(1UP)
Smash Apprentice
"nutting on"
how did I not catch that until just now
how did I not catch that until just now
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Not Terumi but RachelGoing by your username, it would seem like ROB isn't the only char you find awesome...
#Blazblue
Yes!!! An Amane!Amane Nishiki over here.
i forgot to mention before - we actually have 2 ROBs now, the other is pretty decent tooOh, a beepo in columbus? I'll get to play you soon then. I need to learn.
It appears, though, that those same meteor smashes no longer bounce grounded opponents. They just knock them down.by what I've seen, the most interesting mechanic is that meteor smashes now cause the opponent to bounce off he ground even if the attack connects in the air.
Lolz, there are already systems in place to make up for that. RAR is still in of course, and honestly, Smash 4's skids seem to be shorter than those in other Smash games. That's not what I'm alluding to, though. What I'm talking about is how any character can now easily perform an instant reverse ftilt, fsmash, sideB, or grab out of a skid. With a little more execution, you can perform these same options in the direction you're facing. Between those, RAR, and the option that's always been in Smash to cancel the skid in order to simply continue running in the direction you were going, I'd say we still have quite a few nice options out of a run/skid.My biggest issue is it taking a year to turn around from a dash and there isn't much of a way to avoid it because there's no dash dancing. Even though I like using cool aerials it just seems to limit a lot of characters and makes the game more "linear".