Gah! Why haven't I posted here!
Isaac for Brawl.
Also, here's my moveset I made that was posted in Wiseguy's thread. Enjoy?
Isaac
Potential moveset by O D I N:
Height: 2/5
Weight: 2/5
Attack Power: 3/5
Grab Range: 2/5
Running Speed: 3/5
Jump: 3/5
Falling Speed: 3/5
“A” Moves:
A: Isaac makes a quick slash with his sword in front of him. The move can be used as a rapid jabbing attack. It is faster than Marth’s, but slower than Roy's. The attack is similiar to Marth's current A attack.
F-tilt: Isaac performs a long, horizontal slash in front of him. Decent knockback, average damage.
U-tilt: Isaac swings his sword over his head, drawing across his body from back to front. The attack is strongest on the down swing, but has decent knockback when the attack hits above his body.
D-tilt: Isaac slams the ground in front of him with his palm, causing a minor tremor, and ripples the ground making rocks shoot out of the ground slightly. The foe trips. Little knockback, decent damage.
Smash Attacks:
Forward Smash: Isaac crouches low. After the charge, Isaac lunges forward with a horizontal sweep. Strong knockback, very laggy after the hit. No follow up.
Up Smash: Isaac, brings his arms close to his body. After the charge, Isaac throws his arms up in the air, and rocks from the ground fly upward a short distance. The rocks do decent damage, but little knockback. Great for aerial counters.
Down Smash: Isaac brings his arms close to his body again, this time, looking at the ground. After the charge, Isaac slams his fists into the ground, causing a stronger tremor around his body. The area of effect is within a “foot and a half” of his body. The tremor is only slightly lower than Isaac’s height. Strong attack, decent knockback at an upward angle.
Aerials:
Nair: Isaac performs a flip in midair, bringing his sword in front of him. This attack is quick, little knockback, and has an attack radius from above his head (first frame) to behind him (last frame before leveling out). It’s a 180 degree attack range.
Fair: Isaac does a horizontal slash at slightly lower angle to his body. It’s a quick slash with good knockback and damage (Edit: Fair and Bair are the same. This attack will turn Isaac around).
Uair: Isaac raises his arm above him, using Psynergy to smack his opponent from below (think bowser Uair, only better range). The move is slow, and laggy, but has excellent range and knockback
Dair: Isaac kicks twice with his feet beneath him. 2 hits max. No knockback on the first hit, the second hit is a meteor smash. Low damage.
“B” Moves:
B : Venus Djinn
Isaac summons a Venus Djinn to fire a rock at his opponent. The rock will do 3-5% damage, knockback is average. Can be spammed, but it works like Falco’s laser, and has a projectory like it as well. There’s lag between each blast. Same projectory when in the air.
Towards B: Mars Djinn
Isaac summons a Mars Djinn to breathe fire upon his opponents. The Djinn stays in the spot it was summoned. The attack works like a fire flower. It lasts for a few seconds, and then the Djinn disappears, the fire gradually getting smaller with each breath. Isaac can't summon the Mars Djinn for about 4 seconds, as to prevent spamming (he's basically a pokeball).
Down B: Mercury Djinn
Isaac summons a Djinn to create a ice wall in front of him. This ice wall can be used to stand on, jump on, and can be picked up by stronger characters. It can be shattered after 20% damage has been done to it (based on characters, I.e. DK should have no problem shattering it). If an opponent is in front of Isaac while using this, the pillar causes some damage and knockback. While in the air, Isaac can use this to create a small sheet of ice beneath him, that floats in the air long enough (not long, like a second. It floats glowing as if it was just created) for Isaac (and other characters) to use a footstool jump off of it. After the move has been used, it takes 10 seconds before it can be used again, as it requires a lot of Psynergy to use, since Isaac is an Earth Adept. When attempted to be used after the first time, Isaac creates a splash of water, causing no damage, no knockback, and doesn’t effect the foe at all.
Up B: Jupiter Djinn
Isaac summons the Jupiter Djinn to propel him a large distance in any direction. The move’s range is farther than Falco’s, but shorter than Fox’s. It’s fast, and has no charge time. However, it deals no damage, and no knockback. It has low priority, so Isaac can be knocked out of it easily.
Final Smash: Grand Gaia
Isaac raises his arms into the air, the stage/arena shaking. The stage erupts with flying rocks and light pouring from the ground, dealing massive damage. Each rock counts as a hit, so it'll deal damage on a multiple hit level, rather than a one time massive damage hit. The range of the attack is based upon the size of the stage, not the screen. Also, the most damage is closest to the ground. The mid stage area (example: between the platforms on battlefield) is the weakest. Anything above the mid stage area is unaffected.
Grabs:
Isaac reaches out with both arms, and grabs his opponent. His reach is short.
Jab:
Isaac knees his opponent.
Fthrow:
Isaac shoves his opponent forward with both arms. Average knockback, average damage.
Uthrow:
Since Isaac is so tiny, and doesn’t have a lot of arm strength, Isaac uses his magic to use the ground as launcher. The ground beneath his opponent shoots up as a pillar of earth, propelling the opponent into the air. High knockback, decent damage. The pillar disappears after the throw.
Dthrow: Isaac shoves his foe to the ground, and pops him in the face 3 times. Multiple hitter, for 2-3% each hit. After the punches, the opponent slides forward from the 3rd hit, which is much like an uppercut, only horizontal. Low knockback. Damage is average. Highest damage out of throws, due to multiple hits.
Bthrow: Isaac uses his Psynergy to grab his opponent, and chuck him backwards. Highest knockback out of the throws.
Taunt: Isaac looks around him as the 4 Djinnii(?)(can’t remember what was plural and singular) dance about him quickly, and then quickly vanish.
Winning pose #1: Isaac sheaths his sword, and pants heavily, looking at the screen with a tired face.
Winning pose#2: Isaac looks around him as the Djinnii Swirl around him. The Djinnii and Isaac look at the screen, Isaac has a smile.
Winning pose#3: Isaac lowers his arms, and raises them high into the air, with a few rocks circling around him.
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Let me know what you guys think.