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K. Rool's Kremling Kutthroats: PM BKupa666 for an Invite to the New K. Rool Thread

MagnesD3

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My personal Special Moveset for K. Rool

B: Crown Toss: Similar to Links Boomerang K Rool will toss his crown and it will come back to him, the speed it returns is slower and it does more damage and knockback than boomerang, it also always returns to k rool unlike boomerang, less clankable than boomerang, its weakness is that it does not have as much crazy movement that boomerang has in comparison its path is more linear and less controlled by K. Rools movement.

B Up: Crock Hop: K. Rool does a huge lunge in the same arc that he hops in DKC1, not very fast has armor on the way down (can trade at earlier points of the move before the armor), very unsafe (no stars like d3) amazing damage and knockback if it successfully hits. Pretty fast moving though.

B Over: K.O. Punch: One of K. Rools faster moves k. rool gets a boxing glove on his fist and immediately lunges forward for a K.O punch, great damage and knockback, the lunge forward isnt very far but the move is very fast and effective, unsafe on block though, its inspired from dk64. Doesnt have armor like some of his smashes would.

B Down: Cannon Gun: K. Rools best special, it can be altered in many ways, its first version can be done by hitting down and b at the same time and letting go, this shoots out a straight canon that does solid damage and knockback, you can hold down b to charge the shot to make the canon shot fire slower, the next option out of this move is the magic shot that slows the opponent down on hit for a limited time it can be done in a similar manner to samus's homing missile by taping down then hitting b k rool shoots the magic blast, in a similar fashion to the cannon you can charge it to make the move go slower. By Holding forward when releasing the canon or magic shot you will cause them to spin similar to dkc2, the more charge the shot is the bigger the spins range becomes.

Normals

Poor Range on pretty much all normals, All smashes have armor, run is fast but walk is slow, air mobility is terrible, powerhouse damage and knockback wise, running attack is a really good shoulder tackle great priority, grab range is really bad but can lead into some good damage, he would also be the heaviest character in the game.

As for his jumps his first one is not very high but his second jump is really nice as it uses his helicopter from dkc3 by holding x after this jump K. rool will proceed to float downward at a forward ish daigonal angle to help his recovery.
 
D

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Either my imagination really amplified the meaning of what he said, or I just couldn't find the right interview, but this is the closest I could find to what I remember:


Source (collapsed because of giant picture of Nintendo Power):


Will edit if I find exactly what I remember, because I'm fairly certain it's out there somewhere, I even remember it as a somewhat recent interview.
Oh yeah! I remember that interview… kind of. I think that Sakurai might not want to over-represent one franchise. I don't think that 6 Mario characters is out of question, but the chances of that happening are sadly slim.
 

Kon

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If Mario gets 6 characters, and Zelda gets Impa as a 5th / 6th character, I could see Cranky getting in alongside K.Rool and Dixie.
I can't see the Mario series getting another newcomer. The series will be fine with 5 characters. Zelda may get a 5th character too, however I have no idea who that could be.

For the DK series I don't see more than 4 characters being playable. Donkey Kong and Diddy are the most obvious choices, next best choice would definitely be King K.Rool in terms of popularity and influence in the series. Cranky had even more influence in the series than Dixie if we consider what is a fact. The first DK(Arcade Donkey Kong) was Cranky Kong. After this appearance Cranky was as far as I can remember always present in the games in some way. I feel K.Rool being safe for the next DK series spot, while either Dixie or Cranky will get in.
 

MagnesD3

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I can't see the Mario series getting another newcomer. The series will be fine with 5 characters. Zelda may get a 5th character too, however I have no idea who that could be.

For the DK series I don't see more than 4 characters being playable. Donkey Kong and Diddy are the most obvious choices, next best choice would definitely be King K.Rool in terms of popularity and influence in the series. Cranky had even more influence in the series than Dixie if we consider what is a fact. The first DK(Arcade Donkey Kong) was Cranky Kong. After this appearance Cranky was as far as I can remember always present in the games in some way. I feel K.Rool being safe for the next DK series spot, while either Dixie or Cranky will get in.
I still see Jr./Shadow Mario as a likely candidate by I agree his chances have gone down with rosalina.
 

Diddy Kong

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Well, I could see Dr.Mario getting in...

5th Zelda character? Impa of course :laugh:

I was joking though about 5 characters but damn, it would be so awesome if it happened... I wouldn't mind Cranky over Dixie, but honestly am not seeing that happen yet.
 

Johnknight1

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Anyone else get the feels that Rosalina wasn't intended for this Direct initially=???

I think that maybe K. Rool or some Donkey Kong character might have been saved for this direct, but was bumped back because Tropical Freeze got delayed. That or Snake, Mewtwo, or perhaps even Little Mac or Miis were planned for this Direct. Regardless, the timing of the Rosalina reveal just felt... "weird".

Perhaps the next Direct newcomer reveal, assuming we get one (which I think will be in March 3 months from now, although February or April could see a Direct IMO) will be a K. Rool reveal. It too would be a month after Tropical Freeze's release, and it would be a great potential "sales boost" for that game, much like how the Rosalina reveal feels like a "sales boost" for Super Mario 3D World (and Mario Kart 8).
There is no way Donkey Kong will get 3 characters. Just...no.

It's either K.Rool or Dixie, or K.Rool and Dixie. That's basically it.
You forgot Cranky Kong, who is obviously a potential candidate.

So we can all agree that Diddy is returning. Donkey Kong is already obviously confirmed.

So disregarding Donkey Kong and Diddy Kong, that means the options are (in my likelihood order):
1. K. Rool
2. K. Rool and Dixie Kong
3. K. Rool and Cranky Kong
4. Dixie Kong
5. Cranky Kong
6. Dixie Kong and Cranky Kong
7. No Donkey Kong character (I don't think anyone sees this happening)
 

Johnknight1

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I too agree that K. Rool should be the heaviest, but by a slight margin when compared to Bowser. And his slow walking speed would be countered by his moderately good running speed (rivaling that of Wolf's running).
It depends on what K. Rool looks like. specifically his height and his... well... girth! :laugh:

If K. Rool is taller or has more girth :grin: than Bowser, then I am okay with this. If not, no, don't do it, as it won't make as much "sense" (at least to me).

Still, I wonder what K. Rool's DI be like. I don't think he'll be floaty, but he might be a bit more floaty than say Bowser. He may also be a fast faller as well.
 

Crap-Zapper

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I like the idea that Alternative Costumes are confirmed. As regarding K. Rool.. This could be countless of oppertunities.
 

BridgesWithTurtles

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Man, now I really wish K. Rool were the big bad of Tropical Freeze so that he could appear with a new Santa Klaus persona. Imagine a boss battle where he flies around on a jet-powered barrel sleigh and drops explosive gift boxes.
 

BKupa666

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Kris K. Ringle is koming to town!

I'm disappointed with what looks to be Tropical Freeze's final boss, because there are already two types of Walruses revealed as enemies, and if a third one ended up being the final boss, it would feel really anticlimactic to me. The appeal of the Vikings to me was largely the variety of sea creatures amongst their ranks, and discovering what new ones would become bosses (like the sea lion and polar bear); for the final boss to be a repeated enemy would stick in my craw, even if it is kind of typical for DKC games.

Bowser and DK, IIRC, are just a few pounds away from each other's weight in Melee and Brawl (John can probably check this), so, if we assume that K. Rool will definitely be heavier than DK, his weight could be just a tiny bit heavier if he were still lighter than Bowser. Otherwise, K. Rool could either be the same as Bowser, or a bit heavier (and Bowser could or could not receive a weight buff in relation to this).
 

Starbound

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or if Bowser goes up to 125, I'd take K. Rool at 120.

It just feels right for Bowser to be the heaviest character.
 

Diddy Kong

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DK is 115 weight units (smash pounds?) and Bowser is 120 units.
No DK is about 116, Bowser 120. Both had their weights increased since Melee. There's a chance this happens to this time.

I vote for 118 for DK. 122 for Bowser. 124 for King K.Rool.
 

Moon Monkey

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Anyone else get the feels that Rosalina wasn't intended for this Direct initially=???

I think that maybe K. Rool or some Donkey Kong character might have been saved for this direct, but was bumped back because Tropical Freeze got delayed. That or Snake, Mewtwo, or perhaps even Little Mac or Miis were planned for this Direct. Regardless, the timing of the Rosalina reveal just felt... "weird".

Perhaps the next Direct newcomer reveal, assuming we get one (which I think will be in March 3 months from now, although February or April could see a Direct IMO) will be a K. Rool reveal. It too would be a month after Tropical Freeze's release, and it would be a great potential "sales boost" for that game, much like how the Rosalina reveal feels like a "sales boost" for Super Mario 3D World (and Mario Kart 8).

You forgot Cranky Kong, who is obviously a potential candidate.

So we can all agree that Diddy is returning. Donkey Kong is already obviously confirmed.

So disregarding Donkey Kong and Diddy Kong, that means the options are (in my likelihood order):
1. K. Rool
2. K. Rool and Dixie Kong
3. K. Rool and Cranky Kong
4. Dixie Kong
5. Cranky Kong
6. Dixie Kong and Cranky Kong
7. No Donkey Kong character (I don't think anyone sees this happening)
That Rosalina announcement should have been at the VGX. They were already gonna reveal Cranky at the Direct and they could of just shown off Zelda/Shiek/Impa ( I gotch you Diddy)
during the Direct since A Link Between Worlds comes out in a couple weeks for Japan

While highly unpopular i do think Diddy will be paired with Dixie (Not IC styled, but more of a hybrid between Zelda/Shiek and IC) Not because I want it (Though I kinda do) but because Sakurai did state in the past that Diddy was meant to be paired with Dixie in Brawl and Dixie was scrapped when it didn't work.

So to me it really just narrows it down between :
King K. Rool & Cranky Kong
 

Johnknight1

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That Rosalina announcement should have been at the VGX. They were already gonna reveal Cranky at the Direct and they could of just shown off Zelda/Shiek/Impa ( I gotch you Diddy) during the Direct since A Link Between Worlds comes out in a couple weeks for Japan
What the heck are you talking about=??? Nobody even watched the VGX awards. Nobody cares about it. On top of that, it doesn't air internationally.

Oh, and Impa isn't happening... period.

As for Zelda, we weren't gonna get that shown off at this Nintendo Direct. If anything, it was going to be another newcomer, Snake, or one of the Melee cuts. Like I said, Tropical Freeze was originally a December release, and I think a K. Rool reveal would have hyped that game through the roof.

Still, that doesn't discount the chance of Zelda being confirmed on the day after Christmas, or roughly around then. Quite frankly, 20 confirmed characters just sounds nice.
While highly unpopular i do think Diddy will be paired with Dixie (Not IC styled, but more of a hybrid between Zelda/Shiek and IC) Not because I want it (Though I kinda do) but because Sakurai did state in the past that Diddy was meant to be paired with Dixie in Brawl and Dixie was scrapped when it didn't work.
Well Sakurai scrapped a lot of things, most of which were not his idea. Dixie + Diddy as a team was clearly Game Arts' idea, and Sakurai (rightly) overruled them on that awful idea. This is more proof as to why that team will never work on a Smash game; they do random dumb crap like that (it's also why they don't other companies asking for them to do work for them).

Honestly though, Cranky's rise of relevance (say I didn't predict it! Oh wait, I did!), :awesome: and just in general him being a crazy awesome character makes him a great playable character pick (especially since these 2 Smash games have lots of wild newcomers).
 

Moon Monkey

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What the heck are you talking about=??? Nobody even watched the VGX awards. Nobody cares about it. On top of that, it doesn't air internationally.
As bummy of an event like VGX/VGA is, the main attraction has always been the world premier trailers. Big games have debuted on the platform.
If I recall, big games like The Last of Us, Uncharted 2 and MGS Ground Zeroes premiered at the VGA/VGXs.
The event was streamed across various sites like Gametailers and Twitch, if you had internet service just about anyone could view the train wreck. It didn't air on TV until 2 days after the event.
Oh, and Impa isn't happening... period.
You maybe right on your assumption, but I think it is possible regardless of how unlikely as you and me think it is
As for Zelda, we weren't gonna get that shown off at this Nintendo Direct. If anything, it was going to be another newcomer, Snake, or one of the Melee cuts. Like I said, Tropical Freeze was originally a December release, and I think a K. Rool reveal would have hyped that game through the roof.
Zelda was amongst others was very likely to appear at this Direct. Main reason for Zelda's liklihood is because (As you have already mentioned) A Link Between Worlds comes out the 26th of this month in Japan.
And if past reveals has taught us anything, its that Sakurai tends to go by Japanese releases for his reveals. And characters have been revealed in the past leading up their games.
Peach was revealed leading up to Super Mario 3D World and Sonic was revealed weeks before Sonic Lost World was released.
So, Zelda could have easily been revealed, the evidence that supports this is all in the past.
Still, that doesn't discount the chance of Zelda being confirmed on the day after Christmas, or roughly around then. Quite frankly, 20 confirmed characters just sounds nice.
At this moment and time, that's who i'm expecting to be revealed before the year's end.
Well Sakurai scrapped a lot of things, most of which were not his idea. Dixie + Diddy as a team was clearly Game Arts' idea, and Sakurai (rightly) overruled them on that awful idea. This is more proof as to why that team will never work on a Smash game; they do random dumb crap like that (it's also why they don't other companies asking for them to do work for them).
Uh... Idk about all of that. Sakurai actually came out and stated in a Famitsu interview that Dixie was only scrapped because of technical difficulties:
In the latest Famitsu, Sakurai is interviewed specifically about the newcomers and mentioned that originally Diddy Kong and Dixie Kong were meant to be a pair character that tagged between each other, but the plan was changed due to difficulties encountered. Here is the actual Japanese text on the subject:

じつは、ディディーコングはディクシーコングとペアで出すつもりでした。タッチするごとで二人を瞬時に入れ替えるようなシステムをつもり。いろいろと難しい部分があって早々とカットしました。
(There are multiple threads that bring this article up. Here's one from smashboards: http://smashboards.com/threads/diddy-dixie-what-could-have-been.144627/ )
Honestly though, Cranky's rise of relevance (say I didn't predict it! Oh wait, I did!), :awesome: and just in general him being a crazy awesome character makes him a great playable character pick (especially since these 2 Smash games have lots of wild newcomers).
I'm actually would be excited to see Cranky Kong make it in! More DKC characters the happier i'll be :bee:
 

Johnknight1

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As bummy of an event like VGX/VGA is, the main attraction has always been the world premier trailers. Big games have debuted on the platform.
If I recall, big games like The Last of Us, Uncharted 2 and MGS Ground Zeroes premiered at the VGA/VGXs.
The event was streamed across various sites like Gametailers and Twitch, if you had internet service just about anyone could view the train wreck. It didn't air on TV until 2 days after the event.
Still, no major media was really paying too much attention because it was a train wreck.

More media INTERNATIONALLY (which is where Nintendo needs the help! Japan, Europe, the Americas outside of America, etc.) are connected to Nintendo Directs than some Spike TV show.
You maybe right on your assumption, but I think it is possible regardless of how unlikely as you and me think it is
It is also possible that Link's Uncle from ALTTP will be playable.

Saying it's "possible" is just stupid. Impa isn't going to be playable. In fact, the reason we don't consider characters like the WFT, Villager, or Rosalina enough is because of bullcrap fanboys of characters like Impa, Toad, Chrom, Palutena, etc., instead of looking at the actual verifiable superstar characters like the WFT, Villager, and Rosalina.
Zelda was amongst others was very likely to appear at this Direct. Main reason for Zelda's liklihood is because (As you have already mentioned) A Link Between Worlds comes out the 26th of this month in Japan.
Yeah, but why would she get a trailer=???

There's smaller Directs; this was clearly the 2nd or 3rd biggest Direct of the year, after the one before E3 and the one during E3.
Uh... Idk about all of that. Sakurai actually came out and stated in a Famitsu interview that Dixie was only scrapped because of technical difficulties:

(There are multiple threads that bring this article up. Here's one from smashboards: http://smashboards.com/threads/diddy-dixie-what-could-have-been.144627/ )
If Sakurai ever does that, he's an idiot. Then again, he was in charge of Brawl, and he was clearly an idiot making it most of the time. *waits for Brawl white knights*
 

Moon Monkey

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Still, no major media was really paying too much attention because it was a train wreck.
More media INTERNATIONALLY (which is where Nintendo needs the help! Japan, Europe, the Americas outside of America, etc.) are connected to Nintendo Directs than some Spike TV show.
Lots of gaming sites like IGN, Gamespot, Kotaku, GameXplain and obviously Gametrailers reported on the news that game from the turd that is VGX.
These sites reported on the announcements like playable Cranky Kong and the premiere of No Man's Sky.
And the info from these sites spreaded internationally, just as the news MGS V and The Last of Us did.
It is also possible that Link's Uncle from ALTTP will be playable.
True, but not as likely as Impa; since she has appeared in more games than Link's Uncle. Who for the record, couldn't make it pass the castle entrance. Granny Impa for SSB4!
Saying it's "possible" is just stupid. Impa isn't going to be playable. In fact, the reason we don't consider characters like the WFT, Villager, or Rosalina enough is because of bullcrap fanboys of characters like Impa, Toad, Chrom, Palutena, etc., instead of looking at the actual verifiable superstar characters like the WFT, Villager, and Rosalina.
It's possible, as long as their is one fanboy that requests it. We would have to commit a mass genocide to prevent such characters from even getting mentioned on the interwebs to have good chance of them not appearing.
P.S Little to no one asked for WFT and Sakurai add her because no one asked for her.
Yeah, but why would she get a trailer=???
There's smaller Directs; this was clearly the 2nd or 3rd biggest Direct of the year, after the one before E3 and the one during E3.
Who says Zelda would need a trailer? Luigi didn't get one when he was shown at the Direct, we just received a slide show. The same could have been done for Zelda.
If Sakurai ever does that, he's an idiot. Then again, he was in charge of Brawl, and he was clearly an idiot making it most of the time. *waits for Brawl white knights*
LOL!
 

Johnknight1

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I never asked for the WFT because I didn't know it existed.

We were too busy listening to people who choose to be idiots debating between Palutena and Medusa (hint: they both suck, the former is unlikely, and the latter is not going to happen), Zoroark and Victini (same situation), Bowser Jr. and Toad (same situation), and Chrom and a randomly selected Fire Emblem boob-wielding character of the day like Anna, Lucina, etc (same situation).

We focused too much on the character choice and not the gameplay potential. Most of those ideas have minimal gameplay potential, especially when compared to our 4 newcomers thus far.
Who says Zelda would need a trailer? Luigi didn't get one when he was shown at the Direct, we just received a slide show. The same could have been done for Zelda.
True, but when a Direct is this big (this was the "why you should buy the Wii U: 2014 Hype Edition), a trailer seemed mandatory. You don't want to be "that game" without a trailer (or gameplay VIDEO footage), do you=???
I'm just saying that Brawl was a disaster.

It doesn't help that some of the top Brawl players (including some I know) say the game sucks, lol.

People can make excuses all they want, but a lot of things (including gameplay elements) failed miserably.
 

Moon Monkey

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I never asked for the WFT because I didn't know it existed.
We were too busy listening to people who choose to be idiots debating between Palutena and Medusa (hint: they both suck, the former is unlikely, and the latter is not going to happen), Zoroark and Victini (same situation), Bowser Jr. and Toad (same situation), and Chrom and a randomly selected Fire Emblem boob-wielding character of the day like Anna, Lucina, etc (same situation).
We focused too much on the character choice and not the gameplay potential. Most of those ideas have minimal gameplay potential, especially when compared to our 4 newcomers thus far.
Well I'm for any Nintendo all-star character that someone or myself can offer a unique play style for. (Like king K. Rool).
I by default however, am against more Mario, Zelda and Pokemon characters because I would like to open the floor for other possible characters that posses interesting movesets.
I mean some supporters produce some of the blandest movests, I try to question them (if I don't know much about the character) to see what really sets this character apart.

If they can't I put them into my Mii Don't Want category

But some times fans can't think of quality movesets for fighters that comapnies like Namco are known for.
These guys make fighting game for a living they should know better then just us fans.

But I at least try to see if there is good enough source material for a character to work into a moveset.
True, but when a Direct is this big (this was the "why you should buy the Wii U: 2014 Hype Edition), a trailer seemed mandatory. You don't want to be "that game" without a trailer (or gameplay VIDEO footage), do you=???
Video or Screens, as long as we get new Smash character announcements i'm not too picky. Of course i will always prefer video over screens though.
I'm just saying that Brawl was a disaster.
It doesn't help that some of the top Brawl players (including some I know) say the game sucks, lol.
People can make excuses all they want, but a lot of things (including gameplay elements) failed miserably.
Brawl was alright, but definitely not to the level of Melee or 64. Brawl only seems to cater to defensive play which can turn off a lot of players.
Brawl improved on the content and feature front, enough of that I'm ready to put brawl behind me and ready to play SSB4 (and hopefully with King K. Rool and Little Mac)
 

Johnknight1

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Well I'm for any Nintendo all-star character that someone or myself can offer a unique play style for. (Like king K. Rool).
I just want the best playable characters.
I by default however, am against more Mario, Zelda and Pokemon characters because I would like to open the floor for other possible characters that posses interesting movesets.
This assumes that no major Mario, Zelda, or Pokémon characters (isn't like over 3 dozen Pokémon considered "major"=???) can't have potential to be interesting movesets, skillsets, and playstyles.

As I like to say, "gameplay [and gameplay design] makes playable characters". I think characters like Paper Mario (his gimmick: folding up and being hard to hit and having wacky offense), Plusle and Minun (tag team characters with opposite strengths with moves), and Pig Ganon (dat trident) could all be solid playable characters. It's just sometimes the smash development team doesn't know how to make them right, or other characters just out-prioritize them, or they never even considered them.
I mean some supporters produce some of the blandest movests, I try to question them (if I don't know much about the character) to see what really sets this character apart.
If they can't I put them into my Mii Don't Want category
The problem is most "supporters" think personal character preference > how good the playable character will actually be.

They're too stuck in fantasy land to see the reality that their moveset sucks, their skillset is clearly stolen from another character, and their playstyle would be the worst ever for a smash character.

When you have people who say playable characters that make for the best gameplay > personal character preference, you get amazing threads like this thread. You get awesome moves, skills, and styles like the one in this thread's OP. Although it is very clear BKupa and many of us are K. Rool fans, his potential as a playable character and his uniqueness (in terms of his moves and style) is why we love him.

There aren't too many characters out there like that any more. The only "real" long-lasting (and still a main character in an ongoing franchise) "Nintendo All-Stars" that haven't been playable in smash are the lower level ones like *insert various Pokémon here*, K. Rool, Ridley, Little Mac, and... well... that's it (or nearly it; there could be arguments for the likes of Cranky Kong and Dixie Kong, too).

Characters like K. Rool, Ridley, and Little Mac are popular in part because of what they bring that's unique. You can't quite say that about fans of most of these (what I call) "character fan clubs".

Of course, that's not to say "newer" Nintendo "All-Stars" (or various levels below that) like Shulk, Isaac, Krystal, Paper Mario, Saki, etc. can't be unique or fun like the Villager, the Wii Fit Trainer, Rosalina, it's just they aren't quite on "that level of awareness" like K. Rool, Ridley, and Little Mac (and we should have nothing against them for that).
Video or Screens, as long as we get new Smash character announcements i'm not too picky. Of course i will always prefer video over screens though.
As long as every month from here on out is half as good to us as this month, I will be a happy camper.
Brawl was alright, but definitely not to the level of Melee or 64. Brawl only seems to cater to defensive play which can turn off a lot of players.
Brawl improved on the content and feature front, enough of that I'm ready to put brawl behind me and ready to play SSB4 (and hopefully with King K. Rool and Little Mac)
Brawl's content was what I was referring to. Break the Targets was mostly meh, the Event Matches were worse than Melee, the SSE was actually a downgrade from the Melee Adventure Mode IMO (minus the bosses, which I thought were mostly good, sometimes great [see: Petey Piranha, Rayquaza]), the online was crap. Oh, and Brawl took nearly away all of the best techniques and tools from Smash 64 and Melee. It was almost like it was some other franchise, which is why it plays more like TMNT: Smash Up! than Smash 64 or Melee in many ways.

Really, all Brawl added was stickers, the incredible newcomer choice (awesome), the online play (again, terrible netcoding, specifically outside of Japan), a terribly limited and extremely outdated Stage Builder, Masterpiece (which could have been much better), footstool hopping (eh, it's a nice addition, but doesn't add much, especially without spiking, which was a stupid subtraction), gliding (made the best character more OP), wall clinging (I'm not really a fan of this mechanic), roof techning (best. technique. ever. <<< if you don't watch that video, you DIE!!!!!), music sliders (an incredible addition; more games need this), and more music (that was wildly inconsistent and had no centralized feeling in the songs), the game really didn't add much.

It certainly added a lot less than Smash 64 Melee.... especially in terms of positive additions.
 

MasterOfKnees

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I'm just saying that Brawl was a disaster.

It doesn't help that some of the top Brawl players (including some I know) say the game sucks, lol.

People can make excuses all they want, but a lot of things (including gameplay elements) failed miserably.
Sorry, but I really can't help but find it ironic that you first call out the "Brawl white knights" but you fit exactly into the opposite stereotype: The Meleelitist, which makes you no better really. And before you call me out, I enjoy both games. Magical, isn't it?

Yes, we've heard it way more than once, and people care as little about your dissatisfaction as always, no reason to take your butthurt to the K. Rool thread. In fact, the whole discussion has taken itself away from K. Rool and more specifically to general Smash 4 speculation, which seems to lend itself better in the Roster Prediction Thread. I'd count on the Ridley thread going off-topic, but this thread usually keeps itself within Donkey Kong territory at least.
 

Johnknight1

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Sorry, but I really can't help but find it ironic that you first call out the "Brawl white knights" but you fit exactly into the opposite stereotype: The Meleelitist, which makes you no better really. And before you call me out, I enjoy both games. Magical, isn't it?

Yes, we've heard it way more than once, and people care as little about your dissatisfaction as always, no reason to take your butthurt to the K. Rool thread. In fact, the whole discussion has taken itself away from K. Rool and more specifically to general Smash 4 speculation, which seems to lend itself better in the Roster Prediction Thread. I'd count on the Ridley thread going off-topic, but this thread usually keeps itself within Donkey Kong territory at least.
Where in my post did I specifically mention Melee though=???

And whenever I mentioned Melee, I mentioned Smash 64.

So if you're going to call me a "White Knight", don't rely on your bullcrap stereotypes and your pathetic white knighting, and instead declare me what I am: a Smash64-Melee Super Fan who considers them my 2 favorite video games ever!

On top of that, you didn't even read my list or further complaints, which had very few gameplay things and more game design issues, priority, and just the overall development.

It also doesn't help your case when much of the design team complains about the development of the game, and how 12 different companies had large degrees of input into the game and none of them were really satisfied by it because 1 small little Japanese man (that many here claim is a God) made all the calls, and because the primary/sole game developer studio was probably the worst studio involved.

Besides, I wrapped all that up by bringing it back to the main topic on hand, which you would understand if you read what I wrote.

And if you don't feel like reading anything that I wrote, then don't, but you also don't really have a right to commentate on it.

tl;dr
Don't blow over my points without reading what I wrote and declare my points irrelevant.
 

MasterOfKnees

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Where in my post did I specifically mention Melee though=???

And whenever I mentioned Melee, I mentioned Smash 64.

So if you're going to call me a "White Knight", don't rely on your bullcrap stereotypes and your pathetic white knighting, and instead declare me what I am: a Smash64-Melee Super Fan who considers them my 2 favorite video games ever!

On top of that, you didn't even read my list or further complaints, which had very few gameplay things and more game design issues, priority, and just the overall development.

It also doesn't help your case when much of the design team complains about the development of the game, and how 12 different companies had large degrees of input into the game and none of them were really satisfied by it because 1 small little Japanese man (that many here claim is a God) made all the calls, and because the primary/sole game developer studio was probably the worst studio involved.

Besides, I wrapped all that up by bringing it back to the main topic on hand, which you would understand if you read what I wrote.

And if you don't feel like reading anything that I wrote, then don't, but you also don't really have a right to commentate on it.

tl;dr
Don't blow over my points without reading what I wrote and declare my points irrelevant.
I really don't care about whether you like both 64 and Melee or w/e. I also don't care about supposed complaints from the Brawl development team. I also don't care about your pride. I also don't care about your complains about design issues. I also don't care about you pointing your finger at me, despite me saying that I'm not on either side, but okay. I doubt anyone really cares actually.

I didn't comment to protect Brawl, which it seems that you think I did, so congrats, it's you who didn't read my post. I commented because you're on the opposite side of the world complaining about such things in this thread. I know I'm not a mod, but jesus, if you want to lash out somewhere, then at least do it in the proper place, it's like going to a bowling club to tell the owner how much you dislike a bartender you met in Switzerland. This thread is to support K. Rool for Smash 4, not to complain about Brawl, go do that in the Melee forums or the Project M forums.
 

Johnknight1

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Maybe if instead of skimming and picking and choosing complaints, you'd see me "bring it all together" with that point to where I'm headed, or rather, we're headed with my conversation here with Moon Monkey.

You know, like what I always do=???

Or how I take a negative and turn it into a positive like I always do=???

My plan was bringing up how to fix, remove, or modify these things (amongst other things) and eventually how to relate these fixes with K. Rool!

I was actually trying to wrap roof teching into a discussion about wall clinging, and how I think K. Rool being a wall clinging character actually makes a lot of sense, and would be hilarious to see (much like Luigi's crawling).

I think such a concept for K. Rool would be interesting.

But apparently I can't give any further details.
 

MasterOfKnees

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Well, you don't need to take the long way to get your point across, because it really was getting quite off-topic, 5 posts of yours didn't have too much with K. Rool to do at least. It's okay to steer into a different direction and then return, but jeez you don't need to discuss how Sakurai's employees felt about working on Brawl, the VGX awards, what characters are unlikely but still popular, how terrible Brawl's netcoding was, and even make a mention of Link's Uncle, juuuuust to say that K. Rool has the potential to wall cling. Going straight to the point causes less confusion anyways, and really serves for the better of the thread in the long run.

And I wouldn't know what you always do, I don't analyze posters like that, I'm too busy pretending I can analyze Sakurai instead.

Either way, I'm headed to bed, I'll try and have sweet dreams about Link's Uncle complaining about developing Brawl at the VGX all while ranting about Brawl's netcode and how stupid a choice Zoroark would be for the next game.
 

Johnknight1

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The VGX awards related back to the Rosalina reveal.

I related that via me saying I think K. Rool might have been intended for this Nintendo Direct reveal as the smash bros newcomer before the Tropical Freeze delay.

We related that to how we think the reveal landscape is looking, which all ultimately centered around K. Rool.

I authentically wanted to hear Moon's opinions to not just discuss that, but further carry the topic in a direction that sway on topic.

It's nothing worth going into full blown mini-mod about.

Regardless, the topic mostly focused on K. Rool, and like most of my conversations with Moon Monkey, it sways back to the topic after a while.
 

MagnesD3

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Im pretty sure our dk reps have these options diddy/dixie and K. rool, diddy and K. rool, diddy and dixie, diddy/dixie, or diddy and dixie and K. Rool. I personally feel dixie has more of a shot making it in than K. Rool due to sakurai trying to put her in the last game, but I still think that both K. Rool and Dixie will make it in this time the real question is will diddy and dixie be a pair or not.
 

BKupa666

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Looking at how all the revealed Mario characters were in Rosalina's trailer, I'm quite confident that K. Rool will not be revealed until Diddy gets updated onto the site first. Maybe Dedede as well, if his trailer is set up to feature him squaring off against the other two playable kings.

And I'm not in agreement with John that K. Rool would have been shown off this December to promote Tropical Freeze, since he's not in the game. What I could see as a possibility is that, sometime early next year, when Tropical Freeze is the prime focus of whatever Directs there are, Iwata mentions having some additional surprise for Donkey Kong fans, before running K. Rool's reveal trailer. Kind of like how the E3 newcomers don't link anyone to a site, K. Rool wouldn't either; the Tropical Freeze link would clearly go to Diddy, and if Dixie is in, her too.
 

BridgesWithTurtles

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I'm confident that all of the highly-promoted newcomers this time are going to be linked to upcoming or recent games for promotional purposes. While I'm not sure whether all newcomers will be promotional choices, I doubt we'll see characters like K. Rool revealed anytime but close to release, when they have Dixie/Cranky to market instead.
 
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