fossil. I'll have to round up my funds to go buy TF soon.It's not hard! I mean it'll take 20 tries to get down the timing for a level, but it's worth it. Not to brag, but I got top 10 on a level in Tropical Freeze and the satisfaction of it is umatched Time trials are absolutely the best thing about Retro's DKC. It's like a damn Sonic game
I don't really get why DKCR doesn't get into speedrun events often, since it's so satisfying to watch and makes you appreciate the level design. DKC1 for some reason always get represented though. Yeah seeing a speedrun of that game the first time is entertaining because of the exploits but I can only endure so much seeing it the 20th time. Go figure that it's the only DKC game (of all of them! I'll take DKC3 because that's still fun to watch!) in this SGDQ.
TF is worth it. Level design is about on par with Returns, though I'd give the edge to Returns because of the world 5, 6 and 7 combo in that game but TF is more consistent. As an overall package TF beats it easy.
Dang, i cant believe i didnt know that earlier. They should just remove it completely and release it on the VC. It's not like it would be that missed. Also, yea, if they did reveal K.Rool then adding all of the Country games would be awesome and i'd totally buy them again.It's because of issues with Jetpac being one of the games present within DK64. Unless they were to replace that with another game, I don't see it coming to the Virtual Console.
I'd certainly would like to see it happen though, loved that game when I was young.
What would be nice is if K. Rool gets revealed at E3, that DKC, DKC2 and DKC3 are all added back into the Wii U Virtual Console as a complimation. Capcom did a similar thing with Mega Man by adding Mega Man 2, 3 and 4 onto the Wii Virtual Console and that was really neat to see them compliment Mega Man's inclusion like that.
This reminds me, I was in Hollywood and I was talking about Smash to this woman's personal assistant,I've considered the casual angle of K. Rool, and my response is twofold.
One, I don't think there's any artificial barrier between casual and hardcore fanbases with regard to character appeal. You have characters who are stigmatized as being 'loved by casuals,' such as the Mii, and "new characters = casual characters" seems to be a common misconception as well. However, it's not as though there aren't pockets of forum-goers who want those things in Smash anyhow. The inverse is true as well, in that you have casual fans of DKC who have never touched a message board, but who know about and enjoy K. Rool nonetheless.
Two, my perception is that the previous rosters have catered to the more hardcore players, with the consideration that, if they enjoy it, the casuals probably will as well. That could change, of course, but it's all we have to go off of at the moment.
Should've a) gotten her number and b) asked her about K. Rool.This reminds me, I was in Hollywood and I was talking about Smash to this woman's personal assistant,
and she surprisingly knew exactly who Little Mac was and where he was from.
This.Should've a) gotten her number and b) asked her about K. Rool.
Skyward Sword had awesome dungeons. A good challenge with regular combat (or at least, it was far more fun than in OOT and TP). And did the Motion Plus thing very well. All items you get are useful all the time to.Skyward Sword isn't overrated, the game is so polarizing. You'd expect that when the game has the highest highs and lowest lows in the series.
And lol no, DKCR Wii >>> DKCR3D. 60FPS is far superior than no waggle.