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it's gonna be he** for some people when we get online

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
why shouldn't luigi be faster? Besides your opinion, there isn't any reason. I enjoy playing the WDing luigi and in my opinion it makes the gam more fun.

Again, who cares what SSBM was "meant" to be if it's more fun the way it is?
QFT. 10 characters

edit : w00t 1500 postz
 

Endless Nightmares

Smash Master
Joined
Sep 23, 2006
Messages
4,090
Location
MN
It would be really cool if we can do training sessions online. Like a 99 stock match or w/e. That way a noob can just spend half an hour on FD practicing techs with an advanced player.

Have you ever been playing a match with your friend and then they say "hey wait, how do you do that?" and then you spend the rest of the match showing him and letting him practice? It would be the same way.
 

Pokemaster

Smash Cadet
Joined
Jan 27, 2007
Messages
32
Location
Greece
I'm not using advanced techniques except 1-2 that help me at dodging but still of the people I play no one can beat me(and most of them use advanced techniques but it may be due to my dodging ability)
 

Drascin

Smash Journeyman
Joined
May 22, 2007
Messages
320
Well, I'm going to give the opinion of the other side here.

Yes, I'm a noob. A total, absolute n00b, with the two zeroes. I can beat my friends and the lvl 9 comps and all that, but I don't fool myself: I realize that I suck, that I simply can't protect myself against grabs no matter how much I try (seriously, anyone that fights against me, just go for the infinite grab - I eat them like candy) and that anyone else in this thread could 4-stock me in full handicap with mewtwo. From this point of view, I'll note it is very frustrating indeed to be absolutely owned by a person who is doing things you don't even know exist (honestly, the first time I saw wavelanding and wavedashing I was pretty surprised) and people might be a bit angry at first.

But, generally, as long as the person in the other side is at least somewhat polite about it (no "YOU TOTALLY SUX!! GO LERN SHFFLING U N00B!"), a lot of us noobs don't really mind. We're not pros, we know it, and most will probably try to end the fight quickly against people like you (expect a lot of quits and-or SDs) in order to find another player with a skill level more like ours and letting you do likewise ASAP, but only a few douchebags (they are always there, it's rule number 1 of the internet) will start complaining about cheapness. When you're outclassed, you're outclassed.

I will say, however, that most of newbies will probably thank you if you actually take the time to explain them what the hell you're doing. It will also reduce the accusations of cheating and/or cursings of the lag, when they know those are actual legitimate moves. And who knows, if you happen to have found someone with time to practice, you might have just groomed a new little pro ^^.

So, to sum up: as long as "pros" don't go around acting too conceited (which I assume would be most of the Smashboards community anyway, you're pretty civilized people here from where I'm standing ;)) I don't think there will be so much "hell".

Just a newbie's opinion, for what is worth ^^.
 

Biolink

Smash Cadet
Joined
Jun 12, 2007
Messages
31
Location
Chicago
just think about it.
Snip
All of this is true,however Human's have the wonderful ability to *Gasp*learn.The people that want to stick it out will learn,the people who don't want to stick it out will play against the computer and friends of similar skill level.Some people play for fun,and will not care about winning or losing either way.
 

pikachun00b7

Smash Lord
Joined
Oct 22, 2006
Messages
1,771
Location
Phillipsburg, NJ
This is why I love the FC. No battling "n00bs"! Let the n00bs battle each other thinking they have skill, whilst we play each other in the forums.
 

ih0tfirei

Smash Rookie
Joined
Aug 6, 2006
Messages
10
A Little Off Topic But U Can Use The Gc Controler For Brawl Right? Because While Im No Pro I Think It Will Be Hard To Use The Retro Remote To Pull All The Tech. Im Mean Have U Look At The Remote? It Just Looks Hard.
 

Eaode

Smash Champion
Joined
Jun 4, 2006
Messages
2,923
Location
Glen Cove/RIT, New York.
I am SO glad SWF automatically corrects caps locked posts.

Even thouygh its still semi annoying to see that.


ON TOPIC:

Of course the n00bs will be upset. If they are close minded and get pissed at us "wavedashers" then it is our job to PWN them even more mercilessly.

If none of your friends are on (unlikely if you got tons of SWF members), then just play random and pwn some noobs for tech practice xD
 

Eaode

Smash Champion
Joined
Jun 4, 2006
Messages
2,923
Location
Glen Cove/RIT, New York.
i never really got that argument.

I practice tech skill on comps, etc. and the only way I could see you getting worse from it is if you really got into it and developed your skills in that area. I mean, When I'm facing my friends who are good at smash, I play pretty differently then when I play against comps or n00bs.

It's really different
 

Phaazoid

Basket
Joined
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7,719
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Mr. Sakurai's wild ride
NNID
Mr.Grike
3DS FC
4854-6444-0859
the only way i can see this being an actual problem is if there is some major glitch which allows invincibility or infinite stocks or something crazy like that that only pros could pull off. then i would be all for the "omg i'm quitting cause u cheat"
but advanced techniques are things people are going to have to deal with. the main reason i didn't try advanced techniques for the longest time were because i didn't know about them. then i come here and learn about teching and wavedashing and L canceling. i think that when people are exposed to this stuff online, they will want to learn how to do it, and the people that aren't complete noobs might get better at it, and we might increase the number of pros on the field. (i don't consider myself a pro)

@ihotfirei
yes, check www.smashbros.com
the creator of the game amde that site. go under game modes to check the controller types
 

Solid_Sneak

Smash Apprentice
Joined
May 15, 2007
Messages
161
Location
Ontario, Canada
It's the same for any game isn't it? The pros laugh at the noobs and the noobs cry themselves to sleep... it's just the way it is.

But don't forget:

If Smash is online, there will be 4 way Brawls to join, and matches with items enabled.

It doesn't mater how good you are in a 4-way with items: it's pretty fair for everyone.

So this sort of gives the option for less skilled players that just want to have fun, doesn't it? If you were really looking to improve your game, you could just join 1v1s - if not, join 4-way Brawls.

So in that sense I really don't think anyone has anything to worry about - noobs or pros.
 

mario-man

Smash Lord
Joined
Feb 6, 2007
Messages
1,840
C'mon, it's not like you can just play whoever you want. You have to have their Wii numer to play against them don't you?
 

CBNJ

Smash Journeyman
Joined
Jun 22, 2007
Messages
485
Location
Jersey
I don't think it'll be that bad, non competitive smashers strongly outweigh the competitive. Most likely, the "pros" will be playing against their own kind most of the time.
 

chester

Smash Rookie
Joined
Jan 14, 2006
Messages
10
You realize that this conversation is moot if the online version of Brawl doesn't pan out. Considering the margin of error concerning certain techniques, latency could be a real b****.

The game may be equally 'worthless' for everyone regardless of skill level when it comes to online play. I know this has been discussed before...don't get your hopes up...all I'm sayin.

The frame by frame precision needed to play at the highest level makes high level play a challenge that needs addressing by whomever is creating the online brawl component. Again, this beats the dead horse as I'm sure this has been discussed to death.
 

Solid_Sneak

Smash Apprentice
Joined
May 15, 2007
Messages
161
Location
Ontario, Canada
@mario-man

I like to base the potential of Brawl's online mode to something similar to Metroid Hunters. For a hendheld that game had a shocking amount of WiFi options, and it pairs you up with random people to play against as well, if you desire.

So if the WiFi was THAT good for a handheld, I'm betting the WiFi for such an anticipated tittle like Brawl would be outstanding. I can't see them not exceeding Metroid Hunter's already great multiplayer mechanics.

And even if it's online was on par with Hunter's.... That works for me!

Also latency will not be an issue, as nintendo has already proven this with all their online games. Hunter's is seemless, and Mario Strikers was commented on in reviews for it's excellent latency. However I'm sure that people using dial-up would experience problems....
 

chester

Smash Rookie
Joined
Jan 14, 2006
Messages
10
I understand your point SS.

I can't think of an online game that requires as much precision as brawl might. I wouldn't be surprised if the game was slowed down in anticipation for a quality online mode. If they deem that the future of the franchise will be primarily online, I wouldn't be surprised at a slower, slightly less technical overall package. They've already mentioned the game will be slower overall correct? Maybe this is a compromise.
 

Akuryou

Smash Cadet
Joined
Jun 21, 2007
Messages
32
It doesn't mater how good you are in a 4-way with items: it's pretty fair for everyone.
This is pretty true. Being able to waveshine inf someone to death doesn't equal a win when there are 2 other people around to wail on you while you do it.
 

JesterBox

Smash Ace
Joined
Nov 11, 2006
Messages
545
C'mon, it's not like you can just play whoever you want. You have to have their Wii numer to play against them don't you?
We can exchange FCs online
@mario-man

I like to base the potential of Brawl's online mode to something similar to Metroid Hunters. For a hendheld that game had a shocking amount of WiFi options, and it pairs you up with random people to play against as well, if you desire.

So if the WiFi was THAT good for a handheld, I'm betting the WiFi for such an anticipated tittle like Brawl would be outstanding. I can't see them not exceeding Metroid Hunter's already great multiplayer mechanics.

And even if it's online was on par with Hunter's.... That works for me!

Also latency will not be an issue, as nintendo has already proven this with all their online games. Hunter's is seemless, and Mario Strikers was commented on in reviews for it's excellent latency. However I'm sure that people using dial-up would experience problems....
As long as all players have nice connections shouldn't be...to bad, I'd use online perhaps for pratice but when it comes down to real competition I'd much rather go face to face.

I've seen lag cost people dearly in MPH

I understand your point SS.

I can't think of an online game that requires as much precision as brawl might. I wouldn't be surprised if the game was slowed down in anticipation for a quality online mode. If they deem that the future of the franchise will be primarily online, I wouldn't be surprised at a slower, slightly less technical overall package. They've already mentioned the game will be slower overall correct? Maybe this is a compromise.
Comprimises make me sick to my @$$
 

chester

Smash Rookie
Joined
Jan 14, 2006
Messages
10
just remember...the high level smash community is not the target audience for the game or online play...compromise is inevitable in this respect.
 

whiterob

Smash Journeyman
Joined
May 31, 2007
Messages
432
Location
Location: Location:
i'm going to treat online like a training ground and only play against people from here. that way i don't have to hear bs about advanced stuff and i can actually play against people with skill. im on a no n00b diet.
 

Creo

Smash Champion
Joined
Apr 6, 2007
Messages
2,683
Location
Woonsocket, Rhode Island
NNID
Creo93
n00bs. I pity them. I say we take each n00b down one by one. We will only be able to hear them complain if we have voicechat(which I hope we do). n00bs=death...maybe that is going to far but I can't wait to spank those 10 year olds that think they are god.
 

mario-man

Smash Lord
Joined
Feb 6, 2007
Messages
1,840
We can exchange FCs online
Sorry, I worded that wrong. I agree with you, but what I meant to say was you CAN play against whoever you want, you just can't play against ANYONE so unless they give you their #, you can't play them.
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
n00bs. I pity them. I say we take each n00b down one by one. We will only be able to hear them complain if we have voicechat(which I hope we do). n00bs=death...maybe that is going to far but I can't wait to spank those 10 year olds that think they are god.
Noob : go die

... amirite?
 

greenblob

Smash Lord
Joined
May 17, 2006
Messages
1,632
Location
SF Bay Area
My question to the thread starter: How is this any different than every other online game? Random kid thinks he's good at [insert random game here]. He goes online. He gets crushed. This happens with every single online game. Why should Smash be any different?
 

RDK

Smash Hero
Joined
Jan 3, 2006
Messages
6,390
As long as all players have nice connections shouldn't be...to bad, I'd use online perhaps for pratice but when it comes down to real competition I'd much rather go face to face.

I've seen lag cost people dearly in MPH
You should see SSB64 on Kaillera. People have UNGODLY lag on there.

And about the face-to-face thing, you're right. In-person tournaments and actual human interaction during games is a lot better than just playing random people online, like in the Halo franchise.
 

BigRick

Smash Master
Joined
Apr 9, 2006
Messages
3,156
Location
Montreal, Canada AKA Real City brrrrrrrrapp!
You should see SSB64 on Kaillera. People have UNGODLY lag on there.

And about the face-to-face thing, you're right. In-person tournaments and actual human interaction during games is a lot better than just playing random people online, like in the Halo franchise.
most enjoyable thing about face-to-face is that you can actually kiss your opponent XD
 

Mr.GAW

Smash Champion
Joined
Sep 18, 2005
Messages
2,283
Location
CO
Why the **** do people think Luigi is faster than Fox?

Luigi is actually pretty slow, I don't know wtf you're talking about. Just because his wavedash is long doesn't mean he's fast. CF can still clear FD faster dashing than Luigi wavedashing.

Plus, Luigi is floaty as hell in the air.

Of course, I love Luigi, and he's my main, but he is by no means faster than Fox. Just thought I'd clear that up.
______________________________________________________________________

About the online, I don't know what else there is to talk about.
Bottom Line:

-Yes, there will be huge differences between the competitive smashers and the casual ones; just like every other online game.

-No, it won't matter, because the competitive smashers and the casual ones will not play each other frequently enough for anyone to get upset.

End topic?
 

The Hypnotist

Smash Lord
Joined
May 23, 2007
Messages
1,435
Location
Pinole, California (The Bay Area)
Why the **** do people think Luigi is faster than Fox?

Luigi is actually pretty slow, I don't know wtf you're talking about. Just because his wavedash is long doesn't mean he's fast. CF can still clear FD faster dashing than Luigi wavedashing.

Plus, Luigi is floaty as hell in the air.

Of course, I love Luigi, and he's my main, but he is by no means faster than Fox. Just thought I'd clear that up.
______________________________________________________________________

About the online, I don't know what else there is to talk about.
Bottom Line:

-Yes, there will be huge differences between the competitive smashers and the casual ones; just like every other online game.

-No, it won't matter, because the competitive smashers and the casual ones will not play each other frequently enough for anyone to get upset.

End topic?
IIRC CF clears FD at the same speed as Luigi, the point is it shouldn't be close. If you compare a starfox GCN game (fox's speed) with Luigi's speed in Luigi's Mansion the speed won't even be close. Luigi just shouldn't be that fast, come on, let's be real.

As far as the 4 way item matches. Some are arguing that we won't get brawl matches due to the lag. And even if we do, faster characters are going to be better because they'll get to the items first. Here's an example...

Someone likes Wario so he decides to play with him, someone else plays as Fox. They play against each other with items, but Fox is faster so he gets more items. The Wario player doesn't want to play as Fox because he likes Wario. So he'll say "It'll be fair if I don't play with items." Then he'll end up playing people like us and the rest is history.
 

JesterBox

Smash Ace
Joined
Nov 11, 2006
Messages
545
I prefer not to say I owned a noob, rather I "enlightened" them, so why don't we "enlighten" them into decent smashers... it's the only way.

I've tried to play Smash64 online but my Graphix Card will do Project64 but not Project64k WTF?

@ Red Dark Star Kirby, love the sig
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
If you compare a starfox GCN game (fox's speed) with Luigi's speed in Luigi's Mansion the speed won't even be close. Luigi just shouldn't be that fast, come on, let's be real.
Captain falcon drives a ****ing car. Get over it already, you're probably the only person in the world hung up about this one specific thing, and it's really weird.

Are fox and luigi wavedashing in luigis mansion and starfox GCN? No, they're not. Fox runs faster than luigi by a large margin in melee, and is faster in almost every single way. Luigi has low traction and therefore a longer wavedash... he's not faster than fox.
 

SmashChu

Banned via Warnings
Joined
Jul 14, 2003
Messages
5,924
Location
Tampa FL
Keep in mind, with Nintendo's online sevice, rendom matches may be normal rules(4Vs, items on ,medium, normal handicape and corse is voted on). So competative players will eityher stick to friendcodes or mix in with the items and 4vs crazy.
 

RDK

Smash Hero
Joined
Jan 3, 2006
Messages
6,390
I've tried to play Smash64 online but my Graphix Card will do Project64 but not Project64k WTF?

@ Red Dark Star Kirby, love the sig
Hmmm...I don't think the problem is your graphics card, I think the problem is that you might be trying to open up the rom the same way you open it up in regular Project64, which doesn't work on Project64k. What you have to do is go to File_Netplay, and then open the Kaillera Client, and then join a chat room, and THEN open the game. Phew.

Oh, and thanks for the sig comment. ;)
 

The Hypnotist

Smash Lord
Joined
May 23, 2007
Messages
1,435
Location
Pinole, California (The Bay Area)
I'm not trying to make a big deal about it, but you can't deny the fact that the makers of the game didn't expect Luigi to be able to clear FD as fast as Fox can. But I don't wanna make a big deal about it really. The point is 4-brawl matches won't work out because even if they do happen fast characters will dominate.
 

spike9407

Smash Apprentice
Joined
Apr 21, 2007
Messages
180
My question to the thread starter: How is this any different than every other online game? Random kid thinks he's good at [insert random game here]. He goes online. He gets crushed. This happens with every single online game. Why should Smash be any different?
Because in Smash there are techniques that can help a good deal with winning you the game. WD not so much but L Canceling can help a lot and DD and Edge Hogging. In Halo 2 Double Shots can only help so much. I know I am going to get a lot of crap for referring this to Halo 2 but oh well.

On topic: Don't be horrid sports because someone is bad. Sometimes there are reasons to not be great sports but do not just go in and be mean. Don't make this the conversation:

Other person: Hey watsup man
*You get him off ledge and Edge Hog. He didn't use a move that can help him get back(Marth's over B for example)
Other person: Aww man.
You: Dude you are horrible quit this game wow.

That's just mean. If they start being mean then you have a right. Anyways just wanted to say that you don't have to be like noobs die!!!!
 

ChRed2AKrisp

Smash Master
Joined
Nov 1, 2004
Messages
4,720
Location
Upholdin
Reading threads like these always makes me feel better about my skill as a smasher. During school i'd be down about being behind the numerous top smashers in the MD/VA area. THen I'd go to a school club tournament and get lots of OMGWTFBBQ and an easy $50.

I don't have a problem with n00bs complaining. Sux for them. It'd be great if they take an interest and learn how to play, but that's a bit problematic. Lets say they see someone wavedashing and they don't immediately go GLITCH, or even if they do they still want to learn about it. How do they learn about it? All they know is thye every now and then see someone who can slide on the ground. How they search for how to do that? Unless there's a way to communicate between players, n00bs won't know about smashboards or sites where they can learn about this stuff. THey may get it by going to gamefaqs and posting and finding out, but maybe they're just the average casual gamer who searches "cheats" in google for fun and doesn't know jack about any gamer community.

My main worry is DCers. THere will always be DCer in an online game, but in a game like smash where nubs see "glitch hackers" DCing will be a major problem. I have MKDS and MP:H on the DS, and it's rare that you'll get through a game without at least one person dropping out. In MKDS, alot of the time I have to intentionally play badly and just barely win, or let others win a couple games just to keep them on for the duration of the match and get my points. The Connection Percentage in MPH doesn't work b/c when you get paired up with someone, you don't see that they have a 50% and this match will most likely be a waste of time. It subtracted from your ranking points, but nubs didn't care. Course, there are a TON of exploitable glitches MPH, which I generally quit out of if for instance they pick the rock gu(haven't played in a long time) and glitch themselves into the rocks. THat's just bull****, and it's banned from tourneys. In MKDS, you got aloss, but you could get several wins per match (based on how many people you played against), so it wasn't intimidating. I hope there's a ranking system. THey should make it so after shutting the power off to the system, you can't go online for a random match for 24 hours and keep the one loss penalty. That way if the n00b just loses, he only gets a loss. But if he DCs to save time and take away your win, he can't play for the rest of the day. If there's no ranking system, you shoudl stll have the 24 hours punishment,, but then the way around that is that they'll just suicide after you've killed them once and they've seen how good you are. Which would be like waiting for a connection and the match to start just o play one fast stock. and given nintendo's wifi service, you'd be waiting around like 4 times as much as playing.

The solution, as some of you said, is friend codes and only play people you know.
But If you just keep playing the same people, you won't see more than those people's playstyles and characters. Then when you go to a tourney and see someone new, you may not have the ability to adapt to them.
and I like playing against new people. I like the rivals system in MPH, b/c it meant i could find new people who are good and meet them again later. It's boring to always play against the same people.

You guys don't want a ranking system, but without it random matches will hardly ever get you against a good smasher.
 
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