• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Into The New World :: Generation V Competitive Metagame Discussion

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
"Still" implies that Scarf Scizor wrecks things.
I thought "still' implied that Choice Band Scizor was still ridiculous from the days of DPPt.

Because bullet punch isn't the best attack in the game anymore bros
Bullet Punch doesn't need to be the best attack in the game for Choice Band Scizor to be viable. Bullet Punch still bores holes in various Pokemon, and he's got Superpower and U-Turn to dent everything.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
I have an amazing set.

Ditto @ Leftovers
252 HP/252 Def/4 SpDef
Bold / Limber

Transform

This is genius amirite. So let me explain this troll set.

You have a ditto, and you have a zoroark. If ditto is in your last pokemon slot zoroark will copy it. If they see a ditto that doesn't transform, they'll think you're a noob using zoroark and go to their offensive check, which you will then copy and transform into, and weaken to the point that zoroark can sweep.
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
In the Pokemon Online chat...

(18:55:05) choknater: tryna think of a dragon counter for my sun team..
(18:55:12) choknater: dragons come in and im like UHHHHHH

lmao
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
it's so true though

not a lot of good dragon counters beyond hp ice, and you need hp fire for steels...hm.
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
Yeah it is but I thought it was funny coming from Chok.

Maybe something stupid like HP Ice on a Venasaur or something? Idk sun teams in general suck.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Venusaur has too much 4-Moveslot Syndrome to effectively use Hidden Power [Ice], in my opinion.

Grass / Ice-type with Chlorophyll / Solar Power. Do it.
Oh wait now Fire-types hit for 8x damage.
 

Moozle

Smash Champion
Joined
Mar 1, 2009
Messages
2,594
Location
Madison, WI
That's why you have Heatran on your team :) Not like it needs to stay in for long with Solar Power anyways. I'd love to see that poke.

Edit: Actually, SmashCAP4 would do a good job filling that role. It would be able to fire off its Dragon STAB even more recklessly than usual since Steel types aren't going to have a good time dealing with the rest of a sun team. Man I wanna play Gen V with SmashCAPs and NU to OU metagame :(
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
Chok is STILL going off about his sun team the dude's hilarious.

(21:46:31) choknater: my sunny day team has a badddd weakness to dragonssss
(21:46:33) choknater: i need help haha
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
It's the "bulky" water that can pass the biggest Wishes, at least.
And it still has to try to be better than Vaporeon when it comes to passing big Wishes.
It's physically more bulky than Vaporeon, but it's movepool and lack of attacking stats let it down too. Vaporeon has a better movepool, options to run a couple of different sets, and a very nice 110 SpA to hit with. The wishes aren't even that much apart. At 252 HP Mamanbou passes 267, while Vaporeon passes 232.
 

Moozle

Smash Champion
Joined
Mar 1, 2009
Messages
2,594
Location
Madison, WI
Yeah the only other thing that Mamanbou has going for it is Regeneration (which pretty much makes up for the difference in Special bulk).
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
What kind of movepool does a bulky water Wish passer need? Wish / Protect / Boiling Water is standard, and Vaporeon often run Ice Beam, Toxic, and (in the past) HP Electric, all of which Mamanbou get.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
What kind of movepool does a bulky water Wish passer need? Wish / Protect / Boiling Water is standard, and Vaporeon often run Ice Beam, Toxic, and (in the past) HP Electric, all of which Mamanbou get.
Yes, but Vaporeon can actually do decent damage output with Boiling Water / Ice Beam / Hidden Power / anything compared to Mamanbou.

Regeneration is unique, as a Water-type, I guess. That stands it out fr-- OH WAIT SLOWBRO.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Slowbro definitely had his niche in Gen. IV. However, Gen. V is far too hard-hitting for Slowbro to thrive, in my opinion. Even with Regeneration, it's in competition with Vaporeon, Milotic, etc.

I dunno, that's just my opinion of it.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Nope slowbro is worth using. He can paralyze and consistently wall things with regen and slack off. He also has flamethrower/fire blast for nattorei, which most other bulky waters are complete setup bait for.

edit: i should tell chok to run a victreebel

victreebel @ Life Orb
252 Atk/some spatk/some speed
Naughty / Chlorophyll

Weather Ball
Sucker Punch
HP Ice
Power Whip
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
Nope slowbro is worth using. He can paralyze and consistently wall things with regen and slack off. He also has flamethrower/fire blast for nattorei, which most other bulky waters are complete setup bait for.
Yeah, and gen IV Blaziken was worth using because he has higher Attack. Does that make him better than Infernape? Not at all.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
My point was basically that he's useable for those purposes and for being bulkier than anything else, countering stuff like roob and catching breloom on the switch with thunder wave if your opponent is a noob.
 

Moozle

Smash Champion
Joined
Mar 1, 2009
Messages
2,594
Location
Madison, WI
Cradily is a pretty good wall on a sandstorm team. Its new immunity to water is helpful on a sandstorm team, and it does a better job of taking on mixed attackers than someone like Burungeru thanks to Curse. I saw one running Curse, EQ, some move that brings down levitaters and flying types, and seed bomb.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
I agree that sounds good mang.

Also am I the only person that thinks sandslash is hundreds of times better than excadrill? Let's look at it more closely:

Sandslash: Ground
HP: 75
Atk: 100
Def: 110
SpAtk: 45
SpDef: 55
Spe: 65

Excadrill: Ground/Steel
HP: 110
Atk: 135
Def: 60
SpAtk: 50
SpDef: 65
Spe: 88

On paper sandslash seems a lot worse. Lower HP, lower attack, and not having all the assorted resistances that steel provides. This minimizes his switch-in chances, but is much better for keeping a sweep going, as he's only weak to Aqua Jet as far as priority goes, and he has the bulk to take an aqua jet from cb azumarill after stealth rock guaranteed, whereas doryuuzu will lose to mach punch OR aqua jet on pretty much anything. He also does get Stone Edge, which means that he can cover opponents roughly as well as dorry can with Rock Slide (100 vs. 75 base power, 100 vs. 135 base attack) as the power difference is made up for in the attack.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Cradily is a pretty good wall on a sandstorm team. Its new immunity to water is helpful on a sandstorm team, and it does a better job of taking on mixed attackers than someone like Burungeru thanks to Curse. I saw one running Curse, EQ, some move that brings down levitaters and flying types, and seed bomb.
Cradily with Curse / Earthquake / Knock Down / Recover? Looks good. On top of that, Cradily has STAB Knock Down, too.

@Kirbraeg: Sandslash has always been cooler. And I thought most of the Mach Punchers were too weak to OHKO Doryuuzu (4 HP) barring Technician Breloom?
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
any mach punch stronger than technitop ko'es dorry. CB/status orb roobushin, azumarill's aqua jet, technician breloom, etc. will all ko it while sandslash is guaranteed to survive all of those even after SR (cb aqua jet does 89% max, so you're likely to survive even after two switches in to sr). Too bad even with jolly he fails to outspeed scarfed lati@s, but you can just trap those anyway.
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
why don't people start using donphan more?

it counters dory quite well

it has priority to take away the balloon and with max life and some def EVs, he's never OHKO'd by a +2 EQ while he finishes dory off with his EQ, and to top things off, he makes an awesome lead

seriously, sturdy becoming a focus sash was the greatest thing for donphan and he should return to OU status cause of what he can do, you can put him on your team and you got SS teams on lock, hail and sunny day teams suck, leaving you with rain teams which if you make a team able to handle those, donphan will compliment your team quite well

seriously, use the elephant, he's awesome
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
1719-3180-2455
I agree that sounds good mang.

Also am I the only person that thinks sandslash is hundreds of times better than excadrill? Let's look at it more closely:

Sandslash: Ground
HP: 75
Atk: 100
Def: 110
SpAtk: 45
SpDef: 55
Spe: 65

Excadrill: Ground/Steel
HP: 110
Atk: 135
Def: 60
SpAtk: 50
SpDef: 65
Spe: 88

On paper sandslash seems a lot worse. Lower HP, lower attack, and not having all the assorted resistances that steel provides. This minimizes his switch-in chances, but is much better for keeping a sweep going, as he's only weak to Aqua Jet as far as priority goes, and he has the bulk to take an aqua jet from cb azumarill after stealth rock guaranteed, whereas doryuuzu will lose to mach punch OR aqua jet on pretty much anything. He also does get Stone Edge, which means that he can cover opponents roughly as well as dorry can with Rock Slide (100 vs. 75 base power, 100 vs. 135 base attack) as the power difference is made up for in the attack.
any mach punch stronger than technitop ko'es dorry. CB/status orb roobushin, azumarill's aqua jet, technician breloom, etc. will all ko it while sandslash is guaranteed to survive all of those even after SR (cb aqua jet does 89% max, so you're likely to survive even after two switches in to sr). Too bad even with jolly he fails to outspeed scarfed lati@s, but you can just trap those anyway.
These are the best troll posts I've read in a long time.

Good job.
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
why don't people start using donphan more?
Because Gliscor outclasses Donphan in almost every way imaginable, including countering Dory. Yeah it has Rapid Spin, but then you're just Shanderra bait after entry hazard damage. And Ice Shard is garbage. Mach Punch dude.

Just a bad Pokemon overall.

EDIT: Whoooah Shanderra is banned from the PO server now???
 

The Real Gamer

Smash Hero
Joined
May 7, 2008
Messages
9,166
Location
Atlanta, Georgia
3DS FC
3437-3797-6559
Dude wtf Shandy's gone now. I can finally run leftovers on Nattorei... And that's one less problem Garchomp has to deal with now.

Time to make some new teams!
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
I don't care about shandera being gone, but that certainly makes things a lot less annoying. Though he certainly isn't Uber by any means he shuts down a lot of offensive play, so it'll be interesting to see how this turns out.
 
Top Bottom