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Infinites: Why, exactly, are they allowed?

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DKKountry

Smash Ace
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Corneria... Fourth Planet of the Lylat System
Honestly, i respect most of you, especially Yuna, because you've all made (mostly) good points and have supported your arguments fairly well. But really, why are you still discussing this? Infinites aren't broken. They are annoying, and they make some things hard, but thats to be expected. infinites aren't banned, and they won't be until Ice Climbers and King Dedede win every tournament or close to.

btw, you do all realize your making the same points over and over, right?
btw you do realize your making the same points as I did just one page before you right?

Just Playing! :p
 

OrlanduEX

Smash Lord
Joined
Aug 6, 2006
Messages
1,029
OH LAWD. Why is this thread still here?
It lost all value since Patsie left and, (and it hadn't much valuer then anyway.)

Mookie, I beg you. Lock this.
 

Inui

Banned via Warnings
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Messages
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Ocean Grove, New Jersey
Overpowered? Yes. Annoying? Yes. Shouldn't be there? Yes. But not bannable by the Principles of Competitive Fighting Game Banning, nonetheless.
They're bannable by our principles, I guess. We don't believe they have a place in a competitive game.

As in just against a wall, on walk-offs or at all (against the Cursed DeDeDe Five)?
We ban any infinite.
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
Did not even read past the first post.

All I can say is...

Don't get grabbed. It's easy to do in Brawl.
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
Mookie, I beg you. Lock this.
I caaaaaan't! I'm a mod only for atlantic south, the only mod powers I have here are the ability to give infractions to people.
They're bannable by our principles, I guess. We don't believe they have a place in a competitive game.
And that's why I've never heard of you and the tournaments you host?

Sorry to be so harsh there, but any tournament that bans infinites just cause they infinite apparently haven't read any of this thread, and they also are making a big leap before looking. You also should realize in a tournament community, where playing to win is the way to go, you don't ban something on "principle." Pretty much every competitive fighter has infinites and they are accepted as part of the scene. We've outlined exactly why they are accepted. We've debated and shown evidence to support that the infinites do not break the game, therefore they do not take away from the game.

All you have to stand on is the fact that you have a lot of scrub support.
lol, what? Haven't you ever played good players? Like, real top players?
It's funny how those very same people... you know the real top players... they don't think infinites should be banned, and they honestly can get around most grab opportunities that could lead to an infinite.

@Dragonboy
If you remove the infinites Snake, Meta, and ROB would still dominate. Actually, a lot of the best characters don't have true infinites, and if they do they are typically very situational.
 

DKKountry

Smash Ace
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Messages
926
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Corneria... Fourth Planet of the Lylat System
Sorry to be so harsh there, but any tournament that bans infinites just cause they infinite apparently haven't read any of this thread, and they also are making a big leap before looking. You also should realize in a tournament community, where playing to win is the way to go, you don't ban something on "principle." Pretty much every competitive fighter has infinites and they are accepted as part of the scene. We've outlined exactly why they are accepted. We've debated and shown evidence to support that the infinites do not break the game, therefore they do not take away from the game.

All you have to stand on is the fact that you have a lot of scrub support.
It's funny how those very same people... you know the real top players... they don't think infinites should be banned, and they honestly can get around most grab opportunities that could lead to an infinite.
My thoughts exactly, and a great place to end this discussion. Now let's go find a mod who can lock this discussion and ice cream is on me!
 

Inui

Banned via Warnings
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Messages
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Ocean Grove, New Jersey
And that's why I've never heard of you and the tournaments you host?
Pay more attention to the world around you, Mookie.

http://allisbrawl.com/profile.aspx?id=4424

I'm a top Brawl player and a certified host.

Pretty much every competitive fighter has infinites and they are accepted as part of the scene.
They take actual skill in other games, as well as certain conditions. In Marvel, they took super meter and technical skill. In Brawl...it takes connecting a grab and then repeating, lololol.

It's funny how those very same people... you know the real top players... they don't think infinites should be banned, and they honestly can get around most grab opportunities that could lead to an infinite.
Last I checked, Mew2King agreed with us that they're ********.
 

clowsui

Smash Legend
Joined
Feb 14, 2007
Messages
10,184
Location
Chapel Hill, NC
Yeah but did he ever say it needed to be banned?

Also Inui

I'm arrogant and cocky and not nice to people I don't like, and that includes most people

You were decently nice to me :o You just contradicted your profile!

edit: yeah, thread stalking XD I do this to other people, just I don't post in the threads that they're looking at because those threads are boring.
 

Inui

Banned via Warnings
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Yeah but did he ever say it needed to be banned?

Also Inui

I'm arrogant and cocky and not nice to people I don't like, and that includes most people

You were decently nice to me :o You just contradicted your profile!

edit: yeah, thread stalking XD I do this to other people, just I don't post in the threads that they're looking at because those threads are boring.
Mew2King agreed that walk-off/wall infinites had to be banned, and that the Dedede standing infinite is pretty unfair.

You've yet to give me a reason to dislike you.
 

clowsui

Smash Legend
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Feb 14, 2007
Messages
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Chapel Hill, NC
Hmm
I assume SBR is debating...OS said to me two nights ago that they're close to releasing the ruleset. He's been posting it on the forums too, so I guess it's a week or two away.
 

Inui

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lol, like I'm supposed to care about their ruleset. There's a plethora of untalented, unknowledgable people in there, and a large amount of talented and knowledgable people not in there.

Well, I like Emblem Lord a lot, at least. :)
 

Zankoku

Never Knows Best
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Aw, now you hurt my feelings. :(

Also, they're guidelines, not a solid ruleset, so people are fully allowed to take what they like and make their own judgments on what they really don't like or don't think would be good for their tournament scene.
 

da K.I.D.

Smash Hero
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Aug 22, 2006
Messages
19,658
Location
Rochester, NY
i agree with sadaharu and PoT is awesome

the only infinite that should be banned is D3s

and i dont understand why difficulty of a move would not have a bearing on whether it gets banned
 

fkacyan

Smash Hero
Joined
Mar 15, 2008
Messages
6,226
i agree with sadaharu and PoT is awesome

the only infinite that should be banned is D3s

and i dont understand why difficulty of a move would not have a bearing on whether it gets banned
If the D3 infinite wasn't banned, you could CP any of the five with him after CPing a stage with a wall and you'd win instantly. However, IC's infinite grab hasn't yet even really surfaced in NJ. I've never seen ICs even used in a tourney match. And this is largely due to the difficulty of execution. If it was easier, and could be an autowin for people who otherwise lacked skill, then it would be banned. However, those who can win with the IC grabs can often win without them, which isn't the case with D3.

In other words: If somebody who doesn't know the character can win with the character by using the infinite and nothing else, it takes the skill out of the game and breaks the idea of the tourney match, which is to measure skill.

D3 infinite? I can do that, and my D3's garbage
IC Infinites? I wish. I can do one of the finite ones, that's it.
 

VagrantLest

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Joined
Sep 21, 2006
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Dubuque, IA
Ease of use should mean very little toward whether something is banned because in the highest level of play(the one that matters and everyone is striving for) players are assumed to be capable of anything their character can do. Technical skill is only a factor in low and mid level play.
 

fkacyan

Smash Hero
Joined
Mar 15, 2008
Messages
6,226
Ease of use should mean very little toward whether something is banned because in the highest level of play(the one that matters and everyone is striving for) players are assumed to be capable of anything their character can do. Technical skill is only a factor in low and mid level play.
You're a moron, and clearly didn't read my post.

I could be the best friggen Mario player in the world, but some scrub who knows how to press Z over and over again can beat my character if I get grabbed once. That make it easier for you to understand?

Random scrubs do not win with Ice Climber grabs. Random scrubs can win with D3 grabs.
 

CStrife187

Smash Journeyman
Joined
Aug 12, 2006
Messages
465
Location
Greensboro, NC
Didn't CBK just 2-0 Zelgadis in tournament though? I could swear those are two top brawl players, and the DK beat the DDD 2-0. Check the tournament videos section for the vids. This should be pretty conclusive evidence that the infinite is not broken.

:edit:

note that earlier in the tournament CBK went falco against zel's DDD to avoid the chaingrab. He lost as falco, but won as DK. This should make it pretty clear that not only is DK capable of beating DDD, but top players stand a better chance going with their main that counterpicking out of fear.

now, please stop complaining and go win tournaments if it's so broken

Here are the vids.

CBK(DK) vs Zelgadis(DDD)
1. http://www.youtube.com/watch?v=_mnzu5-tRBI
2. http://www.youtube.com/watch?v=tY5deubEfZ8
 

MookieRah

Kinda Sorta OK at Smash
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Messages
5,384
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Umeå, Sweden
I'm a top Brawl player and a certified host.
Show me some non-local tournament results.
Mew2King agreed that walk-off/wall infinites had to be banned, and that the Dedede standing infinite is pretty unfair.
For starters, OF COURSE the standing infinites are unfair, and honestly I'm actually going to use them in tournaments to show that they are a bit broken; however, I'm not so much of an *** to think that my opinion is the right opinion and I'll let my pears judge the final decision after thorough debate.

Also, M2K whines ALL THE TIME about how the characters he doesn't play are broken when he usually plays the best characters. This is one of the few times where he actually talks about the brokenness of his own character. All in all, M2K is a bad example.
There's a plethora of untalented, unknowledgable people in there, and a large amount of talented and knowledgable people not in there.
List some of these untalented, unknowledeable people. Humor me.
 

Terios the Hedgehog

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Shenandoah, PA
I'm not so much of an *** to think that my opinion is the right opinion and I'll let my pears judge the final decision after thorough debate.


Did you mean peers?

I'm sorry that spelling mistake was too good.

If this gets responded to Mookie's going to mention that his decision's lay solely on the beliefs of a fruit bowl. XD
 

MookieRah

Kinda Sorta OK at Smash
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Umeå, Sweden
If this gets responded to Mookie's going to mention that his decision's lay solely on the beliefs of a fruit bowl. XD
Dangz, you got me. That image is win though. Pears are my favorite fruit. They kick *** and make all my decisions.
 

ALiAsVee

Smash Ace
Joined
Apr 13, 2008
Messages
739
DDD can infinite 5 characters - Bowser DK Mario Luigi Samus - until his heart's content. The move doesn't end unless the DDD player screws up. So, it's an infinite.
DDD can't infinite chaingrab luigi...
 

Yuna

BRoomer
BRoomer
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Messages
10,358
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Stockholm, Sweden
DDD can't infinite chaingrab luigi...
Yes he can. But Luigi is funny in that while DeDeDe can infinite him, he can't chaingrab him for some reason (as in downthrow, let him fly off a little and then chase after him).

He can chaingrab the other 4, though. In fact, DeDeDe's chaingrab on Bowser is not a standing infinite or even an infinite at all because he has to move forward inbetween each and every grab (meaning it can end when he runs out of stage and he can trip).
 

Terios the Hedgehog

Smash Hero
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Shenandoah, PA
In fact, DeDeDe's chaingrab on Bowser is not a standing infinite or even an infinite at all because he has to move forward inbetween each and every grab (meaning it can end when he runs out of stage and he can trip).
I thought it was a walking step forward and you can't trip when walking?

I don't know. I'm not a D3 player.
 

Inui

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Show me some non-local tournament results.
Okay, but "non-local" is going to have to be "large tournaments that had NY/PA people at them as well" since Brawl hasn't had national things yet.

Anime Matsuri, March 21st, Texas

1. Mr. 3000 (Sonic/Dedede)
2. Inui (Pit/Marth)
3. T-Rex (Snake)
4. WiZma (Mario)
5: Jwong (Diddy Kong/ROB)
5: Raph (Meta Knight)
7: SimDaddyGT
7: Angel
9: Justice
9: Axxo
9: Gen
9: Hao
13: pwnbaba
13: Sinwell
13: Doomscyther
13: Mytime
17: Cloud
17: Neo
17: Nana
17: BigBoss04
17: AsianHitler
17: Rat
17: Sean
17: Tarzan
25: Falco
25: KazeCloud
25: Cetanu
25: Fat
25: Sempai
25: Duck King
25: MDKP
25: Chao
33: Kirios
33: Kazkis
33: Seta
33: Sg Ramsey
33: Masian
33: Omi
33: Slip
33: Jose
33: Fortune Cookie
33: Demi
33: Stone
33: Demon
33: Sadako
33: Alex67
33: Tsuka
33: Rave7
49: Raul
49: Pocket Watch
49: Matt

Defeated Sg Ramsey, 2-0
Defeated Jose, 2-0
Defeated Raph, 2-1
Defeated SimDaddyGT, 2-0
Lost to T-Rex, 1-2
Defeated RaphStryker, 2-1
Defeated WiZma, 2-0
Defeated T-Rex, 3-0
Lost to Mr. 3000, 0-3


Anime Matsuri, March 22nd, Texas

1. Mr. 3000 (Sonic/Dedede)
2. T-Rex (Snake)
3. Inui (Pit/Marth)
4. PozerWolf (Snake)
5: Vei (Bowser)
5: Raph (Meta Knight)
7: Lucci
7: Woby
9: Guy
9: Jxg
9: JFunk
9: Pit
13: Zcslayer
13: Doctor Vaughn
13: Golden Shower Boy
13: Doctor Stiles
17: Kitsuziza
17: 4J
17: Hybrid
17: Rave
17: Sean
17: Ben
17: Bravo Navo
17: Jbo
25: Flavi0
25: Ryu
25: SimDaddyGT
25: Newtype
25: Kakashi
25: Neu Kira
25: Deathnote
25: Goggles

Defeated Golden Shower Boy, 2-0
Defeated Woby, 2-0
Defeated Lucci, 2-0
Lost to T-Rex, 1-2
Defeated RaphStryker, 2-0
Defeated PozerWolf, 2-1
Lost to T-Rex, 1-2


Doubles:
1. Mr. 3000 and T-Rex (Sonic and Snake)
2. Inui and PozerWolf (Pit/Marth and Snake)
3. late as hell (Peach and Ike)
4. SnX
5: Inside slips link pouch
5: Team Sea Slug
7: MFC
7: death by ****
9: Split Mushroom
9: Pit and Vei
9: The Unluckies
9: Team Iron
13: KuroNeko
13: Fat Rat
13: Schmooky
13: Team Awesome
17: Parting of the Sensory
17: Sleazoid
17: Rice and Beans
17: Jilln
17: Gunblade
17: Los Negros Arachnias
17: S.O.S
17: Ma & Pa
25: Spacecowboys
25: Necrophiliac Toads

Defeated Gunblade, 2-0
Defeated Team Iron, 2-0
Defeated Inside slips link pouch, 2-0
Defeated Team Sea Slug, 2-0
Lost to Omega Overdrive, 0-3
Defeated late as hell, 3-0
Lost to Omega Overdrive, 0-3

Montage Presents: The Peak! May 17th

Doubles:
1. Mew2King and Velocity (Dedede and Game and Watch)
2. Snakeee and Shadow (Zero Suit Samus and Meta Knight)
3. Inui and teh_spamerer (Marth/Pit and Meta Knight/Jigglypuff)
4. dmbrandon and Ether (Meta Knight and Snake)
5. Atomsk and Lord Knight (Dedede and Dedede)
5. Wes and Comp (Snake/Sonic and Lucas)
7. Slayr and Dave
7. Javier and Wacko
9. Rafe and Kubuu
9. Prince Edward and Uncle Ray
9. Bajisci and Cradmazy
9. Anubis and AAAA
13. Admin and Short
13. Vex Kasrani and Kimani
13. DGMavn and Ian
13. Prominance
17. Min and Jon
17. Crimson Lampshades
17. Keith and Joe
17. Stinky Twinkies
17. Bebop and Denzel
17. Giass
17. Cyanide and Mott
25. Chaz and Greg
25. Coke

Defeated Bye
Defeated DGMavn and Ian, 2-1
Defeated Rafe and Kubuu, 2-0
Lost to Snakeee and Shadow, 1-2
Defeated Comp and Wes, 2-1
Defeated dmbrandon and Ether, 2-0
Lost to Snakeee and Shadow, 1-3


Singles:
1. Mew2King (Dedede)
2. Inui (Marth)
3. teh_spamerer (Meta Knight)
4. dmbrandon (Meta Knight)
5. Shadow (Meta Knight)
5. NinjaLink (Diddy Kong/Ike)
7. Wes (Sonic/Snake)
7. Lord Knight (Dedede)
9. Bajisci
9. Kubuu
9. Vex Kasrani
9. Drk.Pch
13. Velocity
13. Ether
13. Comp
13. Emblem Lord
17. Rafe
17. Ace
17. Javier
17. WoZ
17. Atomsk
17. Dave
17. Ian
17. Eazy
25. Daichi
25. Spaz
25. EdSam
25. Snakeee
25. Zoltan
25. PRiDE
25. AAAA
33. Kupo
33. r0guey0shi
33. Anubis
33. Mott
33. Hector
33. Cyanide
33. Wacko
33. J*****
33. jlui
33. Fizzi
33. Tom Moyer
33. Ussi
33. DGMavn
33. GDick
33. Keitaro
33. Spade
49. Uncle Ray
49. Phil
49. Linday
49. Bebop
49. MasterChibi
49. Denzel
49. Hawk
49. KDZ
49. Jokr
49. HolyChef
49. Artisan
49. Admin
49. Prince Edward
49. Jake

Defeated Jake, 2-0
Defeated Comp, 2-0
Defeated Javier, 2-1
Defeated Bajisci, 2-0
Defeated dmbrandon, 2-1
Lost to Mew2King, 0-3
Defeated teh_spamerer, 3-1
Lost to Mew2King, 0-3


Clash of the Titans 3, June 1st

Doubles:
1: Me and M2K (Velocity + Mew2King) (Game and Watch and Dedede/Meta Knight)
2: Inui and dmbrandon (Inui + dmbrandon) (Marth and Meta Knight)
3: Big Boyz (DJNintendo + Jman) (Bowser and Dedede/Snake)
4: Vexzax (Vex Kasrani + Xzax)
5: Izumi and Mavn (Izumi + Mavn)
5: Crazy Vanilla All Day (Reno + Eggm)
7: For Da Hoes (Keitaro + Eazy)
7: Atomsk and Pride (Atomsk + Pride)
9: Ninja Cow (NinjaLink + Shinbooz)
9: For Great Justice (ChiboSempai + MexiMadnez)
9: Black Chicken Wing (WoZ + Emblem Lord)
9: Jinki and Ryoko (Jinki + Ryoko)
13: Pretty and Pink (NewFace + Rabbt)
13: Peesha **** Day (GOTM + Scar)
13: Two Young African American Gentleman (ClassicYayo + Talwind)

Defeated Pretty and Pink, 2-0
Defeated Big Boyz, 2-0
Defeated Izumi and Mavn, 2-0
Lost to Me and M2K, 2-3
Defeated Big Boyz, 3-2
Lost to Me and M2K, 2-3


Singles Bracket:
1: Mew2King (Dedede/MetaKnight)
2: Velocity (Game and Watch)
3: Jman (Dedede)
4: Inui (Marth)
5: Emblem Lord (Marth)
5: Keitaro (Falco)
7: RyokoYaksa (Zelda/Sheik)
7: NinjaLink (Diddy Kong)
9: dmbrandon
9: Sensei
9: DJNintendo
9: Atomsk
13: Reno
13: MexiMadnez
13: Xzax
13: Starzonedge
17: ChiboSempai
17: Skip
17: Vex Kasrani
17: Pride
17: Blaze
17: Rem
17: Vanz
17: Silven
25: Yuki
25: RJ
25: DGMavn
25: Moo
25: Talwind
25: Ussi

Defeated Yuki, 2-0
Defeated Vex Kasrani, 2-1
Defeated Jman, 2-0
Lost to Velocity, 1-2
Defeated Emblem Lord, 2-0
Lost to Jman, 1-2


S.W.R. Event III, June 14th

Doubles:
1. Mew2King and Velocity
2. Inui and dmbrandon
3. Atomsk and Ether
4. YES! and Doyoung2win
5: Born Prodigy
5: DGmavn and Izumi
7: DoYoung2lose
7: Paradigm
9: ballz
9: Project R.E.I
9: team Mustache
9: La li lu lei lo
13: Majestic Hair
13: BKT
13: Forgot How To Recover
13: Poison Apple
17: M and M
17: Immortal Exuberance
17: NBO
17: Team Pac
17: AM
17: Team Team

Defeated Bye
Defeated La li lu lei lo, 2-0
Defeated ballz, 2-0
Defeated YES! and Doyoung2win, 2-0
Lost to Mew2King and Velocity, 0-3
Defeated Atomsk and Ether, 3-1
Lost to Mew2King and Velocity, 0-3


Singles:
1: Mew2King
2: dmbrandon
3. Inui
4: Atomsk
5: Velocity
5: Kissi
7: Keitaro
7: Kira
9: Baji
9: Cursed
9: Emblem Lord
9: Bontez
13: Ksizl
13: Mr. Clutch31
13: PRiDE
13: YES!
17: Angel
17: Nairo
17: Cyan
17: Paper Tigers
17: Ninja Ed
17: **** lurker
17: jew2king
17: ill
25: Sticky icky
25: Asian
25: PRC
25: Darrrrrrrrrk
25: holy Chef
25: GunBlade
25: Izumi
25: Zero
33: Luk 7
33: BleachigoZX
33: Bomb Styles
33: Rich
33: Spida
33: Vajaja
33: Pooky
33: Price
33: Raven Trinity
33: DGMavn
33: Apple
33: DA ***
33: Qtip
33: ether
33: Val
33: Z
49: OLiver
49: Joe-Z
49: KuroX
49: Mooks
49: J.G WentWorth
49: ErickGM14
49: Juice
49: Beanz
49: 2late
49: PacAtk
49: Pants
49: Loveless
49: sheep

Defeated PRC, 2-0
Defeated BleachigoZX, 2-0
Defeated ill, 2-0
Defeated Bajisci, 2-1
Defeated Atomsk, 2-0
Lost to Mew2King, 0-3
Lost to dmbrandon, 2-3


North Jersey Terrabite Tournament

Doubles:
1: Inui and dmbrandon (Snake/Marth and Meta Knight/ZSS)
2: YEHS and Bajisci (Fox/Snake and ROB)
3: Atomsk and Lord Knight (Dedede and Dedede)
4: Shante and Cynthia
5: The Waffles
5: Keitaro Time!
7: **** Yeah Seaking!
7: Infamous
9: 8690
9: Chaos
9: Konata and PRiDE
9: Paradigm
13: Hatorade
13: 7
13: A1 Steaksauce
13: MD
17: Jinx
17: Pretty Flowers
17: Kamikaze

Defeated Bye
Defeated MD, 2-0
Defeated **** Yeah Seaking!, 2-0
Defeated YEHS and Bajisci, 2-0
Defeated Atomsk and Lord Knight, 3-2
Defeated YEHS and Bajisci, 3-0


Singles:
1: Inui (Marth/Pit/Dedede)
2: dmbrandon (Meta Knight)
3: Blue Shell (Wario)
4: Char (Olimar)
5: Atomsk (Dedede)
5: Bajisci (ROB)
7: Ether (Snake)
7: Lord Knight (Dedede)
9: Konata
9: Keitaro
9: Munk
9: Blue Cheez
13: Cyanide
13: Orion
13: Blue
13: DaPuffster
17: Dan
17: Sensei
17: Yes!
17: Wind
17: EmuKiller
17: PRiDE
17: Kenny
17: Umbra
25: Vice
25: 4Fit
25: Pope
25: Ninja Edd
25: Spaz
25: Michael Presado
25: Eazy
25: BZJ
33: Tran
33: Chaos
33: Gepy
33: Que?
33: Bolas
33: Alex V
33: Pisano
33: Bagnz
33: Merl!
33: The Rare King
33: Andrew Presado
33: Lexx
33: DK
33: Anubi
33: Walnuts
33: Daze
49: GDubz
49: Milkamp

Defeated Bye
Defeated Chaos, 2-0
Defeated Umbra, 2-0
Defeated Ether, 2-1
Defeated Bajisci, 2-0
Defeated Blue Shell, 3-2
Defeated dmbrandon, 3-2

List some of these untalented, unknowledeable people. Humor me.
Naw, that's gay.
 

Yuna

BRoomer
BRoomer
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I thought it was a walking step forward and you can't trip when walking?

I don't know. I'm not a D3 player.
Only you can. At any time when moving forward on the ground and quite possibly even when not moving forward, you can trip. You can trip while doing over B (trust me, I main Zelda). Now I'm pretty sure than when I hit to the side and then B, I'm not initiating a run and then side B:ing.
 

Tien2500

Smash Lord
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Messages
1,432
Location
NY
Didn't CBK just 2-0 Zelgadis in tournament though? I could swear those are two top brawl players, and the DK beat the DDD 2-0. Check the tournament videos section for the vids. This should be pretty conclusive evidence that the infinite is not broken.

:edit:

note that earlier in the tournament CBK went falco against zel's DDD to avoid the chaingrab. He lost as falco, but won as DK. This should make it pretty clear that not only is DK capable of beating DDD, but top players stand a better chance going with their main that counterpicking out of fear.

now, please stop complaining and go win tournaments if it's so broken

Here are the vids.

CBK(DK) vs Zelgadis(DDD)
1. http://www.youtube.com/watch?v=_mnzu5-tRBI
2. http://www.youtube.com/watch?v=tY5deubEfZ8
I checked out the second video. Dedede misses many grab oppurtunities. I think there were two he screwed up on the initial grab, and one he released one at like 42%. So if he would have hit one of those he probably could have won. Is screwing up that many times for a Dedede main typical?
 

Terios the Hedgehog

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Shenandoah, PA
Only you can. At any time when moving forward on the ground and quite possibly even when not moving forward, you can trip. You can trip while doing over B (trust me, I main Zelda). Now I'm pretty sure than when I hit to the side and then B, I'm not initiating a run and then side B:ing.
Ah. I didn't know the tripping while walking thing. I play Sonic. I don't walk. Ever.
 

Inui

Banned via Warnings
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Messages
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Ocean Grove, New Jersey
I checked out the second video. Dedede misses many grab oppurtunities. I think there were two he screwed up on the initial grab, and one he released one at like 42%. So if he would have hit one of those he probably could have won. Is screwing up that many times for a Dedede main typical?
The only place with good Dededes is Atlantic North.

They don't mess up.
 

Yuna

BRoomer
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I checked out the second video. Dedede misses many grab oppurtunities. I think there were two he screwed up on the initial grab, and one he released one at like 42%. So if he would have hit one of those he probably could have won. Is screwing up that many times for a Dedede main typical?
Onoly, once again, it's not that unfair then, is it? If DK can win if DeDeDe just screws up the infinite a few times, then DeDeDe is clearly not winning by such a huge margin it's totally unfair 100-0 and he can never win a million years, now is it?

Also, a missed grab opportunity =/= The player's fault. Don't go about spamming grabs. Good Sheiks didn't do that in Melee... because that is bad. If you just spam grabs, people will quickly figure you out and punsih you almost each and every single time. So you need to mix it up and do other things.

A "missed grab opportunity" could just be a mixup.
 

Rapid_Assassin

Smash Master
Joined
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RI
I checked out the second video. Dedede misses many grab oppurtunities. I think there were two he screwed up on the initial grab, and one he released one at like 42%. So if he would have hit one of those he probably could have won. Is screwing up that many times for a Dedede main typical?
Why don't you show me a video of yourself so I can point out all the times you screwed up? :lick: Or a video of yourself winning against the same player with the same character, using nothing but the infinite to prove your point.

Screwing up is typical of anyone. If someone screwed up, it doesn't mean that the infinite doesn't exist. It's only an infinite if the player doesn't mess it up.
 

MookieRah

Kinda Sorta OK at Smash
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Messages
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Umeå, Sweden
Okay, but "non-local" is going to have to be "large tournaments that had NY/PA people at them as well" since Brawl hasn't had national things yet.
Dangz. Well, you got me there. I just got blasted.

Anyways, now that is out of the way, what exactly is your stance? Are you just against the standing infinites or are you against them + the IC infinites? If it's just the standing stuff, then I could understand. The IC's though, not so much. This thread has gotten so convoluted and heated that I honestly am not sure who is arguing what at this point.
 

Inui

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Anyways, now that is out of the way, what exactly is your stance? Are you just against the standing infinites or are you against them + the IC infinites? If it's just the standing stuff, then I could understand. The IC's though, not so much. This thread has gotten so convoluted and heated that I honestly am not sure who is arguing what at this point.
Standing infinites are gay.

ICs stuff takes skill and is more situational and getting the grab in the first place is harder.
 

MookieRah

Kinda Sorta OK at Smash
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ICs stuff takes skill and is more situational and getting the grab in the first place is harder.
Ok, that's what I wanted to know. I was under the impression that you hated all infinites from some of the things you said earlier in the thread.
 

CStrife187

Smash Journeyman
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Yuna, you can only trip when dashing. When you trip while using your over B it's because you hit over slightly before hitting B and trip. you can't trip while walking, hence why walking is the new wavedash.
 

ftl

Smash Journeyman
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Champaign, IL
Just an interesting note, I don't know whether it's been mentioned yet because I haven't read all of this thread. I've been looking at the DK forums, and according to them, the ICs are a WAY harder matchup than D3. Despite the ICs chaingrab being 'less broken', more difficult, and the ICs being otherwise worse... the ICs are listed at a difficulty of Over9000, whereas D3 is a 10. It's not considered a completely unwinnable matchup, though it is a really really hard one.
 

Gelsamel

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Jun 27, 2008
Messages
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Victoria, Australia
Disclaimer: I've Only Read the First Two Pages.


The way I see it is that an "infinite" should be just considered as an instant kill skill. Infinites should be treated simply like that, if an infinite is possible then an instant kill is possible.

It should be banned for the same reason that Smash Balls are banned!

Sure, DDD's infinite only works on 5 people, so he can only do it some of the time. But I can only use the Final Smash some of the time - but when I DO get it as Marth, or someone else, they're DEAD.

Just like banning stages with hazards and items, infinites and instant kill attacks remove a huge amount of skill and strategy from the game, and both should be dealt with in the same manner.
 
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