I disagree. Not to start a "Melee vs Brawl" debate (which this thread basically is), but in Melee characters were dynamic. All the techs available to you allowed crappy characters to compete wit the best. Brawl isn't the same. In Brawl, crappy characters will always be crappy and disadvantaged against the best because there is no way for them to really improve. The discrepancy between top 6 characters in Brawl and the rest of the cast is considerably greater than that between the top 5 or so characters in Melee and the rest. Even crap characters like Link and Bowser in Melee could win regularly if played by a pro (Gimpy, The Germ, etc.) In Brawl, almost all the characters below high tier have no hope of winning a high level tournament. Link and Ganondorf will never win tournaments with a bunch of good MKs and Snakes running around.That's what I mean.
Guilty gear is actually pretty balanced when you look at it. :]
But no fighting game is going to be perfect.
IMO, Brawl is much more balanced than Melee.
By Far.
/10randomdebates.
Brawl is certainly less balanced than Melee and less balanced than most fighting games for that matter. The balance is comparable to Marvel vs Capcom 2, where a small handful of characters (Magneto, Storm, Sentinel, and Cable vs Snake, MK, DDD, Falco, G&W, and ROB) absolutely dominate followed by a couple high tiers (Strider, Doom, C. Commando, Psylocke, Iron Man etc. vs Diddy, Lucario, Marth, Wario etc.) and the rest of the characters are worthless.