I wish I could, but my laptop is ancient...
bubbaking 1v1 me m8 i'll fookin bash ya skull in. Xfire is in a week m8, I'll be sure to schedule a R.O.B slapdown into my schedule.
Xfire was the very day you made that post, and I was there... <__< Next one will be in two weeks.
About that doubles topic, I remember that the last time I spoke with JC, he said he'd rather go Wario or some other char 'cause he feels that ROB is not that good in teams. I think, however, that ROB is actually pretty decent. Like you guys said, projectiles are are great for controlling the pace of the match throughout the entire stage, and ROB can secure quick gimps and tank stocks fairly well. ROB is also a great wall. If your teammate is nutting on/edgeguarding an opponent in a 1 v 1 situation, ROB can zone really well with tilts, fair, and projectiles to keep the other teammate away, and he can easily turn around and chip in with his own pressure or a quick well-placed fsmash. Another great trait is that ROB has very fast launcher throws with excellent horizontal angles that can send the opponent across the stage or off the ledge. He can also recover in pretty much any fashion (as long as he has all three boosts) to adapt to the situation, and between his teammate's stocks, he can stall up in the air or offstage fairly well with dair, boosters, and an AGT if he has a booster, plus he can hold the opponents off with projectiles. When it comes to specific team-ups, ROB's gyro can give Ivy a significant boost in her ability to charge. Also, ROB can use Diddy's naners for GTs really well.
The one biggest problem I have with ROB in doubles, though, is his weak killing power. Sure, it's great to have good gimping potential, but in the grand scheme of things, ROB doesn't really help too well with keeping up the KO rate. Dthrow takes way too long and doesn't even reliably combo at kill %'s and uthrow still takes slightly too long and doesn't really kill until 150+% anyway. In addition, his kill moves outside of fsmash (which is weak) are kinda large and 'messy', so it can be a little difficult to nab a good hit on an opponent without accidentally tagging your partner. Even though I still think ROB is a good doubles char (and is much better in doubles than he is in singles), I don't like to use him much anymore. I would rather just use Zard to perform his roles, since he has a lot of the same traits plus he can easily kill with well-placed tilts and 'clean' aerials.
ROB + Zard is a terrible team, though. You'd do well to switch if your partner plays Zard, 'dizzle.