Shai Hulud
Smash Lord
So I've been messing around with Debug Mode a lot, and I noticed some unusual properties of the initial dash. I don't know if people are aware of this or not. It isn't hugely significant, but might be slightly useful for a few characters (Marth comes to mind).
By initial dash I mean something rather specific: a dash, from the standing animation, forward. This will not work from a dash dance, or if you dash the opposite direction you are facing. You can, however, do something like forward wavedash to IDC Fsmash.
The technique: During the first 3 frames of this initial dash, you can do an Fsmash in either direction. I haven't found any other attacks that work, and I have no idea why just the Fsmash works. It seems really illogical, but that's how it is.
Uses: Fast characters can get a decent amount of additional range for their fsmash. Marth can tip people from even further. Of course, if you can pivot well this technique is pretty useless as pivoting does the same thing but is more versatile. But pivoting is way harder than this, so some people may be able to find some uses for it.
By initial dash I mean something rather specific: a dash, from the standing animation, forward. This will not work from a dash dance, or if you dash the opposite direction you are facing. You can, however, do something like forward wavedash to IDC Fsmash.
The technique: During the first 3 frames of this initial dash, you can do an Fsmash in either direction. I haven't found any other attacks that work, and I have no idea why just the Fsmash works. It seems really illogical, but that's how it is.
Uses: Fast characters can get a decent amount of additional range for their fsmash. Marth can tip people from even further. Of course, if you can pivot well this technique is pretty useless as pivoting does the same thing but is more versatile. But pivoting is way harder than this, so some people may be able to find some uses for it.