ADAPT Chance
Smash Journeyman
Fox isn't the beast he was in Melee but he's not horrible by any means. Like others have said he's in between Melee and Brawl, I think overall he'll be fine in the long run.
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i think thats what i liked about my short time playing falco, the amount of techskill required to playhim and fox. its sad kinda, if they make him easy to play and really good again i will kinda be pissed...I'll probably play him more now that there's not ridiculous WD and techskill requirements to play him effectively. Him and Falco are way more fun if you take that out of the picture.
I am gonna miss short hopping lasers though... I wish they would've kept that. D:
I completely agree with you in about 150%..Seems to early to make this judgement,but okay voice your thoughts.
By the looks of things, Fox's Dair leads to jabs/jab combos at early percents and into grabs a little later as long as the Dair is not allowed to finish by landing earlier than the last hit.i just hope you can cancel down airs fast enough to get a grab out of it still, thats my favorite combo starter with him.
this is why l-canceling is a good mechanic, it lets you have options.By the looks of things, Fox's Dair leads to jabs/jab combos at early percents and into grabs a little later as long as the Dair is not allowed to finish by landing earlier than the last hit.
If jab cancelling is still in (I haven't heard) then he might be able to Dair>Jab>Jab>JCancel>Dthrow>Fair at earlier percents.
Tell me when the best option is to not L-cancel ?this is why l-canceling is a good mechanic, it lets you have options.
Yep. you cant jump cancel shine in smash4i heard you cant even jump cancel shines, is this true?
This was true in Brawl too, but the shine was useful as an air stall and also safe for shinespikes as a result.i heard you cant even jump cancel shines, is this true?
Ive been Glued to Shofu's stream and Fox still looks fun. Thats all Im hoping for! Still looks quick and nimble. Just wish there were still short hop lasers.I still have hope in my favorite space pilot...
Yeah, Shofu's Fox is fairly good, but I imagine it's hard to control him on the 3DS.Ive been Glued to Shofu's stream and Fox still looks fun. Thats all Im hoping for! Still looks quick and nimble. Just wish there were still short hop lasers.
Thanks for the informative post. I like learning. ^^I just want to clarify for those of you who didn't play Brawl.
Brawl Fox is good. Like, *really* good. Like, even-with-Metaknight-on-neutrals good. Like can-deal-with-most-of-the-high-tiers-evenly good.
Or at least, he should be good. He gets spanked by every chain grab and infinite and abuse in the game. At least a half dozen characters have free ~100% combos or infinites on him that are really easy to set up in to (grab or ZSS Dsmash). Pikachu grabs you? Stock. ZSS dsmashes you? Stock. Sheik ftilts you? Stock. Falco grabs you? Most of your stock. Marth or Pit grabs you? 50% damage. Ice Climbers have a lot of easy setups in to grab that cost you your stock and are an 80:20 matchup.
Brawl Fox, in a game without chaingrabs, would be a fantastic character. He was unviable because he gets abused by certain mechanics that hurt him more than anyone else in Brawl.
This was true in Brawl too, but the shine was useful as an air stall and also safe for shinespikes as a result.
so basically play fox with a rushdown style?Actually, there are still a great amount of moves that are still quite lagless, and with the exception of some characters, characters actually live to higher percentages because of vectoring.
EDIT: Lasering is still decently strong, but thats against someone thats stupid enough to not rush down a Fox.
No, I dont think he's meant to play a rushdown style, nor is meant to zone anymore with lasers like he used to. He's meant to be played with punishment type style. Atleast that's what I believe. Also I think his new lasers are going to play a big part. His normal one pales in comparison.so basically play fox with a rushdown style?
hmm this may be a problem for me as i normally use fox to rushdown. Who knows maybe that will work out for me.No, I dont think he's meant to play a rushdown style, nor is meant to zone anymore with lasers like he used to. He's meant to be played with punishment type style. Atleast that's what I believe. Also I think his new lasers are going to play a big part. His normal one pales in comparison.
Though thats just me. In casual matches, I always played him rushdown cause it was fun.hmm this may be a problem for me as i normally use fox to rushdown. Who knows maybe that will work out for me.
There's more nerfs than I thought, now that I actually have the full gameFox was borderline high rankings in tournaments in brawl, or he was competitively viable at most. He's had a few nerfs in sm4sh.
- No more short hopping lasers
- No more super powerful McCloud flips
- No more shine stalling
However, his speed is still a big factor in his gameplay. It's uncomfortable to play as fox on a 3ds. We haven't really seen what he can do yet. His bair still lags the same as it did in brawl, but supposedly it's worse for his other aerials in sm4sh.
His jab combo is easily escapable by vectoring and powershielding to break away. His utilt is still a viable combo option.
I don't know much else since I haven't laid hands on fox yet, but he should feel similar to brawl.
Good grief,they'll practically removed fox's bread and butter then.Completely unnecessary nerfs.There's more nerfs than I thought, now that I actually have the full game
His dair has more landing lag and cannot combo anymore. It feels pretty useless.
Between dair and laser and usmash nerfs, and jab > grab and jab > usmash mixups being removed, I don't feel as confident in him being high tier as I was :/ his recovery is buffed at least.