Yuna, let me get this straight. You're cool with all the infinites? I didn't read through your posts entirely, but I saw this:
"The ony universal rule for banning things (unless due to random bouts of scrubiness) is:
If something is "too good" as in so good that it breaks the game significantly, then it has to be banned."
hints at that for sure.
Being "cool" with them not being banned is not the same thing as "liking them existing" if that's what you think. I do not like the fact that they exist (I do not like
a lot of things in Brawl). I would never personally do them myself because that's just not how I play Competitive fighting games. But I'll fight for their continued unbanned existence.
I see no reason to ban the Ice Climber infinite. I'll agree with you there. As long as it's not used to stall, it's fine. It's hard to get the grab with them in the first place, the infinite is hard to perform, it can't be done on certain stages, and it's situational in general.
It's not
really that situational. "Flat ground, not right at the edge". Applies to the majority of stages unless you're on a platform.
Now, the Dedede infinites are ********. Dedede has the largest non-tether grab range in the game, and his grab is 6 frames. So...a gigantic 6 frame unblockable that can be done out of shield equalling instant death is okay? It's not even hard to do.
Ease of performance (technically) is inconsequential. That said, yes, DeDeDe's infinites
are ********. They make 4 characters almost useless against him because they're just too good (on Bowser, it's a chaingrab).
However, they do
not break the game so significantly they must be banned.
Overpowered? Yes. Annoying? Yes. Shouldn't be there? Yes. But not bannable by the Principles of Competitive Fighting Game Banning, nonetheless.
Dedede on wall/walk-off stages against 2/3 the cast = lol 100/0. One grab is death. 6 frame gigantic unblockable that can be done out of shield = instant stock loss. That's okay?
No, it's not. And I support universally banning all walk-off stages and permanent wall stages (except for a select few which are "special", like Corneria since its wall is situational, you cannot grab someone from anywhere on Corneria and wall infinite them) for this very reason.
Walls/Walk-offs suck for competive play, period, imo. Dedede only makes them even worse with his infinites.
With one jillion kinds of locks, yes, they do. And I will universally ban them all at any tournament I have any influence over.
I see strong cases to ban the Dedede infinites, which is why NJ tournies ban them.
As in just against a wall, on walk-offs or at all (against the Cursed DeDeDe Five)?